mirror of
https://git.suyu.dev/suyu/suyu.git
synced 2024-11-27 09:12:46 +01:00
Rasterizer: Refactor and simplify DrawBatch Interface.
This commit is contained in:
parent
d2ea592ddb
commit
7761e44d18
4 changed files with 16 additions and 35 deletions
|
@ -486,7 +486,7 @@ void Maxwell3D::FlushMMEInlineDraw() {
|
|||
"Illegal combination of instancing parameters");
|
||||
|
||||
const bool is_indexed = mme_draw.current_mode == MMMEDrawMode::Indexed;
|
||||
rasterizer.AccelerateDrawMultiBatch(is_indexed);
|
||||
rasterizer.DrawMultiBatch(is_indexed);
|
||||
|
||||
if (debug_context) {
|
||||
debug_context->OnEvent(Tegra::DebugContext::Event::FinishedPrimitiveBatch, nullptr);
|
||||
|
@ -657,7 +657,7 @@ void Maxwell3D::DrawArrays() {
|
|||
}
|
||||
|
||||
const bool is_indexed{regs.index_array.count && !regs.vertex_buffer.count};
|
||||
rasterizer.AccelerateDrawBatch(is_indexed);
|
||||
rasterizer.DrawBatch(is_indexed);
|
||||
|
||||
if (debug_context) {
|
||||
debug_context->OnEvent(Tegra::DebugContext::Event::FinishedPrimitiveBatch, nullptr);
|
||||
|
|
|
@ -29,10 +29,10 @@ public:
|
|||
virtual ~RasterizerInterface() {}
|
||||
|
||||
/// Draw the current batch of vertex arrays
|
||||
virtual void DrawArrays() = 0;
|
||||
virtual bool DrawBatch(bool is_indexed) = 0;
|
||||
|
||||
/// Draw the current batch of multiple instasnces of vertex arrays
|
||||
virtual void DrawMultiArrays() = 0;
|
||||
virtual bool DrawMultiBatch(bool is_indexed) = 0;
|
||||
|
||||
/// Clear the current framebuffer
|
||||
virtual void Clear() = 0;
|
||||
|
@ -72,14 +72,6 @@ public:
|
|||
return false;
|
||||
}
|
||||
|
||||
virtual bool AccelerateDrawBatch(bool is_indexed) {
|
||||
return false;
|
||||
}
|
||||
|
||||
virtual bool AccelerateDrawMultiBatch(bool is_indexed) {
|
||||
return false;
|
||||
}
|
||||
|
||||
/// Increase/decrease the number of object in pages touching the specified region
|
||||
virtual void UpdatePagesCachedCount(VAddr addr, u64 size, int delta) {}
|
||||
|
||||
|
|
|
@ -342,18 +342,6 @@ std::size_t RasterizerOpenGL::CalculateIndexBufferSize() const {
|
|||
static_cast<std::size_t>(regs.index_array.FormatSizeInBytes());
|
||||
}
|
||||
|
||||
bool RasterizerOpenGL::AccelerateDrawBatch(bool is_indexed) {
|
||||
accelerate_draw = is_indexed ? AccelDraw::Indexed : AccelDraw::Arrays;
|
||||
DrawArrays();
|
||||
return true;
|
||||
}
|
||||
|
||||
bool RasterizerOpenGL::AccelerateDrawMultiBatch(bool is_indexed) {
|
||||
accelerate_draw = is_indexed ? AccelDraw::Indexed : AccelDraw::Arrays;
|
||||
DrawMultiArrays();
|
||||
return true;
|
||||
}
|
||||
|
||||
template <typename Map, typename Interval>
|
||||
static constexpr auto RangeFromInterval(Map& map, const Interval& interval) {
|
||||
return boost::make_iterator_range(map.equal_range(interval));
|
||||
|
@ -764,14 +752,15 @@ struct DrawParams {
|
|||
}
|
||||
};
|
||||
|
||||
void RasterizerOpenGL::DrawArrays() {
|
||||
bool RasterizerOpenGL::DrawBatch(bool is_indexed) {
|
||||
