mirror of
https://git.suyu.dev/suyu/suyu.git
synced 2024-11-20 13:52:44 +01:00
renderer_vulkan: Use VMA for buffers
This commit is contained in:
parent
48e39756f1
commit
7b2f680468
16 changed files with 262 additions and 211 deletions
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@ -233,8 +233,8 @@ void Vulkan::RendererVulkan::RenderScreenshot(const Tegra::FramebufferConfig& fr
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.queueFamilyIndexCount = 0,
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.pQueueFamilyIndices = nullptr,
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};
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const vk::Buffer dst_buffer = device.GetLogical().CreateBuffer(dst_buffer_info);
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MemoryCommit dst_buffer_memory = memory_allocator.Commit(dst_buffer, MemoryUsage::Download);
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const vk::Buffer dst_buffer =
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memory_allocator.CreateBuffer(dst_buffer_info, MemoryUsage::Download);
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scheduler.RequestOutsideRenderPassOperationContext();
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scheduler.Record([&](vk::CommandBuffer cmdbuf) {
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@ -308,8 +308,9 @@ void Vulkan::RendererVulkan::RenderScreenshot(const Tegra::FramebufferConfig& fr
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scheduler.Finish();
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// Copy backing image data to the QImage screenshot buffer
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const auto dst_memory_map = dst_buffer_memory.Map();
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std::memcpy(renderer_settings.screenshot_bits, dst_memory_map.data(), dst_memory_map.size());
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dst_buffer.Invalidate();
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std::memcpy(renderer_settings.screenshot_bits, dst_buffer.Mapped().data(),
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dst_buffer.Mapped().size());
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renderer_settings.screenshot_complete_callback(false);
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renderer_settings.screenshot_requested = false;
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}
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@ -162,7 +162,7 @@ void BlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer,
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SetUniformData(data, layout);
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SetVertexData(data, framebuffer, layout);
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const std::span<u8> mapped_span = buffer_commit.Map();
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const std::span<u8> mapped_span = buffer.Mapped();
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std::memcpy(mapped_span.data(), &data, sizeof(data));
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if (!use_accelerated) {
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@ -1074,7 +1074,6 @@ void BlitScreen::ReleaseRawImages() {
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aa_image_view.reset();
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aa_image.reset();
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buffer.reset();
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buffer_commit = MemoryCommit{};
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}
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void BlitScreen::CreateStagingBuffer(const Tegra::FramebufferConfig& framebuffer) {
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@ -1090,8 +1089,7 @@ void BlitScreen::CreateStagingBuffer(const Tegra::FramebufferConfig& framebuffer
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.pQueueFamilyIndices = nullptr,
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};
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buffer = device.GetLogical().CreateBuffer(ci);
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buffer_commit = memory_allocator.Commit(buffer, MemoryUsage::Upload);
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buffer = memory_allocator.CreateBuffer(ci, MemoryUsage::Upload);
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}
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void BlitScreen::CreateRawImages(const Tegra::FramebufferConfig& framebuffer) {
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@ -142,7 +142,6 @@ private:
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vk::Sampler sampler;
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vk::Buffer buffer;
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MemoryCommit buffer_commit;
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std::vector<u64> resource_ticks;
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@ -50,7 +50,7 @@ size_t BytesPerIndex(VkIndexType index_type) {
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}
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}
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vk::Buffer CreateBuffer(const Device& device, u64 size) {
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vk::Buffer CreateBuffer(const Device& device, const MemoryAllocator& memory_allocator, u64 size) {
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VkBufferUsageFlags flags =
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VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT |
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VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT |
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@ -60,7 +60,7 @@ vk::Buffer CreateBuffer(const Device& device, u64 size) {
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if (device.IsExtTransformFeedbackSupported()) {
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flags |= VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_BUFFER_BIT_EXT;
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}
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return device.GetLogical().CreateBuffer({
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const VkBufferCreateInfo buffer_ci = {
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.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
