mirror of
https://git.suyu.dev/suyu/suyu.git
synced 2024-12-23 17:00:57 +01:00
Pica/DebugUtils: Further cleanups to LookupTexture.
This commit is contained in:
parent
88e9efe4b8
commit
871418e62b
1 changed files with 7 additions and 7 deletions
|
@ -392,13 +392,13 @@ const Math::Vec4<u8> LookupTexture(const u8* source, int x, int y, const Texture
|
||||||
{
|
{
|
||||||
const u8* source_ptr = source + coarse_x * block_height * 2 + coarse_y * info.stride + texel_index_within_tile * 2;
|
const u8* source_ptr = source + coarse_x * block_height * 2 + coarse_y * info.stride + texel_index_within_tile * 2;
|
||||||
|
|
||||||
// TODO: compoent order not verified
|
// TODO: component order not verified
|
||||||
|
|
||||||
if (disable_alpha) {
|
if (disable_alpha) {
|
||||||
// Show intensity as red, alpha as green
|
// Show intensity as red, alpha as green
|
||||||
return { *source_ptr, *(source_ptr+1), 0, 255 };
|
return { source_ptr[0], source_ptr[1], 0, 255 };
|
||||||
} else {
|
} else {
|
||||||
return { *source_ptr, *source_ptr, *source_ptr, *(source_ptr+1)};
|
return { source_ptr[0], source_ptr[0], source_ptr[0], source_ptr[1]};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -423,7 +423,7 @@ const Math::Vec4<u8> LookupTexture(const u8* source, int x, int y, const Texture
|
||||||
{
|
{
|
||||||
const u8* source_ptr = source + coarse_x * block_height / 2 + coarse_y * info.stride + texel_index_within_tile / 2;
|
const u8* source_ptr = source + coarse_x * block_height / 2 + coarse_y * info.stride + texel_index_within_tile / 2;
|
||||||
|
|
||||||
// TODO: compoent order not verified
|
// TODO: component order not verified
|
||||||
|
|
||||||
u8 i = (*source_ptr) & 0xF;
|
u8 i = (*source_ptr) & 0xF;
|
||||||
u8 a = ((*source_ptr) & 0xF0) >> 4;
|
u8 a = ((*source_ptr) & 0xF0) >> 4;
|
||||||
|
@ -442,11 +442,11 @@ const Math::Vec4<u8> LookupTexture(const u8* source, int x, int y, const Texture
|
||||||
{
|
{
|
||||||
const u8* source_ptr = source + coarse_x * block_height / 2 + coarse_y * info.stride + texel_index_within_tile / 2;
|
const u8* source_ptr = source + coarse_x * block_height / 2 + coarse_y * info.stride + texel_index_within_tile / 2;
|
||||||
|
|
||||||
// TODO: Order?
|
// TODO: component order not verified
|
||||||
|
|
||||||
u8 a = (coarse_x % 2) ? ((*source_ptr)&0xF) : (((*source_ptr) & 0xF0) >> 4);
|
u8 a = (coarse_x % 2) ? ((*source_ptr)&0xF) : (((*source_ptr) & 0xF0) >> 4);
|
||||||
a |= a << 4;
|
a |= a << 4;
|
||||||
|
|
||||||
// TODO: Better control this...
|
|
||||||
if (disable_alpha) {
|
if (disable_alpha) {
|
||||||
return { *source_ptr, *source_ptr, *source_ptr, 255 };
|
return { *source_ptr, *source_ptr, *source_ptr, 255 };
|
||||||
} else {
|
} else {
|
||||||
|
|
Loading…
Reference in a new issue