android: Use yuzu logging system

Now anything that's logged in the frontend will be printed into the log file
This commit is contained in:
Charles Lombardo 2023-11-01 00:45:13 -04:00
parent bf16289d77
commit 92418e909f
4 changed files with 39 additions and 31 deletions

View file

@ -462,12 +462,12 @@ object NativeLibrary {
} }
fun setEmulationActivity(emulationActivity: EmulationActivity?) { fun setEmulationActivity(emulationActivity: EmulationActivity?) {
Log.verbose("[NativeLibrary] Registering EmulationActivity.") Log.debug("[NativeLibrary] Registering EmulationActivity.")
sEmulationActivity = WeakReference(emulationActivity) sEmulationActivity = WeakReference(emulationActivity)
} }
fun clearEmulationActivity() { fun clearEmulationActivity() {
Log.verbose("[NativeLibrary] Unregistering EmulationActivity.") Log.debug("[NativeLibrary] Unregistering EmulationActivity.")
sEmulationActivity.clear() sEmulationActivity.clear()
} }

View file

@ -3,38 +3,14 @@
package org.yuzu.yuzu_emu.utils package org.yuzu.yuzu_emu.utils
import android.util.Log
import org.yuzu.yuzu_emu.BuildConfig
/**
* Contains methods that call through to [android.util.Log], but
* with the same TAG automatically provided. Also no-ops VERBOSE and DEBUG log
* levels in release builds.
*/
object Log { object Log {
private const val TAG = "Yuzu Frontend" external fun debug(message: String)
fun verbose(message: String) { external fun warning(message: String)
if (BuildConfig.DEBUG) {
Log.v(TAG, message)
}
}
fun debug(message: String) { external fun info(message: String)
if (BuildConfig.DEBUG) {
Log.d(TAG, message)
}
}
fun info(message: String) { external fun error(message: String)
Log.i(TAG, message)
}
fun warning(message: String) { external fun critical(message: String)
Log.w(TAG, message)
}
fun error(message: String) {
Log.e(TAG, message)
}
} }

View file

@ -18,6 +18,7 @@ add_library(yuzu-android SHARED
native_config.cpp native_config.cpp
uisettings.cpp uisettings.cpp
game_metadata.cpp game_metadata.cpp
native_log.cpp
) )
set_property(TARGET yuzu-android PROPERTY IMPORTED_LOCATION ${FFmpeg_LIBRARY_DIR}) set_property(TARGET yuzu-android PROPERTY IMPORTED_LOCATION ${FFmpeg_LIBRARY_DIR})

View file

@ -0,0 +1,31 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <common/logging/log.h>
#include <jni.h>
#include "android_common/android_common.h"
extern "C" {
void Java_org_yuzu_yuzu_1emu_utils_Log_debug(JNIEnv* env, jobject obj, jstring jmessage) {
LOG_DEBUG(Frontend, "{}", GetJString(env, jmessage));
}
void Java_org_yuzu_yuzu_1emu_utils_Log_warning(JNIEnv* env, jobject obj, jstring jmessage) {
LOG_WARNING(Frontend, "{}", GetJString(env, jmessage));
}
void Java_org_yuzu_yuzu_1emu_utils_Log_info(JNIEnv* env, jobject obj, jstring jmessage) {
LOG_INFO(Frontend, "{}", GetJString(env, jmessage));
}
void Java_org_yuzu_yuzu_1emu_utils_Log_error(JNIEnv* env, jobject obj, jstring jmessage) {
LOG_ERROR(Frontend, "{}", GetJString(env, jmessage));
}
void Java_org_yuzu_yuzu_1emu_utils_Log_critical(JNIEnv* env, jobject obj, jstring jmessage) {
LOG_CRITICAL(Frontend, "{}", GetJString(env, jmessage));
}
} // extern "C"