mirror of
https://git.suyu.dev/suyu/suyu.git
synced 2024-11-04 22:12:46 +01:00
Typing and formatting errors fixed.
This commit is contained in:
parent
4d4fe69223
commit
9ffa1801c7
6 changed files with 43 additions and 54 deletions
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@ -36,21 +36,21 @@ std::string PathToUTF8String(const std::filesystem::path& path) {
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return ToUTF8String(path.u8string());
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}
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std::u8string U8FilenameSantizer(const std::u8string_view u8filename) {
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std::u8string u8path_santized{u8filename.begin(), u8filename.end()};
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size_t eSizeSanitized = u8path_santized.size();
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std::u8string U8FilenameSanitizer(const std::u8string_view u8filename) {
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std::u8string u8path_sanitized{u8filename.begin(), u8filename.end()};
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size_t eSizeSanitized = u8path_sanitized.size();
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// Special case for ":", for example: 'Pepe: La secuela' --> 'Pepe - La
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// secuela' or 'Pepe : La secuela' --> 'Pepe - La secuela'
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// The name is improved to make it look more beautiful and prohibited characters and shapes are
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// removed. Switch is used since it is better with many conditions.
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for (size_t i = 0; i < eSizeSanitized; i++) {
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switch (u8path_santized[i]) {
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switch (u8path_sanitized[i]) {
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case u8':':
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if (i == 0 || i == eSizeSanitized - 1) {
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u8path_santized.replace(i, 1, u8"_");
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} else if (u8path_santized[i - 1] == u8' ') {
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u8path_santized.replace(i, 1, u8"-");
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u8path_sanitized.replace(i, 1, u8"_");
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} else if (u8path_sanitized[i - 1] == u8' ') {
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u8path_sanitized.replace(i, 1, u8"-");
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} else {
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u8path_santized.replace(i, 1, u8" -");
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u8path_sanitized.replace(i, 1, u8" -");
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eSizeSanitized++;
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}
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break;
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@ -63,36 +63,36 @@ std::u8string U8FilenameSantizer(const std::u8string_view u8filename) {
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case u8'>':
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case u8'|':
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case u8'\0':
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u8path_santized.replace(i, 1, u8"_");
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u8path_sanitized.replace(i, 1, u8"_");
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break;
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default:
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break;
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}
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}
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// Delete duplicated spaces || Delete duplicated dots (MacOS i think)
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// Delete duplicated spaces and dots
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for (size_t i = 0; i < eSizeSanitized - 1; i++) {
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if ((u8path_santized[i] == u8' ' && u8path_santized[i + 1] == u8' ') ||
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(u8path_santized[i] == u8'.' && u8path_santized[i + 1] == u8'.')) {
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u8path_santized.erase(i, 1);
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if ((u8path_sanitized[i] == u8' ' && u8path_sanitized[i + 1] == u8' ') ||
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(u8path_sanitized[i] == u8'.' && u8path_sanitized[i + 1] == u8'.')) {
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u8path_sanitized.erase(i, 1);
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i--;
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}
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}
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// Delete all spaces and dots at the end (Windows almost)
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while (u8path_santized.back() == u8' ' || u8path_santized.back() == u8'.') {
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u8path_santized.pop_back();
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// Delete all spaces and dots at the end of the name
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while (u8path_sanitized.back() == u8' ' || u8path_sanitized.back() == u8'.') {
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u8path_sanitized.pop_back();
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}
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if (u8path_santized.empty()) {
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if (u8path_sanitized.empty()) {
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return u8"";
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}
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return u8path_santized;
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return u8path_sanitized;
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}
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std::string UTF8FilenameSantizer(const std::string_view filename) {
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return ToUTF8String(U8FilenameSantizer(ToU8String(filename)));
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std::string UTF8FilenameSanitizer(const std::string_view filename) {
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return ToUTF8String(U8FilenameSanitizer(ToU8String(filename)));
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}
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} // namespace Common::FS
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@ -87,19 +87,19 @@ concept IsChar = std::same_as<T, char>;
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*
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* @param u8_string dirty encoded filename string
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*
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* @returns utf8_string santized filename string
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* @returns utf8_string sanitized filename string
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*
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*/
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[[nodiscard]] std::u8string U8FilenameSantizer(const std::u8string_view u8filename);
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[[nodiscard]] std::u8string U8FilenameSanitizer(const std::u8string_view u8filename);
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/**
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* Fix filename (remove invalid characters)
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*
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* @param utf8_string dirty encoded filename string
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*
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* @returns utf8_string santized filename string
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* @returns utf8_string sanitized filename string
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*
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*/
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[[nodiscard]] std::string UTF8FilenameSantizer(const std::string_view filename);
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[[nodiscard]] std::string UTF8FilenameSanitizer(const std::string_view filename);
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} // namespace Common::FS
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@ -260,9 +260,8 @@ fs::path GetExeDirectory() {
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// the Windows library (Filesystem converts the strings literally).
