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rasterizer_cache_gl: Implement Partial Reinterpretation of Surfaces.
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2 changed files with 100 additions and 0 deletions
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@ -1304,9 +1304,98 @@ Surface RasterizerCacheOpenGL::TryGetReservedSurface(const SurfaceParams& params
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return {};
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}
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bool FindBestMipMap(std::size_t memory, const SurfaceParams params, u32 height, u32& mipmap) {
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for (u32 i = 0; i < params.max_mip_level; i++)
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if (memory == params.GetMipmapSingleSize(i) && params.MipHeight(i) == height) {
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mipmap = i;
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return true;
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}
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return false;
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}
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bool FindBestLayer(VAddr addr, const SurfaceParams params, u32 mipmap, u32& layer) {
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std::size_t size = params.LayerMemorySize();
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VAddr start = params.addr + params.GetMipmapLevelOffset(mipmap);
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for (u32 i = 0; i < params.depth; i++) {
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if (start == addr) {
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layer = i;
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return true;
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}
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start += size;
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}
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return false;
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}
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bool LayerFitReinterpretSurface(RasterizerCacheOpenGL& cache, const Surface render_surface,
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const Surface blitted_surface) {
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const auto dst_params = blitted_surface->GetSurfaceParams();
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const auto src_params = render_surface->GetSurfaceParams();
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u32 level = 0;
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std::size_t src_memory_size = src_params.size_in_bytes;
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if (FindBestMipMap(src_memory_size, dst_params, src_params.height, level)) {
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if (src_params.width == dst_params.MipWidthGobAligned(level) &&
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src_params.height == dst_params.MipHeight(level) &&
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src_params.block_height >= dst_params.MipBlockHeight(level)) {
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u32 slot = 0;
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if (FindBestLayer(render_surface->GetAddr(), dst_params, level, slot)) {
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glCopyImageSubData(
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render_surface->Texture().handle, SurfaceTargetToGL(src_params.target), 0, 0, 0,
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0, blitted_surface->Texture().handle, SurfaceTargetToGL(dst_params.target),
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level, 0, 0, slot, dst_params.MipWidth(level), dst_params.MipHeight(level), 1);
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blitted_surface->MarkAsModified(true, cache);
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return true;
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}
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}
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}
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return false;
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}
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bool IsReinterpretInvalid(const Surface render_surface, const Surface blitted_surface) {
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VAddr bound1 = blitted_surface->GetAddr() + blitted_surface->GetMemorySize();
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VAddr bound2 = render_surface->GetAddr() + render_surface->GetMemorySize();
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if (bound2 > bound1)
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return true;
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const auto dst_params = blitted_surface->GetSurfaceParams();
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const auto src_params = render_surface->GetSurfaceParams();
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if (dst_params.component_type != src_params.component_type)
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return true;
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return false;
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}
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bool IsReinterpretInvalidSecond(const Surface render_surface, const Surface blitted_surface) {
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const auto dst_params = blitted_surface->GetSurfaceParams();
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const auto src_params = render_surface->GetSurfaceParams();
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if (dst_params.height > src_params.height && dst_params.width > src_params.width)
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return false;
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return true;
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}
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bool RasterizerCacheOpenGL::PartialReinterpretSurface(Surface triggering_surface,
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Surface intersect) {
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if (IsReinterpretInvalid(triggering_surface, intersect)) {
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Unregister(intersect);
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return false;
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}
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if (!LayerFitReinterpretSurface(*this, triggering_surface, intersect)) {
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if (IsReinterpretInvalidSecond(triggering_surface, intersect)) {
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Unregister(intersect);
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return false;
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}
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FlushObject(intersect);
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FlushObject(triggering_surface);
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intersect->MarkForReload(true);
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}
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return true;
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}
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void RasterizerCacheOpenGL::NotifyFrameBufferChange(Surface triggering_surface) {
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if (triggering_surface == nullptr)
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return;
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Surface intersect = CollideOnReinterpretedSurface(triggering_surface->GetAddr());
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if (intersect != nullptr) {
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PartialReinterpretSurface(triggering_surface, intersect);
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}
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}
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} // namespace OpenGL
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@ -141,10 +141,18 @@ struct SurfaceParams {
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return offset;
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}
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std::size_t GetMipmapSingleSize(u32 mip_level) const {
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return InnerMipmapMemorySize(mip_level, false, is_layered);
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}
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u32 MipWidth(u32 mip_level) const {
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return std::max(1U, width >> mip_level);
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}
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u32 MipWidthGobAligned(u32 mip_level) const {
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return std::max(64U*8U / GetFormatBpp(), width >> mip_level);
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}
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u32 MipHeight(u32 mip_level) const {
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return std::max(1U, height >> mip_level);
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}
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@ -480,6 +488,9 @@ private:
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/// When a render target is changed, this method is called with the previous render target
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void NotifyFrameBufferChange(Surface triggering_surface);
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// Partialy reinterpret a surface based on a triggering_surface that collides with it.
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bool PartialReinterpretSurface(Surface triggering_surface, Surface intersect);
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/// Performs a slow but accurate surface copy, flushing to RAM and reinterpreting the data
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void AccurateCopySurface(const Surface& src_surface, const Surface& dst_surface);
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void FastLayeredCopySurface(const Surface& src_surface, const Surface& dst_surface);
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