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.pNext = nullptr,
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.flags = 0,
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@ -69,7 +69,8 @@ vk::Buffer CreateBuffer(const Device& device, u64 size) {
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.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
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.queueFamilyIndexCount = 0,
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.pQueueFamilyIndices = nullptr,
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});
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};
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return memory_allocator.CreateBuffer(buffer_ci, MemoryUsage::DeviceLocal);
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}
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} // Anonymous namespace
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@ -79,8 +80,8 @@ Buffer::Buffer(BufferCacheRuntime&, VideoCommon::NullBufferParams null_params)
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Buffer::Buffer(BufferCacheRuntime& runtime, VideoCore::RasterizerInterface& rasterizer_,
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VAddr cpu_addr_, u64 size_bytes_)
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: VideoCommon::BufferBase<VideoCore::RasterizerInterface>(rasterizer_, cpu_addr_, size_bytes_),
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device{&runtime.device}, buffer{CreateBuffer(*device, SizeBytes())},
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commit{runtime.memory_allocator.Commit(buffer, MemoryUsage::DeviceLocal)} {
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device{&runtime.device}, buffer{
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CreateBuffer(*device, runtime.memory_allocator, SizeBytes())} {
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if (runtime.device.HasDebuggingToolAttached()) {
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buffer.SetObjectNameEXT(fmt::format("Buffer 0x{:x}", CpuAddr()).c_str());
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}
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@ -138,7 +139,7 @@ public:
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const u32 num_first_offset_copies = 4;
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const size_t bytes_per_index = BytesPerIndex(index_type);
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const size_t size_bytes = num_triangle_indices * bytes_per_index * num_first_offset_copies;
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buffer = device.GetLogical().CreateBuffer(VkBufferCreateInfo{
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const VkBufferCreateInfo buffer_ci = {
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.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
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.pNext = nullptr,
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.flags = 0,
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@ -147,14 +148,21 @@ public:
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.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
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.queueFamilyIndexCount = 0,
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.pQueueFamilyIndices = nullptr,
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});
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};
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buffer = memory_allocator.CreateBuffer(buffer_ci, MemoryUsage::DeviceLocal);
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if (device.HasDebuggingToolAttached()) {
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buffer.SetObjectNameEXT("Quad LUT");
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}
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memory_commit = memory_allocator.Commit(buffer, MemoryUsage::DeviceLocal);
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const StagingBufferRef staging = staging_pool.Request(size_bytes, MemoryUsage::Upload);
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u8* staging_data = staging.mapped_span.data();
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const bool host_visible = buffer.IsHostVisible();
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const StagingBufferRef staging = [&] {
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if (host_visible) {
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return StagingBufferRef{};
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}
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return staging_pool.Request(size_bytes, MemoryUsage::Upload);
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}();
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u8* staging_data = host_visible ? buffer.Mapped().data() : staging.mapped_span.data();
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const size_t quad_size = bytes_per_index * 6;
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for (u32 first = 0; first < num_first_offset_copies; ++first) {
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@ -164,29 +172,33 @@ public:
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}
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}
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scheduler.RequestOutsideRenderPassOperationContext();
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scheduler.Record([src_buffer = staging.buffer, src_offset = staging.offset,
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dst_buffer = *buffer, size_bytes](vk::CommandBuffer cmdbuf) {
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const VkBufferCopy copy{
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.srcOffset = src_offset,
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.dstOffset = 0,
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.size = size_bytes,
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};
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const VkBufferMemoryBarrier write_barrier{
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.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
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.pNext = nullptr,
