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Removing WriteToFile method to prevent suyu from output keys
This commit is contained in:
parent
fe65f14e69
commit
8633ba8769
2 changed files with 44 additions and 8 deletions
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@ -1,4 +1,4 @@
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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project & 2024 suyu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <algorithm>
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#include <algorithm>
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@ -372,7 +372,7 @@ Key128 DeriveKeyblobMACKey(const Key128& keyblob_key, const Key128& mac_source)
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std::optional<Key128> DeriveSDSeed() {
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std::optional<Key128> DeriveSDSeed() {
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const auto system_save_43_path =
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const auto system_save_43_path =
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Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir) / "system/save/8000000000000043";
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Common::FS::GetSuyuPath(Common::FS::SuyuPath::NANDDir) / "system/save/8000000000000043";
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const Common::FS::IOFile save_43{system_save_43_path, Common::FS::FileAccessMode::Read,
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const Common::FS::IOFile save_43{system_save_43_path, Common::FS::FileAccessMode::Read,
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Common::FS::FileType::BinaryFile};
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Common::FS::FileType::BinaryFile};
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@ -381,7 +381,7 @@ std::optional<Key128> DeriveSDSeed() {
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}
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}
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const auto sd_private_path =
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const auto sd_private_path =
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Common::FS::GetYuzuPath(Common::FS::YuzuPath::SDMCDir) / "Nintendo/Contents/private";
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Common::FS::GetSuyuPath(Common::FS::SuyuPath::SDMCDir) / "Nintendo/Contents/private";
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const Common::FS::IOFile sd_private{sd_private_path, Common::FS::FileAccessMode::Read,
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const Common::FS::IOFile sd_private{sd_private_path, Common::FS::FileAccessMode::Read,
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Common::FS::FileType::BinaryFile};
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Common::FS::FileType::BinaryFile};
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@ -640,7 +640,7 @@ KeyManager::KeyManager() {
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void KeyManager::ReloadKeys() {
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void KeyManager::ReloadKeys() {
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// Initialize keys
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// Initialize keys
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const auto yuzu_keys_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::KeysDir);
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const auto yuzu_keys_dir = Common::FS::GetSuyuPath(Common::FS::SuyuPath::KeysDir);
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if (!Common::FS::CreateDir(yuzu_keys_dir)) {
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if (!Common::FS::CreateDir(yuzu_keys_dir)) {
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LOG_ERROR(Core, "Failed to create the keys directory.");
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LOG_ERROR(Core, "Failed to create the keys directory.");
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@ -648,13 +648,17 @@ void KeyManager::ReloadKeys() {
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if (Settings::values.use_dev_keys) {
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if (Settings::values.use_dev_keys) {
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dev_mode = true;
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dev_mode = true;
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LoadFromFile(yuzu_keys_dir / "dev.keys_autogenerated", false);
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LoadFromFile(yuzu_keys_dir / "dev.keys", false);
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LoadFromFile(yuzu_keys_dir / "dev.keys", false);
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} else {
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} else {
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dev_mode = false;
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dev_mode = false;
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LoadFromFile(yuzu_keys_dir / "prod.keys_autogenerated", false);
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LoadFromFile(yuzu_keys_dir / "prod.keys", false);
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LoadFromFile(yuzu_keys_dir / "prod.keys", false);
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}
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}
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LoadFromFile(yuzu_keys_dir / "title.keys_autogenerated", true);
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LoadFromFile(yuzu_keys_dir / "title.keys", true);
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LoadFromFile(yuzu_keys_dir / "title.keys", true);
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LoadFromFile(yuzu_keys_dir / "console.keys_autogenerated", false);
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LoadFromFile(yuzu_keys_dir / "console.keys", false);
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LoadFromFile(yuzu_keys_dir / "console.keys", false);
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}
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}
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@ -840,6 +844,8 @@ Key256 KeyManager::GetBISKey(u8 partition_id) const {
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return out;
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return out;
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}
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}
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template <size_t Size>
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void KeyManager::SetKey(S128KeyType id, Key128 key, u64 field1, u64 field2) {
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void KeyManager::SetKey(S128KeyType id, Key128 key, u64 field1, u64 field2) {
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if (s128_keys.find({id, field1, field2}) != s128_keys.end() || key == Key128{}) {
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if (s128_keys.find({id, field1, field2}) != s128_keys.end() || key == Key128{}) {
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return;
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return;
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@ -850,6 +856,29 @@ void KeyManager::SetKey(S128KeyType id, Key128 key, u64 field1, u64 field2) {
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std::memcpy(rights_id.data() + sizeof(u64), &field1, sizeof(u64));
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std::memcpy(rights_id.data() + sizeof(u64), &field1, sizeof(u64));
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}
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}
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auto category = KeyCategory::Standard;
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if (id == S128KeyType::Keyblob || id == S128KeyType::KeyblobMAC || id == S128KeyType::TSEC ||