accelerate_draw = is_indexed ? AccelDraw::Indexed : AccelDraw::Arrays;
|
||||
DrawPrelude();
|
||||
|
||||
auto& maxwell3d = system.GPU().Maxwell3D();
|
||||
const auto& regs = maxwell3d.regs;
|
||||
const auto current_instance = maxwell3d.state.current_instance;
|
||||
DrawParams draw_call{};
|
||||
draw_call.is_indexed = accelerate_draw == AccelDraw::Indexed;
|
||||
draw_call.is_indexed = is_indexed;
|
||||
draw_call.num_instances = static_cast<GLint>(1);
|
||||
draw_call.base_instance = static_cast<GLint>(current_instance);
|
||||
draw_call.is_instanced = current_instance > 0;
|
||||
|
@ -787,19 +776,20 @@ void RasterizerOpenGL::DrawArrays() {
|
|||
}
|
||||
draw_call.DispatchDraw();
|
||||
|
||||
accelerate_draw = AccelDraw::Disabled;
|
||||
maxwell3d.dirty.memory_general = false;
|
||||
accelerate_draw = AccelDraw::Disabled;
|
||||
return true;
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::DrawMultiArrays() {
|
||||
bool RasterizerOpenGL::DrawMultiBatch(bool is_indexed) {
|
||||
accelerate_draw = is_indexed ? AccelDraw::Indexed : AccelDraw::Arrays;
|
||||
DrawPrelude();
|
||||
|
||||
auto& maxwell3d = system.GPU().Maxwell3D();
|
||||
const auto& regs = maxwell3d.regs;
|
||||
const auto& draw_setup = maxwell3d.mme_draw;
|
||||
DrawParams draw_call{};
|
||||
draw_call.is_indexed =
|
||||
draw_setup.current_mode == Tegra::Engines::Maxwell3D::MMMEDrawMode::Indexed;
|
||||
draw_call.is_indexed = is_indexed;
|
||||
draw_call.num_instances = static_cast<GLint>(draw_setup.instance_count);
|
||||
draw_call.base_instance = static_cast<GLint>(regs.vb_base_instance);
|
||||
draw_call.is_instanced = draw_setup.instance_count > 1;
|
||||
|
@ -815,8 +805,9 @@ void RasterizerOpenGL::DrawMultiArrays() {
|
|||
}
|
||||
draw_call.DispatchDraw();
|
||||
|
||||
accelerate_draw = AccelDraw::Disabled;
|
||||
maxwell3d.dirty.memory_general = false;
|
||||
accelerate_draw = AccelDraw::Disabled;
|
||||
return true;
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::DispatchCompute(GPUVAddr code_addr) {
|
||||
|
|
|
@ -57,8 +57,8 @@ public:
|
|||
ScreenInfo& info);
|
||||
~RasterizerOpenGL() override;
|
||||
|
||||
void DrawArrays() override;
|
||||
void DrawMultiArrays() override;
|
||||
bool DrawBatch(bool is_indexed) override;
|
||||
bool DrawMultiBatch(bool is_indexed) override;
|
||||
void Clear() override;
|
||||
void DispatchCompute(GPUVAddr code_addr) override;
|
||||
void FlushAll() override;
|
||||
|
@ -72,8 +72,6 @@ public:
|
|||
const Tegra::Engines::Fermi2D::Config& copy_config) override;
|
||||
bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr,
|
||||
u32 pixel_stride) override;
|
||||
bool AccelerateDrawBatch(bool is_indexed) override;
|
||||
bool AccelerateDrawMultiBatch(bool is_indexed) override;
|
||||
void UpdatePagesCachedCount(VAddr addr, u64 size, int delta) override;
|
||||
void LoadDiskResources(const std::atomic_bool& stop_loading,
|
||||
const VideoCore::DiskResourceLoadCallback& callback) override;
|
||||
|
|
Loading…
Reference in a new issue