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audio: cubeb: Fix yuzu crashing when it test for latency
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1 changed files with 20 additions and 0 deletions
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@ -302,11 +302,21 @@ std::vector<std::string> ListCubebSinkDevices(bool capture) {
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std::vector<std::string> device_list;
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cubeb* ctx;
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#ifdef _WIN32
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auto com_init_result = CoInitializeEx(nullptr, COINIT_MULTITHREADED);
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#endif
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if (cubeb_init(&ctx, "yuzu Device Enumerator", nullptr) != CUBEB_OK) {
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LOG_CRITICAL(Audio_Sink, "cubeb_init failed");
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return {};
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}
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#ifdef _WIN32
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if (SUCCEEDED(com_init_result)) {
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CoUninitialize();
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}
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#endif
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auto type{capture ? CUBEB_DEVICE_TYPE_INPUT : CUBEB_DEVICE_TYPE_OUTPUT};
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cubeb_device_collection collection;
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if (cubeb_enumerate_devices(ctx, type, &collection) != CUBEB_OK) {
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@ -329,12 +339,22 @@ std::vector<std::string> ListCubebSinkDevices(bool capture) {
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u32 GetCubebLatency() {
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cubeb* ctx;
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#ifdef _WIN32
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auto com_init_result = CoInitializeEx(nullptr, COINIT_MULTITHREADED);
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#endif
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if (cubeb_init(&ctx, "yuzu Latency Getter", nullptr) != CUBEB_OK) {
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LOG_CRITICAL(Audio_Sink, "cubeb_init failed");
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// Return a large latency so we choose SDL instead.
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return 10000u;
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}
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#ifdef _WIN32
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if (SUCCEEDED(com_init_result)) {
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CoUninitialize();
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}
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#endif
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cubeb_stream_params params{};
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params.rate = TargetSampleRate;
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params.channels = 2;
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