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android: Decouple status bar shade from navigation bar visibility
This commit is contained in:
parent
d57ae50f17
commit
9c9d9131b5
3 changed files with 42 additions and 22 deletions
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@ -8,10 +8,20 @@ class HomeViewModel : ViewModel() {
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private val _navigationVisible = MutableLiveData(true)
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private val _navigationVisible = MutableLiveData(true)
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val navigationVisible: LiveData<Boolean> get() = _navigationVisible
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val navigationVisible: LiveData<Boolean> get() = _navigationVisible
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fun setNavigationVisible(visible: Boolean) {
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private val _statusBarShadeVisible = MutableLiveData(true)
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val statusBarShadeVisible: LiveData<Boolean> get() = _statusBarShadeVisible
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fun setNavigationVisibility(visible: Boolean) {
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if (_navigationVisible.value == visible) {
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if (_navigationVisible.value == visible) {
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return
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return
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}
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}
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_navigationVisible.value = visible
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_navigationVisible.value = visible
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}
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}
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fun setStatusBarShadeVisibility(visible: Boolean) {
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if (_statusBarShadeVisible.value == visible) {
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return
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}
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_statusBarShadeVisible.value = visible
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}
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}
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}
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@ -143,9 +143,15 @@ class GamesFragment : Fragment() {
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_binding = null
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_binding = null
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}
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}
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private fun searchShown() = homeViewModel.setNavigationVisible(false)
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private fun searchShown() {
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homeViewModel.setNavigationVisibility(false)
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homeViewModel.setStatusBarShadeVisibility(false)
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}
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private fun searchHidden() = homeViewModel.setNavigationVisible(true)
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private fun searchHidden() {
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homeViewModel.setNavigationVisibility(true)
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homeViewModel.setStatusBarShadeVisibility(true)
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}
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private inner class ScoredGame(val score: Double, val item: Game)
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private inner class ScoredGame(val score: Double, val item: Game)
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@ -75,6 +75,9 @@ class MainActivity : AppCompatActivity() {
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homeViewModel.navigationVisible.observe(this) { visible ->
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homeViewModel.navigationVisible.observe(this) { visible ->
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showNavigation(visible)
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showNavigation(visible)
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}
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}
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homeViewModel.statusBarShadeVisible.observe(this) { visible ->
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showStatusBarShade(visible)
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}
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// Dismiss previous notifications (should not happen unless a crash occurred)
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// Dismiss previous notifications (should not happen unless a crash occurred)
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EmulationActivity.tryDismissRunningNotification(this)
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EmulationActivity.tryDismissRunningNotification(this)
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@ -83,25 +86,6 @@ class MainActivity : AppCompatActivity() {
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}
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}
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private fun showNavigation(visible: Boolean) {
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private fun showNavigation(visible: Boolean) {
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// TODO: This should be decoupled from navigation in the future
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binding.statusBarShade.animate().apply {
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if (visible) {
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binding.statusBarShade.visibility = View.VISIBLE
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binding.statusBarShade.translationY = binding.statusBarShade.height.toFloat() * -2
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duration = 300
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translationY(0f)
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interpolator = PathInterpolator(0.05f, 0.7f, 0.1f, 1f)
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} else {
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duration = 300
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translationY(binding.navigationBar.height.toFloat() * -2)
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interpolator = PathInterpolator(0.3f, 0f, 0.8f, 0.15f)
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}
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}.withEndAction {
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if (!visible) {
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binding.statusBarShade.visibility = View.INVISIBLE
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}
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}.start()
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binding.navigationBar.animate().apply {
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binding.navigationBar.animate().apply {
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if (visible) {
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if (visible) {
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binding.navigationBar.visibility = View.VISIBLE
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binding.navigationBar.visibility = View.VISIBLE
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@ -121,6 +105,26 @@ class MainActivity : AppCompatActivity() {
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}.start()
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}.start()
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}
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}
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private fun showStatusBarShade(visible: Boolean) {
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binding.statusBarShade.animate().apply {
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if (visible) {
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binding.statusBarShade.visibility = View.VISIBLE
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binding.statusBarShade.translationY = binding.statusBarShade.height.toFloat() * -2
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duration = 300
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translationY(0f)
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interpolator = PathInterpolator(0.05f, 0.7f, 0.1f, 1f)
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} else {
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duration = 300
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translationY(binding.navigationBar.height.toFloat() * -2)
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interpolator = PathInterpolator(0.3f, 0f, 0.8f, 0.15f)
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}
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}.withEndAction {
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if (!visible) {
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binding.statusBarShade.visibility = View.INVISIBLE
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}
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}.start()
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}
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override fun onDestroy() {
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override fun onDestroy() {
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EmulationActivity.tryDismissRunningNotification(this)
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EmulationActivity.tryDismissRunningNotification(this)
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super.onDestroy()
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super.onDestroy()
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