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return fs::path{Common::UTF16ToUTF8(wideExePath)}.parent_path();
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} else {
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LOG_ERROR(Common_Filesystem,
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"[GetExeDirectory] Failed to get the path to the executable of the current "
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"process");
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LOG_ERROR(Common_Filesystem, "Failed to get the path to the executable of the current "
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"process");
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}
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return fs::path{};
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@ -279,8 +278,7 @@ fs::path GetAppDataRoamingDirectory() {
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// the Windows library (Filesystem converts the strings literally).
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return fs::path{Common::UTF16ToUTF8(wideAppdataRoamingPath)};
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} else {
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LOG_ERROR(Common_Filesystem,
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"[GetAppDataRoamingDirectory] Failed to get the path to the %APPDATA% directory");
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LOG_ERROR(Common_Filesystem, "Failed to get the path to the %APPDATA% directory");
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}
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return fs::path{};
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@ -2851,7 +2851,7 @@ bool GMainWindow::CreateShortcutLink(const std::filesystem::path& shortcut_path,
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// Replace characters that are illegal in Windows filenames
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std::filesystem::path shortcut_path_full =
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shortcut_path / Common::FS::UTF8FilenameSantizer(name);
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shortcut_path / Common::FS::UTF8FilenameSanitizer(name);
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#if defined(__linux__) || defined(__FreeBSD__)
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shortcut_path_full += ".desktop";
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@ -2859,8 +2859,7 @@ bool GMainWindow::CreateShortcutLink(const std::filesystem::path& shortcut_path,
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shortcut_path_full += ".lnk";
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#endif
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LOG_INFO(Common, "[GMainWindow::CreateShortcutLink] Create shortcut path: {}",
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shortcut_path_full.string());
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LOG_ERROR(Frontend, "Create shortcut path: {}", shortcut_path_full.string());
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#if defined(__linux__) || defined(__FreeBSD__)
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// This desktop file template was writing referencing
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@ -2869,7 +2868,7 @@ bool GMainWindow::CreateShortcutLink(const std::filesystem::path& shortcut_path,
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// Plus 'Type' is required
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if (name.empty()) {
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LOG_ERROR(Common, "[GMainWindow::CreateShortcutLink] Name is empty");
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LOG_ERROR(Frontend, "Name is empty");
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shortcut_succeeded = false;
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return shortcut_succeeded;
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}
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@ -2911,14 +2910,13 @@ bool GMainWindow::CreateShortcutLink(const std::filesystem::path& shortcut_path,
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return true;
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} else {
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LOG_ERROR(Common, "[GMainWindow::CreateShortcutLink] Failed to create shortcut");
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LOG_ERROR(Frontend, "Failed to create shortcut");
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return false;
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}
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shortcut_stream.close();
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} catch (const std::exception& e) {
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LOG_ERROR(Common, "[GMainWindow::CreateShortcutLink] Failed to create shortcut: {}",
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e.what());
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LOG_ERROR(Frontend, "Failed to create shortcut: {}", e.what());
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}
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#elif defined(_WIN32)
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// Initialize COM
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@ -2970,7 +2968,7 @@ bool GMainWindow::CreateShortcutLink(const std::filesystem::path& shortcut_path,
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pPersistFile->Release();
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}
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} else {
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LOG_ERROR(Common, "[GMainWindow::CreateShortcutLink] Failed to create IShellLinkWinstance");
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LOG_ERROR(Frontend, "Failed to create IShellLinkWinstance");
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}
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ps1->Release();
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@ -2978,9 +2976,9 @@ bool GMainWindow::CreateShortcutLink(const std::filesystem::path& shortcut_path,
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#endif
