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https://git.suyu.dev/suyu/suyu.git
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Merge pull request #1797 from MerryMage/audio-mixer
DSP/HLE: Implement mixer processing
This commit is contained in:
commit
af258584d9
5 changed files with 317 additions and 10 deletions
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@ -3,6 +3,7 @@ set(SRCS
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codec.cpp
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hle/dsp.cpp
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hle/filter.cpp
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hle/mixers.cpp
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hle/pipe.cpp
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hle/source.cpp
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interpolate.cpp
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@ -16,6 +17,7 @@ set(HEADERS
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hle/common.h
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hle/dsp.h
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hle/filter.h
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hle/mixers.h
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hle/pipe.h
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hle/source.h
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interpolate.h
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@ -6,6 +6,7 @@
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#include <memory>
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#include "audio_core/hle/dsp.h"
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#include "audio_core/hle/mixers.h"
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#include "audio_core/hle/pipe.h"
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#include "audio_core/hle/source.h"
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#include "audio_core/sink.h"
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@ -14,6 +15,8 @@
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namespace DSP {
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namespace HLE {
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// Region management
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std::array<SharedMemory, 2> g_regions;
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static size_t CurrentRegionIndex() {
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@ -41,16 +44,57 @@ static SharedMemory& WriteRegion() {
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return g_regions[1 - CurrentRegionIndex()];
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}
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// Audio processing and mixing
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static std::array<Source, num_sources> sources = {
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Source(0), Source(1), Source(2), Source(3), Source(4), Source(5),
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Source(6), Source(7), Source(8), Source(9), Source(10), Source(11),
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Source(12), Source(13), Source(14), Source(15), Source(16), Source(17),
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Source(18), Source(19), Source(20), Source(21), Source(22), Source(23)
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};
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static Mixers mixers;
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static StereoFrame16 GenerateCurrentFrame() {
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SharedMemory& read = ReadRegion();
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SharedMemory& write = WriteRegion();
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std::array<QuadFrame32, 3> intermediate_mixes = {};
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// Generate intermediate mixes
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for (size_t i = 0; i < num_sources; i++) {
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write.source_statuses.status[i] = sources[i].Tick(read.source_configurations.config[i], read.adpcm_coefficients.coeff[i]);
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for (size_t mix = 0; mix < 3; mix++) {
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sources[i].MixInto(intermediate_mixes[mix], mix);
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}
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}
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// Generate final mix
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write.dsp_status = mixers.Tick(read.dsp_configuration, read.intermediate_mix_samples, write.intermediate_mix_samples, intermediate_mixes);
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StereoFrame16 output_frame = mixers.GetOutput();
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// Write current output frame to the shared memory region
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for (size_t samplei = 0; samplei < output_frame.size(); samplei++) {
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for (size_t channeli = 0; channeli < output_frame[0].size(); channeli++) {
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write.final_samples.pcm16[samplei][channeli] = s16_le(output_frame[samplei][channeli]);
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}
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}
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return output_frame;
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}
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// Audio output
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static std::unique_ptr<AudioCore::Sink> sink;
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static AudioCore::TimeStretcher time_stretcher;
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static void OutputCurrentFrame(const StereoFrame16& frame) {
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time_stretcher.AddSamples(&frame[0][0], frame.size());
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sink->EnqueueSamples(time_stretcher.Process(sink->SamplesInQueue()));
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}
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// Public Interface
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void Init() {
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DSP::HLE::ResetPipes();
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@ -58,6 +102,8 @@ void Init() {
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source.Reset();
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}
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mixers.Reset();
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time_stretcher.Reset();
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if (sink) {
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time_stretcher.SetOutputSampleRate(sink->GetNativeSampleRate());
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@ -75,17 +121,12 @@ void Shutdown() {
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}
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bool Tick() {
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SharedMemory& read = ReadRegion();
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SharedMemory& write = WriteRegion();
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StereoFrame16 current_frame = {};
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std::array<QuadFrame32, 3> intermediate_mixes = {};
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// TODO: Check dsp::DSP semaphore (which indicates emulated application has finished writing to shared memory region)
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current_frame = GenerateCurrentFrame();
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for (size_t i = 0; i < num_sources; i++) {
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write.source_statuses.status[i] = sources[i].Tick(read.source_configurations.config[i], read.adpcm_coefficients.coeff[i]);
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for (size_t mix = 0; mix < 3; mix++) {
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sources[i].MixInto(intermediate_mixes[mix], mix);
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}
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}
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OutputCurrentFrame(current_frame);
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return true;
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}
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@ -428,7 +428,7 @@ ASSERT_DSP_STRUCT(DspStatus, 32);
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/// Final mixed output in PCM16 stereo format, what you hear out of the speakers.
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/// When the application writes to this region it has no effect.
