mirror of
https://git.suyu.dev/suyu/suyu.git
synced 2024-11-09 16:32:44 +01:00
GLCache: Take into account the texture's block height when caching and unswizzling.
This commit is contained in:
parent
ac09b5a2e9
commit
a3e82e8e1f
3 changed files with 43 additions and 43 deletions
|
@ -523,7 +523,8 @@ bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& framebu
|
|||
src_params.width = std::min(framebuffer.width, pixel_stride);
|
||||
src_params.height = framebuffer.height;
|
||||
src_params.stride = pixel_stride;
|
||||
src_params.is_tiled = false;
|
||||
src_params.is_tiled = true;
|
||||
src_params.block_height = Tegra::Texture::TICEntry::DefaultBlockHeight;
|
||||
src_params.pixel_format =
|
||||
SurfaceParams::PixelFormatFromGPUPixelFormat(framebuffer.pixel_format);
|
||||
src_params.UpdateParams();
|
||||
|
|
|
@ -102,39 +102,36 @@ static void MortonCopyTile(u32 stride, u8* tile_buffer, u8* gl_buffer) {
|
|||
}
|
||||
|
||||
template <bool morton_to_gl, PixelFormat format>
|
||||
void MortonCopy(u32 stride, u32 height, u8* gl_buffer, VAddr base, VAddr start, VAddr end) {
|
||||
void MortonCopy(u32 stride, u32 block_height, u32 height, u8* gl_buffer, VAddr base, VAddr start,
|
||||
VAddr end) {
|
||||
constexpr u32 bytes_per_pixel = SurfaceParams::GetFormatBpp(format) / 8;
|
||||
constexpr u32 gl_bytes_per_pixel = CachedSurface::GetGLBytesPerPixel(format);
|
||||
|
||||
// TODO(bunnei): Assumes the default rendering GOB size of 16 (128 lines). We should check the
|
||||
// configuration for this and perform more generic un/swizzle
|
||||
LOG_WARNING(Render_OpenGL, "need to use correct swizzle/GOB parameters!");
|
||||
VideoCore::MortonCopyPixels128(stride, height, bytes_per_pixel, gl_bytes_per_pixel,
|
||||
Memory::GetPointer(base), gl_buffer, morton_to_gl);
|
||||
if (morton_to_gl) {
|
||||
auto data = Tegra::Texture::UnswizzleTexture(
|
||||
base, SurfaceParams::TextureFormatFromPixelFormat(format), stride, height,
|
||||
block_height);
|
||||
std::memcpy(gl_buffer, data.data(), data.size());
|
||||
} else {
|
||||
// TODO(bunnei): Assumes the default rendering GOB size of 16 (128 lines). We should check
|
||||
// the configuration for this and perform more generic un/swizzle
|
||||
LOG_WARNING(Render_OpenGL, "need to use correct swizzle/GOB parameters!");
|
||||
VideoCore::MortonCopyPixels128(stride, height, bytes_per_pixel, gl_bytes_per_pixel,
|
||||
Memory::GetPointer(base), gl_buffer, morton_to_gl);
|
||||
}
|
||||
}
|
||||
|
||||
template <>
|
||||
void MortonCopy<true, PixelFormat::DXT1>(u32 stride, u32 height, u8* gl_buffer, VAddr base,
|
||||
VAddr start, VAddr end) {
|
||||
constexpr u32 bytes_per_pixel = SurfaceParams::GetFormatBpp(PixelFormat::DXT1) / 8;
|
||||
constexpr u32 gl_bytes_per_pixel = CachedSurface::GetGLBytesPerPixel(PixelFormat::DXT1);
|
||||
|
||||
// TODO(bunnei): Assumes the default rendering GOB size of 16 (128 lines). We should check the
|
||||
// configuration for this and perform more generic un/swizzle
|
||||
LOG_WARNING(Render_OpenGL, "need to use correct swizzle/GOB parameters!");
|
||||
auto data =
|
||||
