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glsl: F16x2 storage atomics
This commit is contained in:
parent
11ba190462
commit
9cc1b8a873
7 changed files with 64 additions and 58 deletions
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@ -39,6 +39,10 @@ void EmitContext::SetupExtensions(std::string& header) {
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if (info.uses_atomic_f16x2_add || info.uses_atomic_f16x2_min || info.uses_atomic_f16x2_max) {
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if (info.uses_atomic_f16x2_add || info.uses_atomic_f16x2_min || info.uses_atomic_f16x2_max) {
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header += "#extension NV_shader_atomic_fp16_vector : enable\n";
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header += "#extension NV_shader_atomic_fp16_vector : enable\n";
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}
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}
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if (info.uses_fp16) {
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// TODO: AMD
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header += "#extension GL_NV_gpu_shader5 : enable\n";
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}
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}
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}
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void EmitContext::DefineConstantBuffers() {
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void EmitContext::DefineConstantBuffers() {
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@ -89,6 +93,18 @@ void EmitContext::DefineHelperFunctions() {
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code += "uint CasFloatMax32x2(uint op_a,uint op_b){return "
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code += "uint CasFloatMax32x2(uint op_a,uint op_b){return "
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"packHalf2x16(max(unpackHalf2x16(op_a),unpackHalf2x16(op_b)));}\n";
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"packHalf2x16(max(unpackHalf2x16(op_a),unpackHalf2x16(op_b)));}\n";
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}
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}
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if (info.uses_atomic_f16x2_add) {
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code += "uint CasFloatAdd16x2(uint op_a,uint op_b){return "
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"packFloat2x16(unpackFloat2x16(op_a)+unpackFloat2x16(op_b));}\n";
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}
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if (info.uses_atomic_f16x2_min) {
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code += "uint CasFloatMin16x2(uint op_a,uint op_b){return "
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"packFloat2x16(min(unpackFloat2x16(op_a),unpackFloat2x16(op_b)));}\n";
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}
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if (info.uses_atomic_f16x2_max) {
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code += "uint CasFloatMax16x2(uint op_a,uint op_b){return "
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"packFloat2x16(max(unpackFloat2x16(op_a),unpackFloat2x16(op_b)));}\n";
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}
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// TODO: Track this usage
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// TODO: Track this usage
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code += "uint CasMinS32(uint op_a,uint op_b){return uint(min(int(op_a),int(op_b)));}";
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code += "uint CasMinS32(uint op_a,uint op_b){return uint(min(int(op_a),int(op_b)));}";
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code += "uint CasMaxS32(uint op_a,uint op_b){return uint(max(int(op_a),int(op_b)));}";
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code += "uint CasMaxS32(uint op_a,uint op_b){return uint(max(int(op_a),int(op_b)));}";
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@ -43,6 +43,11 @@ public:
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Add<Type::U1>(format_str, inst, args...);
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Add<Type::U1>(format_str, inst, args...);
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}
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}
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template <typename... Args>
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void AddF16x2(const char* format_str, IR::Inst& inst, Args&&... args) {
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Add<Type::F16x2>(format_str, inst, args...);
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}
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template <typename... Args>
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template <typename... Args>
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void AddU32(const char* format_str, IR::Inst& inst, Args&&... args) {
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void AddU32(const char* format_str, IR::Inst& inst, Args&&... args) {
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Add<Type::U32>(format_str, inst, args...);
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Add<Type::U32>(format_str, inst, args...);
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@ -12,8 +12,7 @@
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namespace Shader::Backend::GLSL {
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namespace Shader::Backend::GLSL {
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namespace {
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namespace {
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static constexpr std::string_view cas_loop{R"(
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static constexpr std::string_view cas_loop{R"(uint {};
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uint {};
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for (;;){{
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for (;;){{
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uint old_value={};
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uint old_value={};
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{}=atomicCompSwap({},old_value,{}({},{}));
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{}=atomicCompSwap({},old_value,{}({},{}));
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@ -49,6 +48,14 @@ void CasFunctionF32x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding
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const auto ret{ctx.reg_alloc.Define(inst)};
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const auto ret{ctx.reg_alloc.Define(inst)};
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CasFunction(ctx, ret, ssbo, u32_value, function);
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CasFunction(ctx, ret, ssbo, u32_value, function);
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}
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}