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.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
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.dstAccessMask = VK_ACCESS_INDEX_READ_BIT,
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.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.buffer = dst_buffer,
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.offset = 0,
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.size = size_bytes,
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};
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cmdbuf.CopyBuffer(src_buffer, dst_buffer, copy);
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cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT,
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VK_PIPELINE_STAGE_VERTEX_INPUT_BIT, 0, write_barrier);
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});
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if (!host_visible) {
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scheduler.RequestOutsideRenderPassOperationContext();
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scheduler.Record([src_buffer = staging.buffer, src_offset = staging.offset,
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dst_buffer = *buffer, size_bytes](vk::CommandBuffer cmdbuf) {
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const VkBufferCopy copy{
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.srcOffset = src_offset,
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.dstOffset = 0,
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.size = size_bytes,
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};
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const VkBufferMemoryBarrier write_barrier{
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.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
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.pNext = nullptr,
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.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
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.dstAccessMask = VK_ACCESS_INDEX_READ_BIT,
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.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.buffer = dst_buffer,
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.offset = 0,
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.size = size_bytes,
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};
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cmdbuf.CopyBuffer(src_buffer, dst_buffer, copy);
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cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT,
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VK_PIPELINE_STAGE_VERTEX_INPUT_BIT, 0, write_barrier);
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});
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} else {
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buffer.Flush();
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}
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}
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void BindBuffer(u32 first) {
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@ -587,11 +599,10 @@ void BufferCacheRuntime::ReserveNullBuffer() {
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create_info.usage |= VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_BUFFER_BIT_EXT;
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}
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create_info.usage |= VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT;
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null_buffer = device.GetLogical().CreateBuffer(create_info);
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null_buffer = memory_allocator.CreateBuffer(create_info, MemoryUsage::DeviceLocal);
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if (device.HasDebuggingToolAttached()) {
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null_buffer.SetObjectNameEXT("Null buffer");
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}
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null_buffer_commit = memory_allocator.Commit(null_buffer, MemoryUsage::DeviceLocal);
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scheduler.RequestOutsideRenderPassOperationContext();
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scheduler.Record([buffer = *null_buffer](vk::CommandBuffer cmdbuf) {
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@ -48,7 +48,6 @@ private:
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const Device* device{};
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vk::Buffer buffer;
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MemoryCommit commit;
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std::vector<BufferView> views;
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};
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@ -142,7 +141,6 @@ private:
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std::shared_ptr<QuadStripIndexBuffer> quad_strip_index_buffer;
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vk::Buffer null_buffer;
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MemoryCommit null_buffer_commit;
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std::unique_ptr<Uint8Pass> uint8_pass;
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QuadIndexedPass quad_index_pass;
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@ -76,7 +76,7 @@ void TransitionImageLayout(vk::CommandBuffer& cmdbuf, VkImage image, VkImageLayo
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void UploadImage(const Device& device, MemoryAllocator& allocator, Scheduler& scheduler,
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vk::Image& image, VkExtent2D dimensions, VkFormat format,
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std::span<const u8> initial_contents = {}) {
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auto upload_buffer = device.GetLogical().CreateBuffer(VkBufferCreateInfo{
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const VkBufferCreateInfo upload_ci = {
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.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
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.pNext = nullptr,
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.flags = 0,
