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https://git.suyu.dev/suyu/suyu.git
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android: Convert memory sizes to resource
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parent
699e78c666
commit
8b841aa7ba
3 changed files with 21 additions and 11 deletions
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@ -109,9 +109,9 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
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Toast.makeText(
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this,
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getString(
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R.string.device_memory_inadequate_description,
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R.string.device_memory_inadequate,
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memoryUtil.getDeviceRAM(),
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"8 GB"
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"8 ${getString(R.string.memory_gigabyte)}"
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),
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Toast.LENGTH_LONG
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).show()
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@ -5,22 +5,23 @@ package org.yuzu.yuzu_emu.utils
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import android.app.ActivityManager
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import android.content.Context
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import org.yuzu.yuzu_emu.R
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import java.util.Locale
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class MemoryUtil(context: Context) {
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class MemoryUtil(val context: Context) {
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private val Long.floatForm: String
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get() = String.format(Locale.ROOT, "%.2f", this.toDouble())
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private fun bytesToSizeUnit(size: Long): String {
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return when {
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size < Kb -> size.floatForm + " byte"
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size < Mb -> (size / Kb).floatForm + " KB"
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size < Gb -> (size / Mb).floatForm + " MB"
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size < Tb -> (size / Gb).floatForm + " GB"
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size < Pb -> (size / Tb).floatForm + " TB"
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size < Eb -> (size / Pb).floatForm + " Pb"
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else -> (size / Eb).floatForm + " Eb"
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size < Kb -> "${size.floatForm} ${context.getString(R.string.memory_byte)}"
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size < Mb -> "${(size / Kb).floatForm} ${context.getString(R.string.memory_kilobyte)}"
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size < Gb -> "${(size / Mb).floatForm} ${context.getString(R.string.memory_megabyte)}"
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size < Tb -> "${(size / Gb).floatForm} ${context.getString(R.string.memory_gigabyte)}"
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size < Pb -> "${(size / Tb).floatForm} ${context.getString(R.string.memory_terabyte)}"
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size < Eb -> "${(size / Pb).floatForm} ${context.getString(R.string.memory_petabyte)}"
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else -> "${(size / Eb).floatForm} ${context.getString(R.string.memory_exabyte)}"
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}
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}
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@ -270,7 +270,7 @@
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<string name="fatal_error">Fatal Error</string>
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<string name="fatal_error_message">A fatal error occurred. Check the log for details.\nContinuing emulation may result in crashes and bugs.</string>
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<string name="performance_warning">Turning off this setting will significantly reduce emulation performance! For the best experience, it is recommended that you leave this setting enabled.</string>
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<string name="device_memory_inadequate_description">Device RAM: %1$s\nRecommended: %2$s</string>
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<string name="device_memory_inadequate">Device RAM: %1$s\nRecommended: %2$s</string>
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<!-- Region Names -->
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<string name="region_japan">Japan</string>
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@ -301,6 +301,15 @@
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<string name="language_traditional_chinese">Traditional Chinese (正體中文)</string>
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<string name="language_brazilian_portuguese">Brazilian Portuguese (Português do Brasil)</string>
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<!-- Memory Sizes -->
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<string name="memory_byte">Byte</string>
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<string name="memory_kilobyte">KB</string>
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<string name="memory_megabyte">MB</string>
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<string name="memory_gigabyte">GB</string>
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<string name="memory_terabyte">TB</string>
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<string name="memory_petabyte">PB</string>
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<string name="memory_exabyte">EB</string>
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<!-- Renderer APIs -->
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<string name="renderer_vulkan">Vulkan</string>
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<string name="renderer_none">None</string>
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