mirror of
https://git.suyu.dev/suyu/suyu.git
synced 2024-12-23 17:00:57 +01:00
Texture Cache: Implement Vulkan UpScaling & DownScaling
This commit is contained in:
parent
360e897ccd
commit
ba18047e8d
6 changed files with 327 additions and 42 deletions
|
@ -849,20 +849,22 @@ void Image::CopyImageToBuffer(const VideoCommon::BufferImageCopy& copy, size_t b
|
|||
}
|
||||
}
|
||||
|
||||
void Image::ScaleUp() {
|
||||
bool Image::ScaleUp() {
|
||||
if (True(flags & ImageFlagBits::Rescaled)) {
|
||||
return;
|
||||
return false;
|
||||
}
|
||||
flags |= ImageFlagBits::Rescaled;
|
||||
UNIMPLEMENTED();
|
||||
return true;
|
||||
}
|
||||
|
||||
void Image::ScaleDown() {
|
||||
bool Image::ScaleDown() {
|
||||
if (False(flags & ImageFlagBits::Rescaled)) {
|
||||
return;
|
||||
return false;
|
||||
}
|
||||
flags &= ~ImageFlagBits::Rescaled;
|
||||
UNIMPLEMENTED();
|
||||
return true;
|
||||
}
|
||||
|
||||
ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewInfo& info,
|
||||
|
|
|
@ -137,6 +137,7 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
|
|||
flags |= VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT;
|
||||
}
|
||||
const auto [samples_x, samples_y] = VideoCommon::SamplesLog2(info.num_samples);
|
||||
const bool is_2d = info.type == ImageType::e2D;
|
||||
return VkImageCreateInfo{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
|
@ -144,9 +145,9 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
|
|||
.imageType = ConvertImageType(info.type),
|
||||
.format = format_info.format,
|
||||
.extent{
|
||||
.width = ((info.size.width << up) >> down) >> samples_x,
|
||||
.height = ((info.size.height << up) >> down) >> samples_y,
|
||||
.depth = (info.size.depth << up) >> down,
|
||||
.width = ((info.size.width * up) >> down) >> samples_x,
|
||||
.height = (is_2d ? ((info.size.height * up) >> down) : info.size.height) >> samples_y,
|
||||
.depth = info.size.depth,
|
||||
},
|
||||
.mipLevels = static_cast<u32>(info.resources.levels),
|
||||
.arrayLayers = static_cast<u32>(info.resources.layers),
|
||||
|
@ -160,7 +161,7 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
|
|||
};
|
||||
}
|
||||
|
||||
[[nodiscard]] vk::Image MakeImage(const Device& device, const ImageInfo& info, u32 up = 0,
|
||||
[[nodiscard]] vk::Image MakeImage(const Device& device, const ImageInfo& info, u32 up = 1,
|
||||
u32 down = 0) {
|
||||
if (info.type == ImageType::Buffer) {
|
||||
return vk::Image{};
|
||||
|
@ -851,7 +852,6 @@ u64 TextureCacheRuntime::GetDeviceLocalMemory() const {
|
|||
void TextureCacheRuntime::TickFrame() {
|
||||
prescaled_images.Tick();
|
||||
prescaled_commits.Tick();
|
||||
prescaled_views.Tick();
|
||||
}
|
||||
|
||||
Image::Image(TextureCacheRuntime& runtime_, const ImageInfo& info_, GPUVAddr gpu_addr_,
|
||||
|
@ -923,7 +923,7 @@ void Image::UploadMemory(const StagingBufferRef& map, std::span<const BufferImag
|
|||
void Image::DownloadMemory(const StagingBufferRef& map, std::span<const BufferImageCopy> copies) {
|
||||
const bool is_rescaled = True(flags & ImageFlagBits::Rescaled);
|
||||
if (is_rescaled) {
|
||||
ScaleDown();
|
||||
ScaleDown(true);
|
||||
}
|
||||
std::vector vk_copies = TransformBufferImageCopies(copies, map.offset, aspect_mask);
|
||||
scheduler->RequestOutsideRenderPassOperationContext();
|
||||
|
@ -978,38 +978,253 @@ void Image::DownloadMemory(const StagingBufferRef& map, std::span<const BufferIm
|
|||
0, memory_write_barrier, nullptr, image_write_barrier);
|
||||
});
|
||||