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if (shortcut_succeeded && std::filesystem::is_regular_file(shortcut_path_full)) {
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LOG_INFO(Common, "[GMainWindow::CreateShortcutLink] Shortcut created");
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LOG_ERROR(Frontend, "Shortcut created");
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} else {
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LOG_ERROR(Common, "[GMainWindow::CreateShortcutLink] Shortcut error, failed to create it");
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LOG_ERROR(Frontend, "Shortcut error, failed to create it");
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shortcut_succeeded = false;
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}
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@ -3047,7 +3045,7 @@ bool GMainWindow::MakeShortcutIcoPath(const u64 program_id, const std::string_vi
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icons_path = Common::FS::GetYuzuPath(Common::FS::YuzuPath::ConfigDir) / "icons";
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ico_extension = "ico";
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#elif defined(__linux__) || defined(__FreeBSD__)
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icons_path = GetDataDirectory("XDG_DATA_HOME") / "icons/hicolor/256x256";
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icons_path = Common::FS::GetDataDirectory("XDG_DATA_HOME") / "icons/hicolor/256x256";
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#endif
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// Create icons directory if it doesn't exist
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@ -3130,7 +3128,7 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
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QImage::fromData(icon_image_file.data(), static_cast<int>(icon_image_file.size()));
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if (GMainWindow::MakeShortcutIcoPath(program_id, title, icons_path)) {
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if (!SaveIconToFile(icon_data, icons_path)) {
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if (!SaveIconToFile(icons_path, icon_data)) {
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LOG_ERROR(Frontend, "Could not write icon to file");
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}
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}
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@ -3138,7 +3136,7 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
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} else {
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GMainWindow::CreateShortcutMessagesGUI(this, GMainWindow::CREATE_SHORTCUT_MSGBOX_ERROR,
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title);
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LOG_ERROR(Frontend, "[GMainWindow::OnGameListCreateShortcut] Invalid shortcut target");
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LOG_ERROR(Frontend, "Invalid shortcut target");
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return;
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}
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@ -42,7 +42,7 @@ QPixmap CreateCirclePixmapFromColor(const QColor& color) {
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return circle_pixmap;
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}
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bool SaveIconToFile(const QImage& image, const std::filesystem::path& icon_path) {
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bool SaveIconToFile(const std::filesystem::path& icon_path, const QImage& image) {
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#if defined(WIN32)
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#pragma pack(push, 2)
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struct IconDir {
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@ -142,7 +142,6 @@ bool SaveIconToFile(const QImage& image, const std::filesystem::path& icon_path)
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} else {
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LOG_INFO(Frontend, "Wrote an icon to {}", icon_path.string());
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}
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return true;
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#else
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return false;
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@ -15,21 +15,15 @@
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/**
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* Creates a circle pixmap from a specified color
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*
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* @param color The color the pixmap shall have
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*
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* @return QPixmap circle pixmap
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*/
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[[nodiscard]] QPixmap CreateCirclePixmapFromColor(const QColor& color);
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/**
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* Saves a windows icon to a file
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*
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* @param image The image to save
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*
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* @param path The icons path
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*
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* @param image The image to save
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* @return bool If the operation succeeded
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*/
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[[nodiscard]] bool SaveIconToFile(const QImage& image, const std::filesystem::path& icon_path);
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[[nodiscard]] bool SaveIconToFile(const std::filesystem::path& icon_path, const QImage& image);
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