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id == S128KeyType::SecureBoot || id == S128KeyType::SDSeed || id == S128KeyType::BIS) {
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category = KeyCategory::Console;
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}
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const auto iter2 = std::find_if(
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s128_file_id.begin(), s128_file_id.end(), [&id, &field1, &field2](const auto& elem) {
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return std::tie(elem.second.type, elem.second.field1, elem.second.field2) ==
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std::tie(id, field1, field2);
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});
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if (iter2 != s128_file_id.end()) {
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}
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// Variable cases
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if (id == S128KeyType::KeyArea) {
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static constexpr std::array<const char*, 3> kak_names = {
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"key_area_key_application_{:02X}",
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"key_area_key_ocean_{:02X}",
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"key_area_key_system_{:02X}",
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};
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}
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s128_keys[{id, field1, field2}] = key;
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s128_keys[{id, field1, field2}] = key;
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}
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}
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@ -857,11 +886,16 @@ void KeyManager::SetKey(S256KeyType id, Key256 key, u64 field1, u64 field2) {
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if (s256_keys.find({id, field1, field2}) != s256_keys.end() || key == Key256{}) {
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if (s256_keys.find({id, field1, field2}) != s256_keys.end() || key == Key256{}) {
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return;
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return;
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}
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}
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const auto iter = std::find_if(
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s256_file_id.begin(), s256_file_id.end(), [&id, &field1, &field2](const auto& elem) {
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return std::tie(elem.second.type, elem.second.field1, elem.second.field2) ==
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std::tie(id, field1, field2);
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});
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s256_keys[{id, field1, field2}] = key;
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s256_keys[{id, field1, field2}] = key;
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}
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}
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bool KeyManager::KeyFileExists(bool title) {
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bool KeyManager::KeyFileExists(bool title) {
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const auto yuzu_keys_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::KeysDir);
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const auto yuzu_keys_dir = Common::FS::GetSuyuPath(Common::FS::SuyuPath::KeysDir);
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if (title) {
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if (title) {
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return Common::FS::Exists(yuzu_keys_dir / "title.keys");
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return Common::FS::Exists(yuzu_keys_dir / "title.keys");
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@ -1108,7 +1142,7 @@ void KeyManager::PopulateTickets() {
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std::vector<Ticket> tickets;
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std::vector<Ticket> tickets;
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const auto system_save_e1_path =
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const auto system_save_e1_path =
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Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir) / "system/save/80000000000000e1";
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Common::FS::GetSuyuPath(Common::FS::SuyuPath::NANDDir) / "system/save/80000000000000e1";
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if (Common::FS::Exists(system_save_e1_path)) {
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if (Common::FS::Exists(system_save_e1_path)) {
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const Common::FS::IOFile save_e1{system_save_e1_path, Common::FS::FileAccessMode::Read,
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const Common::FS::IOFile save_e1{system_save_e1_path, Common::FS::FileAccessMode::Read,
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Common::FS::FileType::BinaryFile};
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Common::FS::FileType::BinaryFile};
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@ -1117,7 +1151,7 @@ void KeyManager::PopulateTickets() {
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}
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}
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const auto system_save_e2_path =
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const auto system_save_e2_path =
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Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir) / "system/save/80000000000000e2";
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Common::FS::GetSuyuPath(Common::FS::SuyuPath::NANDDir) / "system/save/80000000000000e2";
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if (Common::FS::Exists(system_save_e2_path)) {
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if (Common::FS::Exists(system_save_e2_path)) {
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const Common::FS::IOFile save_e2{system_save_e2_path, Common::FS::FileAccessMode::Read,
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const Common::FS::IOFile save_e2{system_save_e2_path, Common::FS::FileAccessMode::Read,
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Common::FS::FileType::BinaryFile};
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Common::FS::FileType::BinaryFile};
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@ -1,4 +1,4 @@
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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project & 2024 suyu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#pragma once
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@ -314,6 +314,8 @@ private:
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bool dev_mode;
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bool dev_mode;
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void LoadFromFile(const std::filesystem::path& file_path, bool is_title_keys);
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void LoadFromFile(const std::filesystem::path& file_path, bool is_title_keys);
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template <size_t Size>
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void DeriveGeneralPurposeKeys(std::size_t crypto_revision);
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void DeriveGeneralPurposeKeys(std::size_t crypto_revision);
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void DeriveETicketRSAKey();
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void DeriveETicketRSAKey();
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