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@ -85,9 +85,10 @@ void UploadImage(const Device& device, MemoryAllocator& allocator, Scheduler& sc
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.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
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.queueFamilyIndexCount = 0,
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.pQueueFamilyIndices = nullptr,
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});
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auto upload_commit = allocator.Commit(upload_buffer, MemoryUsage::Upload);
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std::ranges::copy(initial_contents, upload_commit.Map().begin());
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};
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auto upload_buffer = allocator.CreateBuffer(upload_ci, MemoryUsage::Upload);
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std::ranges::copy(initial_contents, upload_buffer.Mapped().begin());
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upload_buffer.Flush();
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const std::array<VkBufferImageCopy, 1> regions{{{
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.bufferOffset = 0,
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@ -111,9 +112,6 @@ void UploadImage(const Device& device, MemoryAllocator& allocator, Scheduler& sc
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VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
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});
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scheduler.Finish();
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// This should go out of scope before the commit
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auto upload_buffer2 = std::move(upload_buffer);
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}
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vk::ImageView CreateWrappedImageView(const Device& device, vk::Image& image, VkFormat format) {
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@ -30,55 +30,6 @@ constexpr VkDeviceSize MAX_STREAM_BUFFER_REQUEST_SIZE = 8_MiB;
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constexpr VkDeviceSize STREAM_BUFFER_SIZE = 128_MiB;
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constexpr VkDeviceSize REGION_SIZE = STREAM_BUFFER_SIZE / StagingBufferPool::NUM_SYNCS;
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constexpr VkMemoryPropertyFlags HOST_FLAGS =
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VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
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constexpr VkMemoryPropertyFlags STREAM_FLAGS = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | HOST_FLAGS;
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bool IsStreamHeap(VkMemoryHeap heap) noexcept {
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return STREAM_BUFFER_SIZE < (heap.size * 2) / 3;
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}
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std::optional<u32> FindMemoryTypeIndex(const VkPhysicalDeviceMemoryProperties& props, u32 type_mask,
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VkMemoryPropertyFlags flags) noexcept {
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for (u32 type_index = 0; type_index < props.memoryTypeCount; ++type_index) {
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if (((type_mask >> type_index) & 1) == 0) {
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// Memory type is incompatible
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continue;
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}
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const VkMemoryType& memory_type = props.memoryTypes[type_index];
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if ((memory_type.propertyFlags & flags) != flags) {
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// Memory type doesn't have the flags we want
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continue;
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}
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if (!IsStreamHeap(props.memoryHeaps[memory_type.heapIndex])) {
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// Memory heap is not suitable for streaming
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continue;
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}
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// Success!
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return type_index;
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}
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return std::nullopt;
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}
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u32 FindMemoryTypeIndex(const VkPhysicalDeviceMemoryProperties& props, u32 type_mask,
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bool try_device_local) {
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std::optional<u32> type;
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if (try_device_local) {
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// Try to find a DEVICE_LOCAL_BIT type, Nvidia and AMD have a dedicated heap for this
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type = FindMemoryTypeIndex(props, type_mask, STREAM_FLAGS);
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if (type) {
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return *type;
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}
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}
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// Otherwise try without the DEVICE_LOCAL_BIT
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type = FindMemoryTypeIndex(props, type_mask, HOST_FLAGS);
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if (type) {
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return *type;
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}
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// This should never happen, and in case it does, signal it as an out of memory situation
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throw vk::Exception(VK_ERROR_OUT_OF_DEVICE_MEMORY);
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}
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size_t Region(size_t iterator) noexcept {
