mirror of
https://git.suyu.dev/suyu/suyu.git
synced 2024-12-23 08:50:57 +01:00
Merge pull request #7036 from ameerj/ogl-bgr-v2
gl_texture_cache: Unify BGR copy passes using PBOs
This commit is contained in:
commit
91341b421d
7 changed files with 59 additions and 118 deletions
|
@ -6,7 +6,6 @@ set(SHADER_FILES
|
||||||
convert_float_to_depth.frag
|
convert_float_to_depth.frag
|
||||||
full_screen_triangle.vert
|
full_screen_triangle.vert
|
||||||
opengl_copy_bc4.comp
|
opengl_copy_bc4.comp
|
||||||
opengl_copy_bgra.comp
|
|
||||||
opengl_present.frag
|
opengl_present.frag
|
||||||
opengl_present.vert
|
opengl_present.vert
|
||||||
pitch_unswizzle.comp
|
pitch_unswizzle.comp
|
||||||
|
|
|
@ -1,15 +0,0 @@
|
||||||
// Copyright 2021 yuzu Emulator Project
|
|
||||||
// Licensed under GPLv2 or any later version
|
|
||||||
// Refer to the license.txt file included.
|
|
||||||
|
|
||||||
#version 430 core
|
|
||||||
|
|
||||||
layout (local_size_x = 4, local_size_y = 4) in;
|
|
||||||
|
|
||||||
layout(binding = 0, rgba8) readonly uniform image2DArray bgr_input;
|
|
||||||
layout(binding = 1, rgba8) writeonly uniform image2DArray bgr_output;
|
|
||||||
|
|
||||||
void main() {
|
|
||||||
vec4 color = imageLoad(bgr_input, ivec3(gl_GlobalInvocationID));
|
|
||||||
imageStore(bgr_output, ivec3(gl_GlobalInvocationID), color.bgra);
|
|
||||||
}
|
|
|
@ -461,7 +461,7 @@ bool TextureCacheRuntime::CanImageBeCopied(const Image& dst, const Image& src) {
|
||||||
if (dst.info.type == ImageType::e3D && dst.info.format == PixelFormat::BC4_UNORM) {
|
if (dst.info.type == ImageType::e3D && dst.info.format == PixelFormat::BC4_UNORM) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (IsPixelFormatBGR(dst.info.format) || IsPixelFormatBGR(src.info.format)) {
|
if (IsPixelFormatBGR(dst.info.format) != IsPixelFormatBGR(src.info.format)) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
|
@ -473,7 +473,7 @@ void TextureCacheRuntime::EmulateCopyImage(Image& dst, Image& src,
|
||||||
ASSERT(src.info.type == ImageType::e3D);
|
ASSERT(src.info.type == ImageType::e3D);
|
||||||
util_shaders.CopyBC4(dst, src, copies);
|
util_shaders.CopyBC4(dst, src, copies);
|
||||||
} else if (IsPixelFormatBGR(dst.info.format) || IsPixelFormatBGR(src.info.format)) {
|
} else if (IsPixelFormatBGR(dst.info.format) || IsPixelFormatBGR(src.info.format)) {
|
||||||
util_shaders.CopyBGR(dst, src, copies);
|
bgr_copy_pass.CopyBGR(dst, src, copies);
|
||||||
} else {
|
} else {
|
||||||
UNREACHABLE();
|
UNREACHABLE();
|
||||||
}
|
}
|
||||||
|
@ -1112,4 +1112,37 @@ Framebuffer::Framebuffer(TextureCacheRuntime& runtime, std::span<ImageView*, NUM
|
||||||
framebuffer.handle = handle;
|
framebuffer.handle = handle;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void BGRCopyPass::CopyBGR(Image& dst_image, Image& src_image,
|
||||||
|
std::span<const VideoCommon::ImageCopy> copies) {
|
||||||
|
static constexpr VideoCommon::Offset3D zero_offset{0, 0, 0};
|
||||||
|
const u32 requested_pbo_size =
|
||||||
|
std::max(src_image.unswizzled_size_bytes, dst_image.unswizzled_size_bytes);
|
||||||
|
|
||||||
|
if (bgr_pbo_size < requested_pbo_size) {
|
||||||
|
bgr_pbo.Create();
|
||||||
|
bgr_pbo_size = requested_pbo_size;
|
||||||
|
glNamedBufferData(bgr_pbo.handle, bgr_pbo_size, nullptr, GL_STREAM_COPY);
|
||||||
|
}
|
||||||
|
for (const ImageCopy& copy : copies) {
|
||||||
|
ASSERT(copy.src_offset == zero_offset);