Tegra::Texture::UnswizzleTexture(base, Tegra::Texture::TextureFormat::DXT1, stride, height);
|
||||
std::memcpy(gl_buffer, data.data(), data.size());
|
||||
}
|
||||
|
||||
static constexpr std::array<void (*)(u32, u32, u8*, VAddr, VAddr, VAddr), 2> morton_to_gl_fns = {
|
||||
MortonCopy<true, PixelFormat::RGBA8>,
|
||||
MortonCopy<true, PixelFormat::DXT1>,
|
||||
static constexpr std::array<void (*)(u32, u32, u32, u8*, VAddr, VAddr, VAddr), 2> morton_to_gl_fns =
|
||||
{
|
||||
MortonCopy<true, PixelFormat::RGBA8>,
|
||||
MortonCopy<true, PixelFormat::DXT1>,
|
||||
};
|
||||
|
||||
static constexpr std::array<void (*)(u32, u32, u8*, VAddr, VAddr, VAddr), 2> gl_to_morton_fns = {
|
||||
MortonCopy<false, PixelFormat::RGBA8>,
|
||||
MortonCopy<false, PixelFormat::DXT1>,
|
||||
static constexpr std::array<void (*)(u32, u32, u32, u8*, VAddr, VAddr, VAddr), 2> gl_to_morton_fns =
|
||||
{
|
||||
MortonCopy<false, PixelFormat::RGBA8>,
|
||||
// TODO(Subv): Swizzling the DXT1 format is not yet supported
|
||||
nullptr,
|
||||
};
|
||||
|
||||
// Allocate an uninitialized texture of appropriate size and format for the surface
|
||||
|
@ -311,15 +308,16 @@ MathUtil::Rectangle<u32> SurfaceParams::GetScaledSubRect(const SurfaceParams& su
|
|||
|
||||
bool SurfaceParams::ExactMatch(const SurfaceParams& other_surface) const {
|
||||
return std::tie(other_surface.addr, other_surface.width, other_surface.height,
|
||||
other_surface.stride, other_surface.pixel_format, other_surface.is_tiled) ==
|
||||
std::tie(addr, width, height, stride, pixel_format, is_tiled) &&
|
||||
other_surface.stride, other_surface.block_height, other_surface.pixel_format,
|
||||
other_surface.is_tiled) ==
|
||||
std::tie(addr, width, height, stride, block_height, pixel_format, is_tiled) &&
|
||||
pixel_format != PixelFormat::Invalid;
|
||||
}
|
||||
|
||||
bool SurfaceParams::CanSubRect(const SurfaceParams& sub_surface) const {
|
||||
return sub_surface.addr >= addr && sub_surface.end <= end &&
|
||||
sub_surface.pixel_format == pixel_format && pixel_format != PixelFormat::Invalid &&
|
||||
sub_surface.is_tiled == is_tiled &&
|
||||
sub_surface.is_tiled == is_tiled && sub_surface.block_height == block_height &&
|
||||
(sub_surface.addr - addr) % BytesInPixels(is_tiled ? 64 : 1) == 0 &&
|
||||
(sub_surface.stride == stride || sub_surface.height <= (is_tiled ? 8u : 1u)) &&
|
||||
GetSubRect(sub_surface).left + sub_surface.width <= stride;
|
||||
|
@ -328,7 +326,8 @@ bool SurfaceParams::CanSubRect(const SurfaceParams& sub_surface) const {
|
|||
bool SurfaceParams::CanExpand(const SurfaceParams& expanded_surface) const {
|
||||
return pixel_format != PixelFormat::Invalid && pixel_format == expanded_surface.pixel_format &&
|
||||
addr <= expanded_surface.end && expanded_surface.addr <= end &&
|
||||
is_tiled == expanded_surface.is_tiled && stride == expanded_surface.stride &&
|
||||
is_tiled == expanded_surface.is_tiled && block_height == expanded_surface.block_height &&
|
||||
stride == expanded_surface.stride &&
|
||||
(std::max(expanded_surface.addr, addr) - std::min(expanded_surface.addr, addr)) %
|
||||
BytesInPixels(stride * (is_tiled ? 8 : 1)) ==
