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shader: Add missing UndoUse case for GetSparseFromOp
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1 changed files with 4 additions and 0 deletions
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@ -364,6 +364,10 @@ void Inst::UndoUse(const Value& value) {
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AllocAssociatedInsts(assoc_inst);
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AllocAssociatedInsts(assoc_inst);
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RemovePseudoInstruction(assoc_inst->overflow_inst, Opcode::GetOverflowFromOp);
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RemovePseudoInstruction(assoc_inst->overflow_inst, Opcode::GetOverflowFromOp);
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break;
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break;
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case Opcode::GetSparseFromOp:
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AllocAssociatedInsts(assoc_inst);
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RemovePseudoInstruction(assoc_inst->sparse_inst, Opcode::GetSparseFromOp);
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break;
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case Opcode::GetInBoundsFromOp:
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case Opcode::GetInBoundsFromOp:
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AllocAssociatedInsts(assoc_inst);
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AllocAssociatedInsts(assoc_inst);
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RemovePseudoInstruction(assoc_inst->in_bounds_inst, Opcode::GetInBoundsFromOp);
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RemovePseudoInstruction(assoc_inst->in_bounds_inst, Opcode::GetInBoundsFromOp);
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