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GPU: Added a function to retrieve the bytes per pixel of the render target formats.
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2 changed files with 15 additions and 0 deletions
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@ -22,4 +22,16 @@ const Tegra::Engines::Maxwell3D& GPU::Get3DEngine() const {
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return *maxwell_3d;
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return *maxwell_3d;
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}
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}
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u32 RenderTargetBytesPerPixel(RenderTargetFormat format) {
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ASSERT(format != RenderTargetFormat::NONE);
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switch (format) {
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case RenderTargetFormat::RGBA8_UNORM:
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case RenderTargetFormat::RGB10_A2_UNORM:
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return 4;
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default:
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UNIMPLEMENTED_MSG("Unimplemented render target format %u", static_cast<u32>(format));
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}
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}
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} // namespace Tegra
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} // namespace Tegra
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@ -21,6 +21,9 @@ enum class RenderTargetFormat : u32 {
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RGBA8_SRGB = 0xD6,
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RGBA8_SRGB = 0xD6,
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};
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};
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/// Returns the number of bytes per pixel of each rendertarget format.
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u32 RenderTargetBytesPerPixel(RenderTargetFormat format);
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class DebugContext;
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class DebugContext;
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/**
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/**
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