|
||||
0;
|
||||
|
@ -339,6 +338,9 @@ bool SurfaceParams::CanTexCopy(const SurfaceParams& texcopy_params) const {
|
|||
end < texcopy_params.end) {
|
||||
return false;
|
||||
}
|
||||
if (texcopy_params.block_height != block_height)
|
||||
return false;
|
||||
|
||||
if (texcopy_params.width != texcopy_params.stride) {
|
||||
const u32 tile_stride = static_cast<u32>(BytesInPixels(stride * (is_tiled ? 8 : 1)));
|
||||
return (texcopy_params.addr - addr) % BytesInPixels(is_tiled ? 64 : 1) == 0 &&
|
||||
|
@ -481,18 +483,13 @@ void CachedSurface::LoadGLBuffer(VAddr load_start, VAddr load_end) {
|
|||
const u64 start_offset = load_start - addr;
|
||||
|
||||
if (!is_tiled) {
|
||||
ASSERT(type == SurfaceType::Color);
|
||||
const u32 bytes_per_pixel{GetFormatBpp() >> 3};
|
||||
|
||||
// TODO(bunnei): Assumes the default rendering GOB size of 16 (128 lines). We should check
|
||||
// the configuration for this and perform more generic un/swizzle
|
||||
LOG_WARNING(Render_OpenGL, "need to use correct swizzle/GOB parameters!");
|
||||
VideoCore::MortonCopyPixels128(width, height, bytes_per_pixel, 4,
|
||||
texture_src_data + start_offset, &gl_buffer[start_offset],
|
||||
true);
|
||||
std::memcpy(&gl_buffer[start_offset], texture_src_data + start_offset,
|
||||
bytes_per_pixel * width * height);
|
||||
} else {
|
||||
morton_to_gl_fns[static_cast<size_t>(pixel_format)](stride, height, &gl_buffer[0], addr,
|
||||
load_start, load_end);
|
||||
morton_to_gl_fns[static_cast<size_t>(pixel_format)](
|
||||
stride, block_height, height, &gl_buffer[0], addr, load_start, load_end);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -533,11 +530,10 @@ void CachedSurface::FlushGLBuffer(VAddr flush_start, VAddr flush_end) {
|
|||
if (backup_bytes)
|
||||
std::memcpy(&dst_buffer[coarse_start_offset], &backup_data[0], backup_bytes);
|
||||
} else if (!is_tiled) {
|
||||
ASSERT(type == SurfaceType::Color);
|
||||
std::memcpy(dst_buffer + start_offset, &gl_buffer[start_offset], flush_end - flush_start);
|
||||
} else {
|
||||
gl_to_morton_fns[static_cast<size_t>(pixel_format)](stride, height, &gl_buffer[0], addr,
|
||||
flush_start, flush_end);
|
||||
gl_to_morton_fns[static_cast<size_t>(pixel_format)](
|
||||
stride, block_height, height, &gl_buffer[0], addr, flush_start, flush_end);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1103,6 +1099,8 @@ SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(
|
|||
color_params.res_scale = resolution_scale_factor;
|
||||
color_params.width = config.width;
|
||||
color_params.height = config.height;
|
||||
// TODO(Subv): Can framebuffers use a different block height?
|
||||
color_params.block_height = Tegra::Texture::TICEntry::DefaultBlockHeight;
|
||||
SurfaceParams depth_params = color_params;
|
||||
|
||||
color_params.addr = memory_manager->PhysicalToVirtualAddress(config.Address());
|
||||
|
|
|
@ -225,6 +225,7 @@ struct SurfaceParams {
|
|||
u32 width = 0;
|
||||
u32 height = 0;
|
||||
u32 stride = 0;
|
||||
u32 block_height = 0;
|
||||
u16 res_scale = 1;
|
||||
|
||||
bool is_tiled = false;
|
||||
|
|
Loading…
Reference in a new issue