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void CasFunctionF16x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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const IR::Value& offset, std::string_view value, std::string_view function) {
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const std::string ssbo{fmt::format("ssbo{}[{}]", binding.U32(), offset.U32())};
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const std::string u32_value{fmt::format("packFloat2x16({})", value)};
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const auto ret{ctx.reg_alloc.Define(inst)};
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CasFunction(ctx, ret, ssbo, u32_value, function);
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}
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} // namespace
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} // namespace
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void EmitStorageAtomicIAdd32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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void EmitStorageAtomicIAdd32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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@ -122,11 +129,8 @@ void EmitStorageAtomicSMin64(EmitContext& ctx, IR::Inst& inst, const IR::Value&
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// LOG_WARNING(..., "Op falling to non-atomic");
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// LOG_WARNING(..., "Op falling to non-atomic");
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ctx.AddS64("{}=int64_t(ivec2(ssbo{}[{}],ssbo{}[{}]));", inst, binding.U32(), offset.U32(),
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ctx.AddS64("{}=int64_t(ivec2(ssbo{}[{}],ssbo{}[{}]));", inst, binding.U32(), offset.U32(),
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binding.U32(), offset.U32() + 1);
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binding.U32(), offset.U32() + 1);
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ctx.Add(R"(
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ctx.Add("for(int i=0;i<2;++i){{ "
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for(int i=0;i<2;++i){{
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"ssbo{}[{}+i]=uint(min(int(ssbo{}[{}+i]),unpackInt2x32(int64_t({}))[i]));}}",
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ssbo{}[{}+i]=uint(min(int(ssbo{}[{}+i]),unpackInt2x32(int64_t({}))[i]));
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}}
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)",
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binding.U32(), offset.U32(), binding.U32(), offset.U32(), value);
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binding.U32(), offset.U32(), binding.U32(), offset.U32(), value);
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}
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}
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@ -135,12 +139,9 @@ void EmitStorageAtomicUMin64(EmitContext& ctx, IR::Inst& inst, const IR::Value&
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// LOG_WARNING(..., "Op falling to non-atomic");
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// LOG_WARNING(..., "Op falling to non-atomic");
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ctx.AddU64("{}=uint64_t(uvec2(ssbo{}[{}],ssbo{}[{}]));", inst, binding.U32(), offset.U32(),
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ctx.AddU64("{}=uint64_t(uvec2(ssbo{}[{}],ssbo{}[{}]));", inst, binding.U32(), offset.U32(),
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binding.U32(), offset.U32() + 1);
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binding.U32(), offset.U32() + 1);
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ctx.Add(R"(
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ctx.Add(
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for(int i=0;i<2;++i){{
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"for(int i=0;i<2;++i){{ ssbo{}[{}+i]=min(ssbo{}[{}+i],unpackUint2x32(uint64_t({}))[i]);}}",
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ssbo{}[{}+i]=min(ssbo{}[{}+i],unpackUint2x32(uint64_t({}))[i]);
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binding.U32(), offset.U32(), binding.U32(), offset.U32(), value);
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}}
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)",
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binding.U32(), offset.U32(), binding.U32(), offset.U32(), value);
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}
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}
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void EmitStorageAtomicSMax64(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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void EmitStorageAtomicSMax64(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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@ -148,11 +149,8 @@ void EmitStorageAtomicSMax64(EmitContext& ctx, IR::Inst& inst, const IR::Value&
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// LOG_WARNING(..., "Op falling to non-atomic");
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// LOG_WARNING(..., "Op falling to non-atomic");
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ctx.AddS64("{}=int64_t(ivec2(ssbo{}[{}],ssbo{}[{}]));", inst, binding.U32(), offset.U32(),
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ctx.AddS64("{}=int64_t(ivec2(ssbo{}[{}],ssbo{}[{}]));", inst, binding.U32(), offset.U32(),
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binding.U32(), offset.U32() + 1);
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binding.U32(), offset.U32() + 1);
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ctx.Add(R"(
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ctx.Add("for(int i=0;i<2;++i){{ "
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for(int i=0;i<2;++i){{
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"ssbo{}[{}+i]=uint(max(int(ssbo{}[{}+i]),unpackInt2x32(int64_t({}))[i]));}}",
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ssbo{}[{}+i]=uint(max(int(ssbo{}[{}+i]),unpackInt2x32(int64_t({}))[i]));
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}}
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)",
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binding.U32(), offset.U32(), binding.U32(), offset.U32(), value);
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binding.U32(), offset.U32(), binding.U32(), offset.U32(), value);
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}
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}
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@ -161,12 +159,9 @@ void EmitStorageAtomicUMax64(EmitContext& ctx, IR::Inst& inst, const IR::Value&
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// LOG_WARNING(..., "Op falling to non-atomic");
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// LOG_WARNING(..., "Op falling to non-atomic");
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ctx.AddU64("{}=uint64_t(uvec2(ssbo{}[{}],ssbo{}[{}]));", inst, binding.U32(), offset.U32(),