if (is_rescaled) {
|
||||
ScaleUp();
|
||||
SwapBackup();
|
||||
}
|
||||
}
|
||||
|
||||
void Image::ScaleUp() {
|
||||
void BlitScale(VKScheduler& scheduler, VkImage src_image, VkImage dst_image,
|
||||
boost::container::small_vector<VkImageBlit, 4>& blit_regions,
|
||||
VkImageAspectFlags aspect_mask) {
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([dst_image, src_image, aspect_mask,
|
||||
regions = std::move(blit_regions)](vk::CommandBuffer cmdbuf) {
|
||||
const std::array read_barriers{
|
||||
VkImageMemoryBarrier{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT |
|
||||
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
|
||||
VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT,
|
||||
.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = src_image,
|
||||
.subresourceRange{
|
||||
.aspectMask = aspect_mask,
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = VK_REMAINING_MIP_LEVELS,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
||||
},
|
||||
},
|
||||
VkImageMemoryBarrier{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT |
|
||||
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
|
||||
VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = dst_image,
|
||||
.subresourceRange{
|
||||
.aspectMask = aspect_mask,
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = VK_REMAINING_MIP_LEVELS,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
||||
},
|
||||
},
|
||||
};
|
||||
VkImageMemoryBarrier write_barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT |
|
||||
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
|
||||
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
|
||||
VK_ACCESS_TRANSFER_READ_BIT | VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = dst_image,
|
||||
.subresourceRange{
|
||||
.aspectMask = aspect_mask,
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = VK_REMAINING_MIP_LEVELS,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
||||
},
|
||||
};
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
0, nullptr, nullptr, read_barriers);
|
||||
const VkFilter vk_filter = VK_FILTER_NEAREST;
|
||||
cmdbuf.BlitImage(src_image, VK_IMAGE_LAYOUT_GENERAL, dst_image,
|
||||
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, regions, vk_filter);
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
|
||||
0, write_barrier);
|
||||
});
|
||||
}
|
||||
|
||||
bool Image::ScaleUp(bool save_as_backup) {
|
||||
if (True(flags & ImageFlagBits::Rescaled)) {
|
||||
return;
|
||||
return false;
|
||||
}
|
||||
ASSERT(info.type != ImageType::Linear);
|
||||
if (!runtime->is_rescaling_on) {
|
||||
flags |= ImageFlagBits::Rescaled;
|
||||
return;
|
||||
}
|
||||
flags |= ImageFlagBits::Rescaled;
|
||||
scaling_count++;
|
||||
ASSERT(scaling_count < 10);
|
||||
return;
|
||||
flags |= ImageFlagBits::Rescaled;
|
||||
/*if (!runtime->is_rescaling_on) {
|
||||
return;
|
||||
}*/
|
||||
const auto& resolution = runtime->resolution;
|
||||
vk::Image rescaled_image =
|
||||
MakeImage(runtime->device, info, resolution.up_scale, resolution.down_shift);
|
||||
MemoryCommit new_commit(
|
||||
runtime->memory_allocator.Commit(rescaled_image, MemoryUsage::DeviceLocal));
|
||||
|
||||
const auto scale_up = [&](u32 value) {
|
||||
return (value * resolution.up_scale) >> resolution.down_shift;
|
||||
};
|
||||
|
||||
const bool is_2d = info.type == ImageType::e2D;
|
||||
boost::container::small_vector<VkImageBlit, 4> vkRegions(info.resources.levels);
|
||||