|
||||||
|
ASSERT(copy.dst_offset == zero_offset);
|
||||||
|
|
||||||
|
// Copy from source to PBO
|
||||||
|
glPixelStorei(GL_PACK_ALIGNMENT, 1);
|
||||||
|
glPixelStorei(GL_PACK_ROW_LENGTH, copy.extent.width);
|
||||||
|
glBindBuffer(GL_PIXEL_PACK_BUFFER, bgr_pbo.handle);
|
||||||
|
glGetTextureSubImage(src_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
|
||||||
|
copy.src_subresource.num_layers, src_image.GlFormat(),
|
||||||
|
src_image.GlType(), static_cast<GLsizei>(bgr_pbo_size), nullptr);
|
||||||
|
|
||||||
|
// Copy from PBO to destination in desired GL format
|
||||||
|
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||||
|
glPixelStorei(GL_UNPACK_ROW_LENGTH, copy.extent.width);
|
||||||
|
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, bgr_pbo.handle);
|
||||||
|
glTextureSubImage3D(dst_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
|
||||||
|
copy.dst_subresource.num_layers, dst_image.GlFormat(),
|
||||||
|
dst_image.GlType(), nullptr);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
} // namespace OpenGL
|
} // namespace OpenGL
|
||||||
|
|
|
@ -47,6 +47,19 @@ struct FormatProperties {
|
||||||
bool is_compressed;
|
bool is_compressed;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
class BGRCopyPass {
|
||||||
|
public:
|
||||||
|
BGRCopyPass() = default;
|
||||||
|
~BGRCopyPass() = default;
|
||||||
|
|
||||||
|
void CopyBGR(Image& dst_image, Image& src_image,
|
||||||
|
std::span<const VideoCommon::ImageCopy> copies);
|
||||||
|
|
||||||
|
private:
|
||||||
|
OGLBuffer bgr_pbo;
|
||||||
|
size_t bgr_pbo_size{};
|
||||||
|
};
|
||||||
|
|
||||||
class TextureCacheRuntime {
|
class TextureCacheRuntime {
|
||||||
friend Framebuffer;
|
friend Framebuffer;
|
||||||
friend Image;
|
friend Image;
|
||||||
|
@ -118,6 +131,7 @@ private:
|
||||||
const Device& device;
|
const Device& device;
|
||||||
StateTracker& state_tracker;
|
StateTracker& state_tracker;
|
||||||
UtilShaders util_shaders;
|
UtilShaders util_shaders;
|
||||||
|
BGRCopyPass bgr_copy_pass;
|
||||||
|
|
||||||
std::array<std::unordered_map<GLenum, FormatProperties>, 3> format_properties;
|
std::array<std::unordered_map<GLenum, FormatProperties>, 3> format_properties;
|
||||||
bool has_broken_texture_view_formats = false;
|
bool has_broken_texture_view_formats = false;
|
||||||
|
@ -162,6 +176,14 @@ public:
|
||||||
return texture.handle;
|
return texture.handle;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
GLuint GlFormat() const noexcept {
|
||||||
|
return gl_format;
|
||||||
|
}
|
||||||
|
|
||||||
|
GLuint GlType() const noexcept {
|
||||||
|
return gl_type;
|
||||||
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
void CopyBufferToImage(const VideoCommon::BufferImageCopy& copy, size_t buffer_offset);
|
void CopyBufferToImage(const VideoCommon::BufferImageCopy& copy, size_t buffer_offset);
|
||||||
|
|
||||||
|
|
|
@ -52,7 +52,7 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> FORMAT_TAB
|
||||||
{GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT}, // BC6H_UFLOAT
|
{GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT}, // BC6H_UFLOAT
|
||||||
{GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT}, // BC6H_SFLOAT
|
{GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT}, // BC6H_SFLOAT
|
||||||
{GL_COMPRESSED_RGBA_ASTC_4x4_KHR}, // ASTC_2D_4X4_UNORM
|
{GL_COMPRESSED_RGBA_ASTC_4x4_KHR}, // ASTC_2D_4X4_UNORM