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return iterator / REGION_SIZE;
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}
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@ -87,8 +38,7 @@ size_t Region(size_t iterator) noexcept {
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StagingBufferPool::StagingBufferPool(const Device& device_, MemoryAllocator& memory_allocator_,
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Scheduler& scheduler_)
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: device{device_}, memory_allocator{memory_allocator_}, scheduler{scheduler_} {
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const vk::Device& dev = device.GetLogical();
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stream_buffer = dev.CreateBuffer(VkBufferCreateInfo{
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const VkBufferCreateInfo stream_ci = {
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.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
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.pNext = nullptr,
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.flags = 0,
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@ -99,46 +49,13 @@ StagingBufferPool::StagingBufferPool(const Device& device_, MemoryAllocator& mem
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.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
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.queueFamilyIndexCount = 0,
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.pQueueFamilyIndices = nullptr,
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});
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};
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stream_buffer = memory_allocator.CreateBuffer(stream_ci, MemoryUsage::Stream);
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if (device.HasDebuggingToolAttached()) {
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stream_buffer.SetObjectNameEXT("Stream Buffer");
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}
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VkMemoryDedicatedRequirements dedicated_reqs{
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.sType = VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS,
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.pNext = nullptr,
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.prefersDedicatedAllocation = VK_FALSE,
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.requiresDedicatedAllocation = VK_FALSE,
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};
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const auto requirements = dev.GetBufferMemoryRequirements(*stream_buffer, &dedicated_reqs);
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const bool make_dedicated = dedicated_reqs.prefersDedicatedAllocation == VK_TRUE ||
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dedicated_reqs.requiresDedicatedAllocation == VK_TRUE;
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const VkMemoryDedicatedAllocateInfo dedicated_info{
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.sType = VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO,
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.pNext = nullptr,
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.image = nullptr,
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.buffer = *stream_buffer,
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};
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const auto memory_properties = device.GetPhysical().GetMemoryProperties().memoryProperties;
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VkMemoryAllocateInfo stream_memory_info{
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.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
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.pNext = make_dedicated ? &dedicated_info : nullptr,
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.allocationSize = requirements.size,
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.memoryTypeIndex =
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FindMemoryTypeIndex(memory_properties, requirements.memoryTypeBits, true),
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};
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stream_memory = dev.TryAllocateMemory(stream_memory_info);
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if (!stream_memory) {
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LOG_INFO(Render_Vulkan, "Dynamic memory allocation failed, trying with system memory");
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stream_memory_info.memoryTypeIndex =
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FindMemoryTypeIndex(memory_properties, requirements.memoryTypeBits, false);
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stream_memory = dev.AllocateMemory(stream_memory_info);
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}
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if (device.HasDebuggingToolAttached()) {
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stream_memory.SetObjectNameEXT("Stream Buffer Memory");
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}
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stream_buffer.BindMemory(*stream_memory, 0);
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stream_pointer = stream_memory.Map(0, STREAM_BUFFER_SIZE);
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stream_pointer = stream_buffer.Mapped();
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ASSERT_MSG(!stream_pointer.empty(), "Stream buffer must be host visible!");
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}
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StagingBufferPool::~StagingBufferPool() = default;
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@ -199,7 +116,7 @@ StagingBufferRef StagingBufferPool::GetStreamBuffer(size_t size) {
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return StagingBufferRef{
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.buffer = *stream_buffer,
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.offset = static_cast<VkDeviceSize>(offset),
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.mapped_span = std::span<u8>(stream_pointer + offset, size),
