From ac19e3d06193d5035694bb9918c705d5eb6762db Mon Sep 17 00:00:00 2001 From: bunnei Date: Sun, 25 Mar 2018 01:00:41 -0400 Subject: [PATCH] gl_rasterizer: Use ReadBlock instead of GetPointer for SetupVertexArray. --- src/video_core/renderer_opengl/gl_rasterizer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 7950bac9e1..c4abbb2cde 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -188,7 +188,7 @@ void RasterizerOpenGL::SetupVertexArray(u8* array_ptr, GLintptr buffer_offset) { const u32 data_size{vertex_array.stride * regs.vertex_buffer.count}; const VAddr data_addr{memory_manager->PhysicalToVirtualAddress(vertex_array.StartAddress())}; res_cache.FlushRegion(data_addr, data_size, nullptr); - std::memcpy(array_ptr, Memory::GetPointer(data_addr), data_size); + Memory::ReadBlock(data_addr, array_ptr, data_size); array_ptr += data_size; buffer_offset += data_size;