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ctx.AddU64("{}=uint64_t(uvec2(ssbo{}[{}],ssbo{}[{}]));", inst, binding.U32(), offset.U32(),
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binding.U32(), offset.U32() + 1);
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binding.U32(), offset.U32() + 1);
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ctx.Add(R"(
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ctx.Add(
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for(int i=0;i<2;++i){{
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"for(int i=0;i<2;++i){{ssbo{}[{}+i]=max(ssbo{}[{}+i],unpackUint2x32(uint64_t({}))[i]);}}",
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ssbo{}[{}+i]=max(ssbo{}[{}+i],unpackUint2x32(uint64_t({}))[i]);
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binding.U32(), offset.U32(), binding.U32(), offset.U32(), value);
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}}
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)",
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binding.U32(), offset.U32(), binding.U32(), offset.U32(), value);
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}
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}
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void EmitStorageAtomicAnd64(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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void EmitStorageAtomicAnd64(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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@ -202,45 +197,33 @@ void EmitStorageAtomicAddF32(EmitContext& ctx, IR::Inst& inst, const IR::Value&
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CasFunctionF32(ctx, inst, binding, offset, value, "CasFloatAdd");
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CasFunctionF32(ctx, inst, binding, offset, value, "CasFloatAdd");
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}
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}
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void EmitStorageAtomicAddF16x2([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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void EmitStorageAtomicAddF16x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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[[maybe_unused]] const IR::Value& binding,
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const IR::Value& offset, std::string_view value) {
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[[maybe_unused]] const IR::Value& offset,
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CasFunctionF16x2(ctx, inst, binding, offset, value, "CasFloatAdd16x2");
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[[maybe_unused]] std::string_view value) {
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throw NotImplementedException("GLSL Instrucion");
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}
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}
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void EmitStorageAtomicAddF32x2([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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void EmitStorageAtomicAddF32x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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[[maybe_unused]] const IR::Value& binding,
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const IR::Value& offset, std::string_view value) {
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[[maybe_unused]] const IR::Value& offset,
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[[maybe_unused]] std::string_view value) {
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CasFunctionF32x2(ctx, inst, binding, offset, value, "CasFloatAdd32x2");
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CasFunctionF32x2(ctx, inst, binding, offset, value, "CasFloatAdd32x2");
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}
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}
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void EmitStorageAtomicMinF16x2([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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void EmitStorageAtomicMinF16x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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[[maybe_unused]] const IR::Value& binding,
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const IR::Value& offset, std::string_view value) {
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[[maybe_unused]] const IR::Value& offset,
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CasFunctionF16x2(ctx, inst, binding, offset, value, "CasFloatMin16x2");
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[[maybe_unused]] std::string_view value) {
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throw NotImplementedException("GLSL Instrucion");
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}
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}
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void EmitStorageAtomicMinF32x2([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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void EmitStorageAtomicMinF32x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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[[maybe_unused]] const IR::Value& binding,
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const IR::Value& offset, std::string_view value) {
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[[maybe_unused]] const IR::Value& offset,
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[[maybe_unused]] std::string_view value) {
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CasFunctionF32x2(ctx, inst, binding, offset, value, "CasFloatMin32x2");
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CasFunctionF32x2(ctx, inst, binding, offset, value, "CasFloatMin32x2");
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}
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}
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void EmitStorageAtomicMaxF16x2([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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void EmitStorageAtomicMaxF16x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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[[maybe_unused]] const IR::Value& binding,
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const IR::Value& offset, std::string_view value) {
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[[maybe_unused]] const IR::Value& offset,
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CasFunctionF16x2(ctx, inst, binding, offset, value, "CasFloatMax16x2");
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[[maybe_unused]] std::string_view value) {
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throw NotImplementedException("GLSL Instrucion");
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}
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}
