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Buffer Cache: Eliminate clears on Indirect buffers
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2 changed files with 1 additions and 6 deletions
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@ -1192,11 +1192,6 @@ void BufferCache<P>::UpdateDrawIndirect() {
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.size = static_cast<u32>(size),
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.buffer_id = FindBuffer(*cpu_addr, static_cast<u32>(size)),
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};
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VAddr cpu_addr_start = Common::AlignDown(*cpu_addr, 64);
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VAddr cpu_addr_end = Common::AlignUp(*cpu_addr + size, 64);
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IntervalType interval{cpu_addr_start, cpu_addr_end};
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ClearDownload(interval);
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common_ranges.subtract(interval);
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};
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if (current_draw_indirect->include_count) {
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update(current_draw_indirect->count_start_address, sizeof(u32),
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@ -268,7 +268,7 @@ size_t Maxwell3D::EstimateIndexBufferSize() {
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std::numeric_limits<u32>::max()};
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const size_t byte_size = regs.index_buffer.FormatSizeInBytes();
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const size_t log2_byte_size = Common::Log2Ceil64(byte_size);
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const size_t cap{GetMaxCurrentVertices() * 3 * byte_size};
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const size_t cap{GetMaxCurrentVertices() * 4 * byte_size};
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const size_t lower_cap =
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std::min<size_t>(static_cast<size_t>(end_address - start_address), cap);
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return std::min<size_t>(
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