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.mapped_span = stream_pointer.subspan(offset, size),
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.usage{},
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.log2_level{},
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.index{},
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@ -247,7 +164,7 @@ std::optional<StagingBufferRef> StagingBufferPool::TryGetReservedBuffer(size_t s
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StagingBufferRef StagingBufferPool::CreateStagingBuffer(size_t size, MemoryUsage usage,
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bool deferred) {
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const u32 log2 = Common::Log2Ceil64(size);
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vk::Buffer buffer = device.GetLogical().CreateBuffer({
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const VkBufferCreateInfo buffer_ci = {
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.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
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.pNext = nullptr,
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.flags = 0,
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@ -259,17 +176,15 @@ StagingBufferRef StagingBufferPool::CreateStagingBuffer(size_t size, MemoryUsage
|
|||
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
|
||||
.queueFamilyIndexCount = 0,
|
||||
.pQueueFamilyIndices = nullptr,
|
||||
});
|
||||
};
|
||||
vk::Buffer buffer = memory_allocator.CreateBuffer(buffer_ci, usage);
|
||||
if (device.HasDebuggingToolAttached()) {
|
||||
++buffer_index;
|
||||
buffer.SetObjectNameEXT(fmt::format("Staging Buffer {}", buffer_index).c_str());
|
||||
}
|
||||
MemoryCommit commit = memory_allocator.Commit(buffer, usage);
|
||||
const std::span<u8> mapped_span = IsHostVisible(usage) ? commit.Map() : std::span<u8>{};
|
||||
|
||||
const std::span<u8> mapped_span = buffer.Mapped();
|
||||
StagingBuffer& entry = GetCache(usage)[log2].entries.emplace_back(StagingBuffer{
|
||||
.buffer = std::move(buffer),
|
||||
.commit = std::move(commit),
|
||||
.mapped_span = mapped_span,
|
||||
.usage = usage,
|
||||
.log2_level = log2,
|
||||
|
|
|
@ -46,7 +46,6 @@ private:
|
|||
|
||||
struct StagingBuffer {
|
||||
vk::Buffer buffer;
|
||||
MemoryCommit commit;
|
||||
std::span<u8> mapped_span;
|
||||
MemoryUsage usage;
|
||||
u32 log2_level;
|
||||
|
@ -97,8 +96,7 @@ private:
|
|||
Scheduler& scheduler;
|
||||
|
||||
vk::Buffer stream_buffer;
|
||||
vk::DeviceMemory stream_memory;
|
||||
u8* stream_pointer = nullptr;
|
||||
std::span<u8> stream_pointer;
|
||||
|
||||
size_t iterator = 0;
|
||||
size_t used_iterator = 0;
|
||||
|
|
|
@ -839,14 +839,14 @@ bool TextureCacheRuntime::ShouldReinterpret(Image& dst, Image& src) {
|
|||
|
||||
VkBuffer TextureCacheRuntime::GetTemporaryBuffer(size_t needed_size) {
|
||||
const auto level = (8 * sizeof(size_t)) - std::countl_zero(needed_size - 1ULL);
|
||||
if (buffer_commits[level]) {
|
||||
if (buffers[level]) {
|
||||
return *buffers[level];
|
||||
}
|
||||
const auto new_size = Common::NextPow2(needed_size);
|
||||
static constexpr VkBufferUsageFlags flags =
|
||||
VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT |
|
||||
VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT;
|
||||
buffers[level] = device.GetLogical().CreateBuffer({
|
||||
const VkBufferCreateInfo temp_ci = {
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
|
@ -855,9 +855,8 @@ VkBuffer TextureCacheRuntime::GetTemporaryBuffer(size_t needed_size) {
|
|||
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
|
||||
.queueFamilyIndexCount = 0,
|
||||
.pQueueFamilyIndices = nullptr,
|
||||
});
|
||||
buffer_commits[level] = std::make_unique<MemoryCommit>(
|
||||
memory_allocator.Commit(buffers[level], MemoryUsage::DeviceLocal));
|
||||
};
|
||||
buffers[level] = memory_allocator.CreateBuffer(temp_ci, MemoryUsage::DeviceLocal);
|
||||
return *buffers[level];
|
||||
}
|
||||
|
||||
|
|
|
@ -116,7 +116,6 @@ public:
|
|||
|
||||
static constexpr size_t indexing_slots = 8 * sizeof(size_t);
|
||||
std::array<vk::Buffer, indexing_slots> buffers{};
|
||||
std::array<std::unique_ptr<MemoryCommit>, indexing_slots> buffer_commits{};
|
||||
};
|
||||
|
||||
class Image : public VideoCommon::ImageBase {
|
||||
|
|
|
@ -41,7 +41,7 @@ void TurboMode::Run(std::stop_token stop_token) {
|
|||
auto& dld = m_device.GetLogical();
|
||||
|
||||
// Allocate buffer. 2MiB should be sufficient.
|
||||
auto buffer = dld.CreateBuffer(VkBufferCreateInfo{
|
||||
const VkBufferCreateInfo buffer_ci = {
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
|
@ -50,10 +50,8 @@ void TurboMode::Run(std::stop_token stop_token) {
|
|||
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
|
||||
.queueFamilyIndexCount = 0,
|
||||
.pQueueFamilyIndices = nullptr,
|
||||
});
|
||||
|
||||
// Commit some device local memory for the buffer.
|
||||
auto commit = m_allocator.Commit(buffer, MemoryUsage::DeviceLocal);
|
||||
};
|
||||
vk::Buffer buffer = m_allocator.CreateBuffer(buffer_ci, MemoryUsage::DeviceLocal);
|
||||
|
||||
// Create the descriptor pool to contain our descriptor.
|
||||
static constexpr VkDescriptorPoolSize pool_size{
|
||||
|
|
|
@ -603,6 +603,7 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
|
|||
};
|
||||
|
||||
const VmaAllocatorCreateInfo allocator_info = {
|
||||
.flags = VMA_ALLOCATOR_CREATE_EXTERNALLY_SYNCHRONIZED_BIT,
|
||||
.physicalDevice = physical,
|
||||
.device = *logical,
|
||||
.pVulkanFunctions = &functions,
|
||||
|
|
|
@ -51,11 +51,59 @@ struct Range {
|
|||
case MemoryUsage::Download:
|
||||
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT |
|
||||
VK_MEMORY_PROPERTY_HOST_CACHED_BIT;
|
||||
case MemoryUsage::Stream:
|
||||
return VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
||||
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
||||
}
|
||||
ASSERT_MSG(false, "Invalid memory usage={}", usage);
|
||||
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
||||
}
|
||||
|
||||
[[nodiscard]] VkMemoryPropertyFlags MemoryUsageRequiredVmaFlags(MemoryUsage usage) {
|
||||
switch (usage) {
|
||||
case MemoryUsage::DeviceLocal:
|
||||
return VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
||||
case MemoryUsage::Upload:
|
||||
case MemoryUsage::Stream:
|
||||
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT;
|
||||
case MemoryUsage::Download:
|
||||
