diff --git a/src/video_core/shader/const_buffer_locker.cpp b/src/video_core/shader/const_buffer_locker.cpp index 4f5de8ae9f..9d23bcecfb 100644 --- a/src/video_core/shader/const_buffer_locker.cpp +++ b/src/video_core/shader/const_buffer_locker.cpp @@ -107,7 +107,7 @@ void ConstBufferLocker::InsertBindlessSampler(u32 buffer, u32 offset, (*bindless_samplers)[key] = sampler; } -bool ConstBufferLocker::IsConsistant() const { +bool ConstBufferLocker::IsConsistent() const { if (!IsEngineSet()) { return false; } diff --git a/src/video_core/shader/const_buffer_locker.h b/src/video_core/shader/const_buffer_locker.h index 0bc2577811..13eeba3204 100644 --- a/src/video_core/shader/const_buffer_locker.h +++ b/src/video_core/shader/const_buffer_locker.h @@ -87,7 +87,7 @@ public: // Checks keys & samplers against engine's current const buffers. Returns true if they // are the same value, false otherwise; - bool IsConsistant() const; + bool IsConsistent() const; private: Tegra::Engines::ConstBufferEngineInterface* engine;