for (s32 level = 0; level < info.resources.levels; level++) {
|
||||
VkImageBlit blit{
|
||||
.srcSubresource{
|
||||
.aspectMask = aspect_mask,
|
||||
.mipLevel = u32(level),
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = u32(info.resources.layers),
|
||||
},
|
||||
.srcOffsets{
|
||||
{
|
||||
.x = 0,
|
||||
.y = 0,
|
||||
.z = 0,
|
||||
},
|
||||
{
|
||||
.x = s32(info.size.width),
|
||||
.y = s32(info.size.height),
|
||||
.z = 1,
|
||||
},
|
||||
},
|
||||
.dstSubresource{
|
||||
.aspectMask = aspect_mask,
|
||||
.mipLevel = u32(level),
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = u32(info.resources.layers),
|
||||
},
|
||||
.dstOffsets{
|
||||
{
|
||||
.x = 0,
|
||||
.y = 0,
|
||||
.z = 0,
|
||||
},
|
||||
{
|
||||
.x = s32(scale_up(info.size.width)),
|
||||
.y = is_2d ? s32(scale_up(info.size.height)) : s32(info.size.height),
|
||||
.z = 1,
|
||||
},
|
||||
},
|
||||
};
|
||||
vkRegions.push_back(blit);
|
||||
}
|
||||
BlitScale(*scheduler, *image, *rescaled_image, vkRegions, aspect_mask);
|
||||
if (save_as_backup) {
|
||||
backup_image = std::move(image);
|
||||
backup_commit = std::move(commit);
|
||||
has_backup = true;
|
||||
} else {
|
||||
runtime->prescaled_images.Push(std::move(image));
|
||||
runtime->prescaled_commits.Push(std::move(commit));
|
||||
}
|
||||
image = std::move(rescaled_image);
|
||||
commit = std::move(new_commit);
|
||||
return true;
|
||||
}
|
||||
|
||||
void Image::ScaleDown() {
|
||||
void Image::SwapBackup() {
|
||||
ASSERT(has_backup);
|
||||
runtime->prescaled_images.Push(std::move(image));
|
||||
runtime->prescaled_commits.Push(std::move(commit));
|
||||
image = std::move(backup_image);
|
||||
commit = std::move(backup_commit);
|
||||
has_backup = false;
|
||||
}
|
||||
|
||||
bool Image::ScaleDown(bool save_as_backup) {
|
||||
if (False(flags & ImageFlagBits::Rescaled)) {
|
||||
return;
|
||||
return false;
|
||||
}
|
||||
ASSERT(info.type != ImageType::Linear);
|
||||
if (!runtime->is_rescaling_on) {
|
||||
flags &= ~ImageFlagBits::Rescaled;
|
||||
return;
|
||||
}
|
||||
flags &= ~ImageFlagBits::Rescaled;
|
||||
scaling_count++;
|
||||
ASSERT(scaling_count < 10);
|
||||
return;
|
||||
/*if (!runtime->is_rescaling_on) {
|
||||
return false;
|
||||
}*/
|
||||
|
||||
const auto& resolution = runtime->resolution;
|
||||
vk::Image downscaled_image =
|
||||
MakeImage(runtime->device, info, resolution.up_scale, resolution.down_shift);
|
||||
MemoryCommit new_commit(
|
||||
runtime->memory_allocator.Commit(downscaled_image, MemoryUsage::DeviceLocal));
|
||||
|
||||
const auto scale_up = [&](u32 value) {
|
||||
return (value * resolution.up_scale) >> resolution.down_shift;
|
||||
};
|
||||
|
||||
const bool is_2d = info.type == ImageType::e2D;
|
||||
boost::container::small_vector<VkImageBlit, 4> vkRegions(info.resources.levels);
|
||||
for (s32 level = 0; level < info.resources.levels; level++) {
|
||||
VkImageBlit blit{
|
||||
.srcSubresource{
|
||||
.aspectMask = aspect_mask,
|
||||
.mipLevel = u32(level),
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = u32(info.resources.layers),
|
||||
},
|
||||
.srcOffsets{
|
||||
{
|
||||
.x = 0,
|
||||
.y = 0,
|
||||
.z = 0,
|
||||
},
|
||||
{
|
||||
.x = s32(scale_up(info.size.width)),
|
||||
.y = is_2d ? s32(scale_up(info.size.height)) : s32(info.size.height),
|
||||
.z = 1,
|
||||
},
|
||||
},
|
||||
.dstSubresource{
|
||||
.aspectMask = aspect_mask,
|
||||
.mipLevel = u32(level),
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = u32(info.resources.layers),