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT;
|
||||
}
|
||||
ASSERT_MSG(false, "Invalid memory usage={}", usage);
|
||||
return {};
|
||||
}
|
||||
|
||||
[[nodiscard]] VkMemoryPropertyFlags MemoryUsagePreferedVmaFlags(MemoryUsage usage) {
|
||||
return usage != MemoryUsage::DeviceLocal ? VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
|
||||
: VkMemoryPropertyFlags{};
|
||||
}
|
||||
|
||||
[[nodiscard]] VmaAllocationCreateFlags MemoryUsageVmaFlags(MemoryUsage usage) {
|
||||
switch (usage) {
|
||||
case MemoryUsage::Upload:
|
||||
case MemoryUsage::Stream:
|
||||
return VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT;
|
||||
case MemoryUsage::Download:
|
||||
return VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT;
|
||||
case MemoryUsage::DeviceLocal:
|
||||
return VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT |
|
||||
VMA_ALLOCATION_CREATE_HOST_ACCESS_ALLOW_TRANSFER_INSTEAD_BIT;
|
||||
}
|
||||
return {};
|
||||
}
|
||||
|
||||
[[nodiscard]] VmaMemoryUsage MemoryUsageVma(MemoryUsage usage) {
|
||||
switch (usage) {
|
||||
case MemoryUsage::DeviceLocal:
|
||||
case MemoryUsage::Stream:
|
||||
return VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
|
||||
case MemoryUsage::Upload:
|
||||
case MemoryUsage::Download:
|
||||
return VMA_MEMORY_USAGE_AUTO_PREFER_HOST;
|
||||
}
|
||||
return VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
class MemoryAllocation {
|
||||
|
@ -178,17 +226,18 @@ void MemoryCommit::Release() {
|
|||
}
|
||||
|
||||
MemoryAllocator::MemoryAllocator(const Device& device_)
|
||||
: device{device_}, properties{device_.GetPhysical().GetMemoryProperties().memoryProperties},
|
||||
: device{device_}, allocator{device.GetAllocator()},
|
||||
properties{device_.GetPhysical().GetMemoryProperties().memoryProperties},
|
||||
buffer_image_granularity{
|
||||
device_.GetPhysical().GetProperties().limits.bufferImageGranularity} {}
|
||||
|
||||
MemoryAllocator::~MemoryAllocator() = default;
|
||||
|
||||
vk::Image MemoryAllocator::CreateImage(const VkImageCreateInfo& ci) const {
|
||||
const VmaAllocationCreateInfo alloc_info = {
|
||||
const VmaAllocationCreateInfo alloc_ci = {
|
||||
.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT,
|
||||
.usage = VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE,
|
||||
.requiredFlags = 0,
|
||||
.requiredFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
|
||||
.preferredFlags = 0,
|
||||
.pool = VK_NULL_HANDLE,
|
||||
.pUserData = nullptr,
|
||||
|
@ -196,12 +245,40 @@ vk::Image MemoryAllocator::CreateImage(const VkImageCreateInfo& ci) const {
|
|||
|
||||
VkImage handle{};
|
||||
VmaAllocation allocation{};
|
||||
vk::Check(
|
||||
vmaCreateImage(device.GetAllocator(), &ci, &alloc_info, &handle, &allocation, nullptr));
|
||||
return vk::Image(handle, *device.GetLogical(), device.GetAllocator(), allocation,
|
||||
|
||||
vk::Check(vmaCreateImage(allocator, &ci, &alloc_ci, &handle, &allocation, nullptr));
|
||||
|
||||
return vk::Image(handle, *device.GetLogical(), allocator, allocation,
|
||||
device.GetDispatchLoader());
|
||||
}
|
||||
|
||||
vk::Buffer MemoryAllocator::CreateBuffer(const VkBufferCreateInfo& ci, MemoryUsage usage) const {
|
||||
const VmaAllocationCreateInfo alloc_ci = {
|
||||
.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | VMA_ALLOCATION_CREATE_MAPPED_BIT |
|
||||
MemoryUsageVmaFlags(usage),
|
||||
.usage = MemoryUsageVma(usage),
|
||||
.requiredFlags = MemoryUsageRequiredVmaFlags(usage),
|
||||
.preferredFlags = MemoryUsagePreferedVmaFlags(usage),
|
||||
.pool = VK_NULL_HANDLE,
|
||||
.pUserData = nullptr,
|
||||
};
|
||||
|
||||
VkBuffer handle{};
|
||||
VmaAllocationInfo alloc_info{};
|
||||
VmaAllocation allocation{};
|
||||
VkMemoryPropertyFlags property_flags{};
|
||||
|
||||
vk::Check(vmaCreateBuffer(allocator, &ci, &alloc_ci, &handle, &allocation, &alloc_info));
|
||||
vmaGetAllocationMemoryProperties(allocator, allocation, &property_flags);
|
||||
|
||||
u8* data = reinterpret_cast<u8*>(alloc_info.pMappedData);
|
||||
const std::span<u8> mapped_data = data ? std::span<u8>{data, ci.size} : std::span<u8>{};
|
||||
const bool is_coherent = property_flags & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
||||
|
||||
return vk::Buffer(handle, *device.GetLogical(), allocator, allocation, mapped_data, is_coherent,
|
||||
device.GetDispatchLoader());
|
||||
}
|
||||
|
||||
MemoryCommit MemoryAllocator::Commit(const VkMemoryRequirements& requirements, MemoryUsage usage) {
|
||||
// Find the fastest memory flags we can afford with the current requirements
|
||||
const u32 type_mask = requirements.memoryTypeBits;
|
||||
|
@ -221,12 +298,6 @@ MemoryCommit MemoryAllocator::Commit(const VkMemoryRequirements& requirements, M
|
|||
return TryCommit(requirements, flags).value();
|
||||
}
|
||||
|
||||
MemoryCommit MemoryAllocator::Commit(const vk::Buffer& buffer, MemoryUsage usage) {
|
||||
auto commit = Commit(device.GetLogical().GetBufferMemoryRequirements(*buffer), usage);
|
||||
buffer.BindMemory(commit.Memory(), commit.Offset());
|
||||
return commit;
|
||||
}
|
||||
|
||||
bool MemoryAllocator::TryAllocMemory(VkMemoryPropertyFlags flags, u32 type_mask, u64 size) {
|
||||
const u32 type = FindType(flags, type_mask).value();
|
||||
vk::DeviceMemory memory = device.GetLogical().TryAllocateMemory({
|
||||
|
@ -302,16 +373,4 @@ std::optional<u32> MemoryAllocator::FindType(VkMemoryPropertyFlags flags, u32 ty
|
|||
return std::nullopt;
|
||||
}
|
||||
|
||||
bool IsHostVisible(MemoryUsage usage) noexcept {
|
||||
switch (usage) {
|
||||
case MemoryUsage::DeviceLocal:
|
||||
return false;
|
||||
case MemoryUsage::Upload:
|
||||
case MemoryUsage::Download:
|
||||
return true;
|
||||
}
|
||||
ASSERT_MSG(false, "Invalid memory usage={}", usage);
|
||||
return false;
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
|
|
|
@ -9,6 +9,8 @@
|
|||
#include "common/common_types.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
VK_DEFINE_HANDLE(VmaAllocator)
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
class Device;
|
||||
|
@ -17,9 +19,11 @@ class MemoryAllocation;
|
|||
|
||||
/// Hints and requirements for the backing memory type of a commit
|
||||
enum class MemoryUsage {
|
||||
DeviceLocal, ///< Hints device local usages, fastest memory type to read and write from the GPU
|
||||
DeviceLocal, ///< Requests device local host visible buffer, falling back to device local
|
||||
///< memory.