|
||||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE}, // B8G8R8A8_UNORM
|
{GL_RGBA8, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV}, // B8G8R8A8_UNORM
|
||||||
{GL_RGBA32F, GL_RGBA, GL_FLOAT}, // R32G32B32A32_FLOAT
|
{GL_RGBA32F, GL_RGBA, GL_FLOAT}, // R32G32B32A32_FLOAT
|
||||||
{GL_RGBA32I, GL_RGBA_INTEGER, GL_INT}, // R32G32B32A32_SINT
|
{GL_RGBA32I, GL_RGBA_INTEGER, GL_INT}, // R32G32B32A32_SINT
|
||||||
{GL_RG32F, GL_RG, GL_FLOAT}, // R32G32_FLOAT
|
{GL_RG32F, GL_RG, GL_FLOAT}, // R32G32_FLOAT
|
||||||
|
@ -81,7 +81,7 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> FORMAT_TAB
|
||||||
{GL_COMPRESSED_RGBA_ASTC_8x8_KHR}, // ASTC_2D_8X8_UNORM
|
{GL_COMPRESSED_RGBA_ASTC_8x8_KHR}, // ASTC_2D_8X8_UNORM
|
||||||
{GL_COMPRESSED_RGBA_ASTC_8x5_KHR}, // ASTC_2D_8X5_UNORM
|
{GL_COMPRESSED_RGBA_ASTC_8x5_KHR}, // ASTC_2D_8X5_UNORM
|
||||||
{GL_COMPRESSED_RGBA_ASTC_5x4_KHR}, // ASTC_2D_5X4_UNORM
|
{GL_COMPRESSED_RGBA_ASTC_5x4_KHR}, // ASTC_2D_5X4_UNORM
|
||||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE}, // B8G8R8A8_SRGB
|
{GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV}, // B8G8R8A8_SRGB
|
||||||
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT}, // BC1_RGBA_SRGB
|
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT}, // BC1_RGBA_SRGB
|
||||||
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT}, // BC2_SRGB
|
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT}, // BC2_SRGB
|
||||||
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}, // BC3_SRGB
|
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}, // BC3_SRGB
|
||||||
|
|
|
@ -14,7 +14,6 @@
|
||||||
#include "video_core/host_shaders/block_linear_unswizzle_2d_comp.h"
|
#include "video_core/host_shaders/block_linear_unswizzle_2d_comp.h"
|
||||||
#include "video_core/host_shaders/block_linear_unswizzle_3d_comp.h"
|
#include "video_core/host_shaders/block_linear_unswizzle_3d_comp.h"
|
||||||
#include "video_core/host_shaders/opengl_copy_bc4_comp.h"
|
#include "video_core/host_shaders/opengl_copy_bc4_comp.h"
|
||||||
#include "video_core/host_shaders/opengl_copy_bgra_comp.h"
|
|
||||||
#include "video_core/host_shaders/pitch_unswizzle_comp.h"
|
#include "video_core/host_shaders/pitch_unswizzle_comp.h"
|
||||||
#include "video_core/renderer_opengl/gl_shader_manager.h"
|
#include "video_core/renderer_opengl/gl_shader_manager.h"
|
||||||
#include "video_core/renderer_opengl/gl_shader_util.h"
|
#include "video_core/renderer_opengl/gl_shader_util.h"
|
||||||
|
@ -44,11 +43,6 @@ namespace {
|
||||||
OGLProgram MakeProgram(std::string_view source) {
|
OGLProgram MakeProgram(std::string_view source) {
|
||||||
return CreateProgram(source, GL_COMPUTE_SHADER);
|
return CreateProgram(source, GL_COMPUTE_SHADER);
|
||||||
}
|
}
|
||||||
|
|
||||||
size_t NumPixelsInCopy(const VideoCommon::ImageCopy& copy) {
|
|
||||||
return static_cast<size_t>(copy.extent.width * copy.extent.height *
|
|
||||||
copy.src_subresource.num_layers);
|
|
||||||
}
|
|
||||||
} // Anonymous namespace
|
} // Anonymous namespace
|
||||||
|
|
||||||
UtilShaders::UtilShaders(ProgramManager& program_manager_)
|
UtilShaders::UtilShaders(ProgramManager& program_manager_)
|
||||||
|
@ -56,7 +50,6 @@ UtilShaders::UtilShaders(ProgramManager& program_manager_)
|
||||||
block_linear_unswizzle_2d_program(MakeProgram(BLOCK_LINEAR_UNSWIZZLE_2D_COMP)),
|
block_linear_unswizzle_2d_program(MakeProgram(BLOCK_LINEAR_UNSWIZZLE_2D_COMP)),