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struct FinalMixSamples {
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s16_le pcm16[2 * samples_per_frame];
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s16_le pcm16[samples_per_frame][2];
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};
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ASSERT_DSP_STRUCT(FinalMixSamples, 640);
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201
src/audio_core/hle/mixers.cpp
Normal file
201
src/audio_core/hle/mixers.cpp
Normal file
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@ -0,0 +1,201 @@
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// Copyright 2016 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <cstddef>
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#include "audio_core/hle/common.h"
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#include "audio_core/hle/dsp.h"
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#include "audio_core/hle/mixers.h"
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "common/math_util.h"
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namespace DSP {
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namespace HLE {
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void Mixers::Reset() {
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current_frame.fill({});
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state = {};
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}
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DspStatus Mixers::Tick(DspConfiguration& config,
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const IntermediateMixSamples& read_samples,
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IntermediateMixSamples& write_samples,
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const std::array<QuadFrame32, 3>& input)
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{
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ParseConfig(config);
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AuxReturn(read_samples);
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AuxSend(write_samples, input);
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MixCurrentFrame();
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return GetCurrentStatus();
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}
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void Mixers::ParseConfig(DspConfiguration& config) {
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if (!config.dirty_raw) {
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return;
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}
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if (config.mixer1_enabled_dirty) {
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config.mixer1_enabled_dirty.Assign(0);
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state.mixer1_enabled = config.mixer1_enabled != 0;
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LOG_TRACE(Audio_DSP, "mixers mixer1_enabled = %hu", config.mixer1_enabled);
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}
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if (config.mixer2_enabled_dirty) {
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config.mixer2_enabled_dirty.Assign(0);
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state.mixer2_enabled = config.mixer2_enabled != 0;
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LOG_TRACE(Audio_DSP, "mixers mixer2_enabled = %hu", config.mixer2_enabled);
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}
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if (config.volume_0_dirty) {
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config.volume_0_dirty.Assign(0);
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state.intermediate_mixer_volume[0] = config.volume[0];
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LOG_TRACE(Audio_DSP, "mixers volume[0] = %f", config.volume[0]);
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}
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if (config.volume_1_dirty) {
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config.volume_1_dirty.Assign(0);
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state.intermediate_mixer_volume[1] = config.volume[1];
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LOG_TRACE(Audio_DSP, "mixers volume[1] = %f", config.volume[1]);
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}
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if (config.volume_2_dirty) {
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config.volume_2_dirty.Assign(0);
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state.intermediate_mixer_volume[2] = config.volume[2];
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LOG_TRACE(Audio_DSP, "mixers volume[2] = %f", config.volume[2]);
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}
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if (config.output_format_dirty) {
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config.output_format_dirty.Assign(0);
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state.output_format = config.output_format;
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LOG_TRACE(Audio_DSP, "mixers output_format = %zu", static_cast<size_t>(config.output_format));
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}
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if (config.headphones_connected_dirty) {
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config.headphones_connected_dirty.Assign(0);
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// Do nothing.
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// (Note: Whether headphones are connected does affect coefficients used for surround sound.)
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LOG_TRACE(Audio_DSP, "mixers headphones_connected=%hu", config.headphones_connected);
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}
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if (config.dirty_raw) {
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LOG_DEBUG(Audio_DSP, "mixers remaining_dirty=%x", config.dirty_raw);
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}
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config.dirty_raw = 0;
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}
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static s16 ClampToS16(s32 value) {
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return static_cast<s16>(MathUtil::Clamp(value, -32768, 32767));
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}
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static std::array<s16, 2> AddAndClampToS16(const std::array<s16, 2>& a, const std::array<s16, 2>& b) {
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return {
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ClampToS16(static_cast<s32>(a[0]) + static_cast<s32>(b[0])),
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ClampToS16(static_cast<s32>(a[1]) + static_cast<s32>(b[1]))
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};
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}
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void Mixers::DownmixAndMixIntoCurrentFrame(float gain, const QuadFrame32& samples) {
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// TODO(merry): Limiter. (Currently we're performing final mixing assuming a disabled limiter.)
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switch (state.output_format) {
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case OutputFormat::Mono:
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std::transform(current_frame.begin(), current_frame.end(), samples.begin(), current_frame.begin(),
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[gain](const std::array<s16, 2>& accumulator, const std::array<s32, 4>& sample) -> std::array<s16, 2> {
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// Downmix to mono
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s16 mono = ClampToS16(static_cast<s32>((gain * sample[0] + gain * sample[1] + gain * sample[2] + gain * sample[3]) / 2));
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// Mix into current frame
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return AddAndClampToS16(accumulator, { mono, mono });
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});
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return;
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case OutputFormat::Surround:
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// TODO(merry): Implement surround sound.