|
||||
Upload, ///< Requires a host visible memory type optimized for CPU to GPU uploads
|
||||
Download, ///< Requires a host visible memory type optimized for GPU to CPU readbacks
|
||||
Stream, ///< Requests device local host visible buffer, falling back host memory.
|
||||
};
|
||||
|
||||
/// Ownership handle of a memory commitment.
|
||||
|
@ -82,6 +86,8 @@ public:
|
|||
|
||||
vk::Image CreateImage(const VkImageCreateInfo& ci) const;
|
||||
|
||||
vk::Buffer CreateBuffer(const VkBufferCreateInfo& ci, MemoryUsage usage) const;
|
||||
|
||||
/**
|
||||
* Commits a memory with the specified requirements.
|
||||
*
|
||||
|
@ -113,13 +119,11 @@ private:
|
|||
std::optional<u32> FindType(VkMemoryPropertyFlags flags, u32 type_mask) const;
|
||||
|
||||
const Device& device; ///< Device handle.
|
||||
VmaAllocator allocator; ///< Vma allocator.
|
||||
const VkPhysicalDeviceMemoryProperties properties; ///< Physical device properties.
|
||||
std::vector<std::unique_ptr<MemoryAllocation>> allocations; ///< Current allocations.
|
||||
VkDeviceSize buffer_image_granularity; // The granularity for adjacent offsets between buffers
|
||||
// and optimal images
|
||||
};
|
||||
|
||||
/// Returns true when a memory usage is guaranteed to be host visible.
|
||||
bool IsHostVisible(MemoryUsage usage) noexcept;
|
||||
|
||||
} // namespace Vulkan
|
||||
|
|
|
@ -561,14 +561,28 @@ void Image::Release() const noexcept {
|
|||
}
|
||||
}
|
||||
|
||||
void Buffer::BindMemory(VkDeviceMemory memory, VkDeviceSize offset) const {
|
||||
Check(dld->vkBindBufferMemory(owner, handle, memory, offset));
|
||||
void Buffer::Flush() const {
|
||||
if (!is_coherent) {
|
||||
vmaFlushAllocation(allocator, allocation, 0, VK_WHOLE_SIZE);
|
||||
}
|
||||
}
|
||||
|
||||
void Buffer::Invalidate() const {
|
||||
if (!is_coherent) {
|
||||
vmaInvalidateAllocation(allocator, allocation, 0, VK_WHOLE_SIZE);
|
||||
}
|
||||
}
|
||||
|
||||
void Buffer::SetObjectNameEXT(const char* name) const {
|
||||
SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_BUFFER, name);
|
||||
}
|
||||
|
||||
void Buffer::Release() const noexcept {
|
||||
if (handle) {
|
||||
vmaDestroyBuffer(allocator, handle, allocation);
|
||||
}
|
||||
}
|
||||
|
||||
void BufferView::SetObjectNameEXT(const char* name) const {
|
||||
SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_BUFFER_VIEW, name);
|
||||
}
|
||||
|
@ -707,12 +721,6 @@ Queue Device::GetQueue(u32 family_index) const noexcept {
|
|||
return Queue(queue, *dld);
|
||||
}
|
||||
|
||||
Buffer Device::CreateBuffer(const VkBufferCreateInfo& ci) const {
|
||||
VkBuffer object;
|
||||
Check(dld->vkCreateBuffer(handle, &ci, nullptr, &object));
|
||||
return Buffer(object, handle, *dld);
|
||||
}
|
||||
|
||||
BufferView Device::CreateBufferView(const VkBufferViewCreateInfo& ci) const {
|
||||
VkBufferView object;
|
||||
Check(dld->vkCreateBufferView(handle, &ci, nullptr, &object));
|
||||
|
|
|
@ -673,6 +673,84 @@ private:
|
|||
const DeviceDispatch* dld = nullptr;
|
||||
};
|
||||
|
||||
class Buffer {
|
||||
public:
|
||||
explicit Buffer(VkBuffer handle_, VkDevice owner_, VmaAllocator allocator_,
|
||||
VmaAllocation allocation_, std::span<u8> mapped_, bool is_coherent_,
|
||||
const DeviceDispatch& dld_) noexcept
|
||||
: handle{handle_}, owner{owner_}, allocator{allocator_},
|
||||
allocation{allocation_}, mapped{mapped_}, is_coherent{is_coherent_}, dld{&dld_} {}
|
||||
Buffer() = default;
|
||||
|
||||
Buffer(const Buffer&) = delete;
|
||||
Buffer& operator=(const Buffer&) = delete;
|
||||
|
||||
Buffer(Buffer&& rhs) noexcept
|
||||
: handle{std::exchange(rhs.handle, nullptr)}, owner{rhs.owner}, allocator{rhs.allocator},
|
||||
allocation{rhs.allocation}, mapped{rhs.mapped},
|
||||
is_coherent{rhs.is_coherent}, dld{rhs.dld} {}
|
||||
|
||||
Buffer& operator=(Buffer&& rhs) noexcept {
|
||||
Release();
|
||||
handle = std::exchange(rhs.handle, nullptr);
|
||||
owner = rhs.owner;
|
||||
allocator = rhs.allocator;
|
||||
allocation = rhs.allocation;
|
||||
mapped = rhs.mapped;
|
||||
is_coherent = rhs.is_coherent;
|
||||
dld = rhs.dld;
|
||||
return *this;
|
||||
}
|
||||
|
||||
~Buffer() noexcept {
|
||||
Release();
|
||||
}
|
||||
|
||||
VkBuffer operator*() const noexcept {
|
||||
return handle;
|
||||
}
|
||||
|
||||
void reset() noexcept {
|
||||
Release();
|
||||
handle = nullptr;
|
||||
}
|
||||
|
||||
explicit operator bool() const noexcept {
|
||||
return handle != nullptr;
|
||||
}
|
||||
|
||||
/// Returns the host mapped memory, an empty span otherwise.
|
||||
std::span<u8> Mapped() noexcept {
|
||||
return mapped;
|
||||
}
|
||||
|
||||
std::span<const u8> Mapped() const noexcept {
|
||||
return mapped;
|
||||
}
|
||||
|
||||
/// Returns true if the buffer is mapped to the host.
|
||||
bool IsHostVisible() const noexcept {
|
||||
return !mapped.empty();
|
||||
}
|
||||
|
||||
void Flush() const;
|
||||
|
||||
void Invalidate() const;
|
||||
|
||||
void SetObjectNameEXT(const char* name) const;
|
||||
|
||||
private:
|
||||
void Release() const noexcept;
|
||||
|
||||
VkBuffer handle = nullptr;
|
||||
VkDevice owner = nullptr;
|
||||
VmaAllocator allocator = nullptr;
|
||||
VmaAllocation allocation = nullptr;
|
||||
std::span<u8> mapped = {};
|
||||
bool is_coherent = false;
|
||||
const DeviceDispatch* dld = nullptr;
|
||||
};
|
||||
|
||||
class Queue {
|
||||
public:
|
||||
/// Construct an empty queue handle.
|
||||
|
@ -696,17 +774,6 @@ private:
|
|||
const DeviceDispatch* dld = nullptr;
|
||||
};
|
||||
|
||||
class Buffer : public Handle<VkBuffer, VkDevice, DeviceDispatch> {
|
||||
using Handle<VkBuffer, VkDevice, DeviceDispatch>::Handle;
|
||||
|
||||
public:
|
||||
/// Attaches a memory allocation.
|
||||
void BindMemory(VkDeviceMemory memory, VkDeviceSize offset) const;
|
||||
|
||||
/// Set object name.
|
||||
void SetObjectNameEXT(const char* name) const;
|
||||
};
|
||||
|
||||
class BufferView : public Handle<VkBufferView, VkDevice, DeviceDispatch> {
|
||||
using Handle<VkBufferView, VkDevice, DeviceDispatch>::Handle;
|
||||
|
||||
|
@ -886,8 +953,6 @@ public:
|
|||
|
||||
Queue GetQueue(u32 family_index) const noexcept;
|
||||
|
||||
Buffer CreateBuffer(const VkBufferCreateInfo& ci) const;
|
||||
|
||||
BufferView CreateBufferView(const VkBufferViewCreateInfo& ci) const;
|
||||
|
||||
ImageView CreateImageView(const VkImageViewCreateInfo& ci) const;
|
||||
|
|
Loading…
Reference in a new issue