mirror of
https://git.suyu.dev/suyu/suyu.git
synced 2024-12-23 17:00:57 +01:00
Implement Shader Local Memory
This commit is contained in:
parent
29f748a658
commit
abefe29398
1 changed files with 37 additions and 0 deletions
|
@ -279,6 +279,7 @@ public:
|
|||
const Tegra::Shader::Header& header)
|
||||
: shader{shader}, declarations{declarations}, stage{stage}, suffix{suffix}, header{header},
|
||||
fixed_pipeline_output_attributes_used{} {
|
||||
local_memory_size = 0;
|
||||
BuildRegisterList();
|
||||
BuildInputList();
|
||||
}
|
||||
|
@ -436,6 +437,24 @@ public:
|
|||
shader.AddLine(dest + " = " + src + ';');
|
||||
}
|
||||
|
||||
std::string GetLocalMemoryAsFloat(const std::string index) {
|
||||
return "lmem[" + index + "]";
|
||||
}
|
||||
|
||||
std::string GetLocalMemoryAsInteger(const std::string index, bool is_signed = false) {
|
||||
const std::string func{is_signed ? "floatToIntBits" : "floatBitsToUint"};
|
||||
return func + "(lmem[" + index + "])";
|
||||
}
|
||||
|
||||
void SetLocalMemoryAsFloat(const std::string index, const std::string value) {
|
||||
shader.AddLine("lmem[" + index + "] = " + value);
|
||||
}
|
||||
|
||||
void SetLocalMemoryAsInteger(const std::string index, const std::string value, bool is_signed = false) {
|
||||
const std::string func{is_signed ? "intBitsToFloat" : "uintBitsToFloat"};
|
||||
shader.AddLine("lmem[" + index + "] = " + func + '(' + value + ')');
|
||||
}
|
||||
|
||||
std::string GetControlCode(const Tegra::Shader::ControlCode cc) const {
|
||||
switch (cc) {
|
||||
case Tegra::Shader::ControlCode::NEU:
|
||||
|
@ -533,6 +552,7 @@ public:
|
|||
void GenerateDeclarations(const std::string& suffix) {
|
||||
GenerateVertex();
|
||||
GenerateRegisters(suffix);
|
||||
GenerateLocalMemory();
|
||||
GenerateInternalFlags();
|
||||
GenerateInputAttrs();
|
||||
GenerateOutputAttrs();
|
||||
|
@ -578,6 +598,10 @@ public:
|
|||
return entry.GetName();
|
||||
}
|
||||
|
||||
void SetLocalMemory(u64 lmem) {
|
||||
local_memory_size = lmem;
|
||||
}
|
||||
|
||||
private:
|
||||
/// Generates declarations for registers.
|
||||
void GenerateRegisters(const std::string& suffix) {
|
||||
|
@ -588,6 +612,14 @@ private:
|
|||
declarations.AddNewLine();
|
||||
}
|
||||
|
||||
/// Generates declarations for local memory.
|
||||
void GenerateLocalMemory() {
|
||||
if (local_memory_size > 0) {
|
||||
declarations.AddLine("float lmem[" + std::to_string((local_memory_size - 1 + 4) / 4) + "];");
|
||||
declarations.AddNewLine();
|
||||
}
|
||||
}
|
||||
|
||||
/// Generates declarations for internal flags.
|
||||
void GenerateInternalFlags() {
|
||||
for (u32 ii = 0; ii < static_cast<u64>(InternalFlag::Amount); ii++) {
|
||||
|
@ -895,6 +927,7 @@ private:
|
|||
const std::string& suffix;
|
||||
const Tegra::Shader::Header& header;
|
||||
std::unordered_set<Attribute::Index> fixed_pipeline_output_attributes_used;
|
||||
u64 local_memory_size;
|
||||
};
|
||||
|
||||
class GLSLGenerator {
|
||||
|
@ -904,6 +937,9 @@ public:
|
|||
: subroutines(subroutines), program_code(program_code), main_offset(main_offset),
|
||||
stage(stage), suffix(suffix) {
|
||||
std::memcpy(&header, program_code.data(), sizeof(Tegra::Shader::Header));
|
||||
local_memory_size = (header.common2.shader_local_memory_high_size << 24) |
|
||||
header.common1.shader_local_memory_low_size;
|
||||
regs.SetLocalMemory(local_memory_size);
|
||||
Generate(suffix);
|
||||
}
|
||||
|
||||
|
@ -3575,6 +3611,7 @@ private:
|
|||
const u32 main_offset;
|
||||
Maxwell3D::Regs::ShaderStage stage;
|
||||
const std::string& suffix;
|
||||
u64 local_memory_size;
|
||||
|
||||
ShaderWriter shader;
|
||||
ShaderWriter declarations;
|
||||
|
|
Loading…
Reference in a new issue