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void EmitStorageAtomicMaxF32x2([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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void EmitStorageAtomicMaxF32x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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[[maybe_unused]] const IR::Value& binding,
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const IR::Value& offset, std::string_view value) {
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[[maybe_unused]] const IR::Value& offset,
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[[maybe_unused]] std::string_view value) {
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CasFunctionF32x2(ctx, inst, binding, offset, value, "CasFloatMax32x2");
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CasFunctionF32x2(ctx, inst, binding, offset, value, "CasFloatMax32x2");
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}
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}
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@ -62,13 +62,12 @@ void EmitUnpackUint2x32(EmitContext& ctx, IR::Inst& inst, std::string_view value
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ctx.AddU32x2("{}=unpackUint2x32({});", inst, value);
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ctx.AddU32x2("{}=unpackUint2x32({});", inst, value);
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}
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}
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void EmitPackFloat2x16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string_view value) {
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void EmitPackFloat2x16(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
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throw NotImplementedException("GLSL Instruction");
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ctx.AddU32("{}=packFloat2x16({});", inst, value);
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}
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}
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void EmitUnpackFloat2x16([[maybe_unused]] EmitContext& ctx,
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void EmitUnpackFloat2x16(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
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[[maybe_unused]] std::string_view value) {
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ctx.AddF16x2("{}=unpackFloat2x16({});", inst, value);
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throw NotImplementedException("GLSL Instruction");
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}
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}
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void EmitPackHalf2x16(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
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void EmitPackHalf2x16(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
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@ -224,8 +224,8 @@ void EmitBitCastF32U32(EmitContext& ctx, IR::Inst& inst, std::string_view value)
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void EmitBitCastF64U64(EmitContext& ctx, IR::Inst& inst, std::string_view value);
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void EmitBitCastF64U64(EmitContext& ctx, IR::Inst& inst, std::string_view value);
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void EmitPackUint2x32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
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void EmitPackUint2x32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
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void EmitUnpackUint2x32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
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void EmitUnpackUint2x32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
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void EmitPackFloat2x16(EmitContext& ctx, std::string_view value);
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void EmitPackFloat2x16(EmitContext& ctx, IR::Inst& inst, std::string_view value);
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void EmitUnpackFloat2x16(EmitContext& ctx, std::string_view value);
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void EmitUnpackFloat2x16(EmitContext& ctx, IR::Inst& inst, std::string_view value);
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void EmitPackHalf2x16(EmitContext& ctx, IR::Inst& inst, std::string_view value);
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void EmitPackHalf2x16(EmitContext& ctx, IR::Inst& inst, std::string_view value);
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void EmitUnpackHalf2x16(EmitContext& ctx, IR::Inst& inst, std::string_view value);
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void EmitUnpackHalf2x16(EmitContext& ctx, IR::Inst& inst, std::string_view value);
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void EmitPackDouble2x32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
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void EmitPackDouble2x32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
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@ -113,6 +113,8 @@ std::string RegAlloc::GetType(Type type, u32 index) {
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switch (type) {
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switch (type) {
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case Type::U1:
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case Type::U1:
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return "bool ";
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return "bool ";
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case Type::F16x2:
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return "f16vec2 ";
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case Type::U32:
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case Type::U32:
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return "uint ";
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return "uint ";
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case Type::S32:
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case Type::S32:
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@ -18,6 +18,7 @@ enum class Type;
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namespace Shader::Backend::GLSL {
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namespace Shader::Backend::GLSL {
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enum class Type : u32 {
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enum class Type : u32 {
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U1,
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U1,
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F16x2,
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S32,
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S32,
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U32,
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U32,
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F32,
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F32,
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