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vk_graphics_pipeline: Fix narrowing conversion on MSVC
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1 changed files with 2 additions and 2 deletions
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@ -327,8 +327,8 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const SPIRVProgram& program,
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.rasterizerDiscardEnable =
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.rasterizerDiscardEnable =
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static_cast<VkBool32>(state.rasterize_enable == 0 ? VK_TRUE : VK_FALSE),
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static_cast<VkBool32>(state.rasterize_enable == 0 ? VK_TRUE : VK_FALSE),
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.polygonMode = VK_POLYGON_MODE_FILL,
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.polygonMode = VK_POLYGON_MODE_FILL,
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.cullMode =
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.cullMode = static_cast<VkCullModeFlags>(
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dynamic.cull_enable ? MaxwellToVK::CullFace(dynamic.CullFace()) : VK_CULL_MODE_NONE,
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dynamic.cull_enable ? MaxwellToVK::CullFace(dynamic.CullFace()) : VK_CULL_MODE_NONE),
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.frontFace = MaxwellToVK::FrontFace(dynamic.FrontFace()),
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.frontFace = MaxwellToVK::FrontFace(dynamic.FrontFace()),
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.depthBiasEnable = state.depth_bias_enable,
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.depthBiasEnable = state.depth_bias_enable,
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.depthBiasConstantFactor = 0.0f,
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.depthBiasConstantFactor = 0.0f,
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