|
||||||
block_linear_unswizzle_3d_program(MakeProgram(BLOCK_LINEAR_UNSWIZZLE_3D_COMP)),
|
block_linear_unswizzle_3d_program(MakeProgram(BLOCK_LINEAR_UNSWIZZLE_3D_COMP)),
|
||||||
pitch_unswizzle_program(MakeProgram(PITCH_UNSWIZZLE_COMP)),
|
pitch_unswizzle_program(MakeProgram(PITCH_UNSWIZZLE_COMP)),
|
||||||
copy_bgra_program(MakeProgram(OPENGL_COPY_BGRA_COMP)),
|
|
||||||
copy_bc4_program(MakeProgram(OPENGL_COPY_BC4_COMP)) {
|
copy_bc4_program(MakeProgram(OPENGL_COPY_BC4_COMP)) {
|
||||||
const auto swizzle_table = Tegra::Texture::MakeSwizzleTable();
|
const auto swizzle_table = Tegra::Texture::MakeSwizzleTable();
|
||||||
swizzle_table_buffer.Create();
|
swizzle_table_buffer.Create();
|
||||||
|
@ -255,43 +248,6 @@ void UtilShaders::CopyBC4(Image& dst_image, Image& src_image, std::span<const Im
|
||||||
program_manager.RestoreGuestCompute();
|
program_manager.RestoreGuestCompute();
|
||||||
}
|
}
|
||||||
|
|
||||||
void UtilShaders::CopyBGR(Image& dst_image, Image& src_image,
|
|
||||||
std::span<const VideoCommon::ImageCopy> copies) {
|
|
||||||
static constexpr GLuint BINDING_INPUT_IMAGE = 0;
|
|
||||||
static constexpr GLuint BINDING_OUTPUT_IMAGE = 1;
|
|
||||||
static constexpr VideoCommon::Offset3D zero_offset{0, 0, 0};
|
|
||||||
const u32 bytes_per_block = BytesPerBlock(dst_image.info.format);
|
|
||||||
switch (bytes_per_block) {
|
|
||||||
case 2:
|
|
||||||
// BGR565 copy
|
|
||||||
for (const ImageCopy& copy : copies) {
|
|
||||||
ASSERT(copy.src_offset == zero_offset);
|
|
||||||
ASSERT(copy.dst_offset == zero_offset);
|
|
||||||
bgr_copy_pass.Execute(dst_image, src_image, copy);
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case 4: {
|
|
||||||
// BGRA8 copy
|
|
||||||
program_manager.BindComputeProgram(copy_bgra_program.handle);
|
|
||||||
constexpr GLenum FORMAT = GL_RGBA8;
|
|
||||||
for (const ImageCopy& copy : copies) {
|
|
||||||
ASSERT(copy.src_offset == zero_offset);
|
|
||||||
ASSERT(copy.dst_offset == zero_offset);
|
|
||||||
glBindImageTexture(BINDING_INPUT_IMAGE, src_image.StorageHandle(),
|
|
||||||
copy.src_subresource.base_level, GL_FALSE, 0, GL_READ_ONLY, FORMAT);
|
|
||||||
glBindImageTexture(BINDING_OUTPUT_IMAGE, dst_image.StorageHandle(),
|
|
||||||
copy.dst_subresource.base_level, GL_FALSE, 0, GL_WRITE_ONLY, FORMAT);
|
|
||||||
glDispatchCompute(copy.extent.width, copy.extent.height, copy.extent.depth);
|
|
||||||
}
|
|
||||||
program_manager.RestoreGuestCompute();
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
default:
|
|
||||||
UNREACHABLE();
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
GLenum StoreFormat(u32 bytes_per_block) {
|
GLenum StoreFormat(u32 bytes_per_block) {
|
||||||
switch (bytes_per_block) {
|
switch (bytes_per_block) {
|
||||||
case 1:
|
case 1:
|
||||||
|
@ -309,36 +265,4 @@ GLenum StoreFormat(u32 bytes_per_block) {
|
||||||
return GL_R8UI;
|
return GL_R8UI;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Bgr565CopyPass::Execute(const Image& dst_image, const Image& src_image,
|
|
||||||
const ImageCopy& copy) {
|
|
||||||
if (CopyBufferCreationNeeded(copy)) {
|
|
||||||
CreateNewCopyBuffer(copy, GL_TEXTURE_2D_ARRAY, GL_RGB565);
|
|
||||||
}
|
|
||||||
// Copy from source to PBO
|
|
||||||
glPixelStorei(GL_PACK_ALIGNMENT, 1);
|
|
||||||
glPixelStorei(GL_PACK_ROW_LENGTH, copy.extent.width);
|
|
||||||
glBindBuffer(GL_PIXEL_PACK_BUFFER, bgr16_pbo.handle);