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// fallthrough
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case OutputFormat::Stereo:
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std::transform(current_frame.begin(), current_frame.end(), samples.begin(), current_frame.begin(),
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[gain](const std::array<s16, 2>& accumulator, const std::array<s32, 4>& sample) -> std::array<s16, 2> {
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// Downmix to stereo
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s16 left = ClampToS16(static_cast<s32>(gain * sample[0] + gain * sample[2]));
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s16 right = ClampToS16(static_cast<s32>(gain * sample[1] + gain * sample[3]));
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// Mix into current frame
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return AddAndClampToS16(accumulator, { left, right });
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});
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return;
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}
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UNREACHABLE_MSG("Invalid output_format %zu", static_cast<size_t>(state.output_format));
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}
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void Mixers::AuxReturn(const IntermediateMixSamples& read_samples) {
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// NOTE: read_samples.mix{1,2}.pcm32 annoyingly have their dimensions in reverse order to QuadFrame32.
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if (state.mixer1_enabled) {
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for (size_t sample = 0; sample < samples_per_frame; sample++) {
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for (size_t channel = 0; channel < 4; channel++) {
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state.intermediate_mix_buffer[1][sample][channel] = read_samples.mix1.pcm32[channel][sample];
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}
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}
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}
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if (state.mixer2_enabled) {
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for (size_t sample = 0; sample < samples_per_frame; sample++) {
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for (size_t channel = 0; channel < 4; channel++) {
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state.intermediate_mix_buffer[2][sample][channel] = read_samples.mix2.pcm32[channel][sample];
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}
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}
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}
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}
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void Mixers::AuxSend(IntermediateMixSamples& write_samples, const std::array<QuadFrame32, 3>& input) {
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// NOTE: read_samples.mix{1,2}.pcm32 annoyingly have their dimensions in reverse order to QuadFrame32.
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state.intermediate_mix_buffer[0] = input[0];
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if (state.mixer1_enabled) {
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for (size_t sample = 0; sample < samples_per_frame; sample++) {
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for (size_t channel = 0; channel < 4; channel++) {
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write_samples.mix1.pcm32[channel][sample] = input[1][sample][channel];
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}
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}
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} else {
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state.intermediate_mix_buffer[1] = input[1];
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}
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if (state.mixer2_enabled) {
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for (size_t sample = 0; sample < samples_per_frame; sample++) {
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for (size_t channel = 0; channel < 4; channel++) {
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write_samples.mix2.pcm32[channel][sample] = input[2][sample][channel];
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}
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}
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} else {
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state.intermediate_mix_buffer[2] = input[2];
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}
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}
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void Mixers::MixCurrentFrame() {
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current_frame.fill({});
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for (size_t mix = 0; mix < 3; mix++) {
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DownmixAndMixIntoCurrentFrame(state.intermediate_mixer_volume[mix], state.intermediate_mix_buffer[mix]);
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}
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// TODO(merry): Compressor. (We currently assume a disabled compressor.)
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}
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DspStatus Mixers::GetCurrentStatus() const {
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DspStatus status;
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status.unknown = 0;
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status.dropped_frames = 0;
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return status;
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}
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} // namespace HLE
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} // namespace DSP
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63
src/audio_core/hle/mixers.h
Normal file
63
src/audio_core/hle/mixers.h
Normal file
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@ -0,0 +1,63 @@
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// Copyright 2016 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <array>
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#include "audio_core/hle/common.h"
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#include "audio_core/hle/dsp.h"
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namespace DSP {
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namespace HLE {
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class Mixers final {
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public:
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Mixers() {
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Reset();
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}
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void Reset();
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DspStatus Tick(DspConfiguration& config,
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const IntermediateMixSamples& read_samples,
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IntermediateMixSamples& write_samples,
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const std::array<QuadFrame32, 3>& input);
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StereoFrame16 GetOutput() const {
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return current_frame;
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}
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private:
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StereoFrame16 current_frame = {};
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using OutputFormat = DspConfiguration::OutputFormat;
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struct {
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std::array<float, 3> intermediate_mixer_volume = {};
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bool mixer1_enabled = false;
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bool mixer2_enabled = false;
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std::array<QuadFrame32, 3> intermediate_mix_buffer = {};
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OutputFormat output_format = OutputFormat::Stereo;
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} state;
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/// INTERNAL: Update our internal state based on the current config.
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void ParseConfig(DspConfiguration& config);
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/// INTERNAL: Read samples from shared memory that have been modified by the ARM11.
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void AuxReturn(const IntermediateMixSamples& read_samples);
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/// INTERNAL: Write samples to shared memory for the ARM11 to modify.
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void AuxSend(IntermediateMixSamples& write_samples, const std::array<QuadFrame32, 3>& input);
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/// INTERNAL: Mix current_frame.
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void MixCurrentFrame();
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/// INTERNAL: Downmix from quadraphonic to stereo based on status.output_format and accumulate into current_frame.
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void DownmixAndMixIntoCurrentFrame(float gain, const QuadFrame32& samples);
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/// INTERNAL: Generate DspStatus based on internal state.
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DspStatus GetCurrentStatus() const;
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};
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} // namespace HLE
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} // namespace DSP
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