|
|
||||||
glGetTextureSubImage(src_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
|
|
||||||
copy.src_subresource.num_layers, GL_RGB, GL_UNSIGNED_SHORT_5_6_5,
|
|
||||||
static_cast<GLsizei>(bgr16_pbo_size), nullptr);
|
|
||||||
|
|
||||||
// Copy from PBO to destination in reverse order
|
|
||||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
|
||||||
glPixelStorei(GL_UNPACK_ROW_LENGTH, copy.extent.width);
|
|
||||||
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, bgr16_pbo.handle);
|
|
||||||
glTextureSubImage3D(dst_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
|
|
||||||
copy.dst_subresource.num_layers, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV,
|
|
||||||
nullptr);
|
|
||||||
}
|
|
||||||
|
|
||||||
bool Bgr565CopyPass::CopyBufferCreationNeeded(const ImageCopy& copy) {
|
|
||||||
return bgr16_pbo_size < NumPixelsInCopy(copy) * sizeof(u16);
|
|
||||||
}
|
|
||||||
|
|
||||||
void Bgr565CopyPass::CreateNewCopyBuffer(const ImageCopy& copy, GLenum target, GLuint format) {
|
|
||||||
bgr16_pbo.Create();
|
|
||||||
bgr16_pbo_size = NumPixelsInCopy(copy) * sizeof(u16);
|
|
||||||
glNamedBufferData(bgr16_pbo.handle, bgr16_pbo_size, nullptr, GL_STREAM_COPY);
|
|
||||||
}
|
|
||||||
|
|
||||||
} // namespace OpenGL
|
} // namespace OpenGL
|
||||||
|
|
|
@ -19,22 +19,6 @@ class ProgramManager;
|
||||||
|
|
||||||
struct ImageBufferMap;
|
struct ImageBufferMap;
|
||||||
|
|
||||||
class Bgr565CopyPass {
|
|
||||||
public:
|
|
||||||
Bgr565CopyPass() = default;
|
|
||||||
~Bgr565CopyPass() = default;
|
|
||||||
|
|
||||||
void Execute(const Image& dst_image, const Image& src_image,
|
|
||||||
const VideoCommon::ImageCopy& copy);
|
|
||||||
|
|
||||||
private:
|
|
||||||
[[nodiscard]] bool CopyBufferCreationNeeded(const VideoCommon::ImageCopy& copy);
|
|
||||||
void CreateNewCopyBuffer(const VideoCommon::ImageCopy& copy, GLenum target, GLuint format);
|
|
||||||
|
|
||||||
OGLBuffer bgr16_pbo;
|
|
||||||
size_t bgr16_pbo_size{};
|
|
||||||
};
|
|
||||||
|
|
||||||
class UtilShaders {
|
class UtilShaders {
|
||||||
public:
|
public:
|
||||||
explicit UtilShaders(ProgramManager& program_manager);
|
explicit UtilShaders(ProgramManager& program_manager);
|
||||||
|
@ -55,9 +39,6 @@ public:
|
||||||
void CopyBC4(Image& dst_image, Image& src_image,
|
void CopyBC4(Image& dst_image, Image& src_image,
|
||||||
std::span<const VideoCommon::ImageCopy> copies);
|
std::span<const VideoCommon::ImageCopy> copies);
|
||||||
|
|
||||||
void CopyBGR(Image& dst_image, Image& src_image,
|
|
||||||
std::span<const VideoCommon::ImageCopy> copies);
|
|
||||||
|
|
||||||
private:
|
private:
|
||||||
ProgramManager& program_manager;
|
ProgramManager& program_manager;
|
||||||
|
|
||||||
|
@ -67,10 +48,7 @@ private:
|
||||||
OGLProgram block_linear_unswizzle_2d_program;
|
OGLProgram block_linear_unswizzle_2d_program;
|
||||||
OGLProgram block_linear_unswizzle_3d_program;
|
OGLProgram block_linear_unswizzle_3d_program;
|
||||||
OGLProgram pitch_unswizzle_program;
|
OGLProgram pitch_unswizzle_program;
|
||||||
OGLProgram copy_bgra_program;
|
|
||||||
OGLProgram copy_bc4_program;
|
OGLProgram copy_bc4_program;
|
||||||
|
|
||||||
Bgr565CopyPass bgr_copy_pass;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
GLenum StoreFormat(u32 bytes_per_block);
|
GLenum StoreFormat(u32 bytes_per_block);
|
||||||
|
|
Loading…
Reference in a new issue