|
||||
},
|
||||
.dstOffsets{
|
||||
{
|
||||
.x = 0,
|
||||
.y = 0,
|
||||
.z = 0,
|
||||
},
|
||||
{
|
||||
.x = s32(info.size.width),
|
||||
.y = s32(info.size.height),
|
||||
.z = 1,
|
||||
},
|
||||
},
|
||||
};
|
||||
vkRegions.push_back(blit);
|
||||
}
|
||||
BlitScale(*scheduler, *image, *downscaled_image, vkRegions, aspect_mask);
|
||||
if (save_as_backup) {
|
||||
backup_image = std::move(image);
|
||||
backup_commit = std::move(commit);
|
||||
has_backup = true;
|
||||
} else {
|
||||
runtime->prescaled_images.Push(std::move(image));
|
||||
runtime->prescaled_commits.Push(std::move(commit));
|
||||
}
|
||||
image = std::move(downscaled_image);
|
||||
commit = std::move(new_commit);
|
||||
return true;
|
||||
}
|
||||
|
||||
ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewInfo& info,
|
||||
|
|
|
@ -45,7 +45,6 @@ struct TextureCacheRuntime {
|
|||
static constexpr size_t TICKS_TO_DESTROY = 6;
|
||||
DelayedDestructionRing<vk::Image, TICKS_TO_DESTROY> prescaled_images;
|
||||
DelayedDestructionRing<MemoryCommit, TICKS_TO_DESTROY> prescaled_commits;
|
||||
DelayedDestructionRing<vk::ImageView, TICKS_TO_DESTROY> prescaled_views;
|
||||
Settings::ResolutionScalingInfo resolution;
|
||||
bool is_rescaling_on{};
|
||||
|
||||
|
@ -126,9 +125,11 @@ public:
|
|||
return std::exchange(initialized, true);
|
||||
}
|
||||
|
||||
void ScaleUp();
|
||||
bool ScaleUp(bool save_as_backup = false);
|
||||
|
||||
void ScaleDown();
|
||||
bool ScaleDown(bool save_as_backup = false);
|
||||
|
||||
void SwapBackup();
|
||||
|
||||
private:
|
||||
VKScheduler* scheduler;
|
||||
|
@ -140,6 +141,9 @@ private:
|
|||
bool initialized = false;
|
||||
TextureCacheRuntime* runtime;
|
||||
u32 scaling_count{};
|
||||
vk::Image backup_image{};
|
||||
MemoryCommit backup_commit{};
|
||||
bool has_backup{};
|
||||
};
|
||||
|
||||
class ImageView : public VideoCommon::ImageViewBase {
|
||||
|
|
|
@ -41,6 +41,7 @@ ImageInfo::ImageInfo(const TICEntry& config) noexcept {
|
|||
ASSERT(config.BaseLayer() == 0);
|
||||
type = ImageType::e1D;
|
||||
size.width = config.Width();
|
||||
resources.layers = 1;
|
||||
break;
|
||||
case TextureType::Texture1DArray:
|
||||
UNIMPLEMENTED_IF(config.BaseLayer() != 0);
|
||||
|
@ -82,10 +83,12 @@ ImageInfo::ImageInfo(const TICEntry& config) noexcept {
|
|||
size.width = config.Width();
|
||||
size.height = config.Height();
|
||||
size.depth = config.Depth();
|
||||
resources.layers = 1;
|
||||
break;
|
||||
case TextureType::Texture1DBuffer:
|
||||
type = ImageType::Buffer;
|
||||
size.width = config.Width();
|
||||
resources.layers = 1;
|
||||
break;
|
||||
default:
|
||||
UNREACHABLE_MSG("Invalid texture_type={}", static_cast<int>(config.texture_type.Value()));
|
||||
|
|
|
@ -242,24 +242,36 @@ void TextureCache<P>::UpdateRenderTargets(bool is_clear) {
|
|||
const auto scale_up = [this](ImageId image_id) {
|
||||
if (image_id != CORRUPT_ID) {
|
||||
Image& image = slot_images[image_id];
|
||||
image.ScaleUp();
|
||||
return ScaleUp(image);
|
||||
}
|
||||
return false;
|
||||
};
|
||||
for (size_t index = 0; index < NUM_RT; ++index) {
|
||||
scale_up(tmp_color_images[index]);
|
||||
if (scale_up(tmp_color_images[index])) {
|
||||
BindRenderTarget(&render_targets.color_buffer_ids[index],
|
||||
FindColorBuffer(index, is_clear));
|
||||
}
|
||||
}
|
||||
if (scale_up(tmp_depth_image)) {
|
||||
BindRenderTarget(&render_targets.depth_buffer_id, FindDepthBuffer(is_clear));
|
||||
}
|
||||
scale_up(tmp_depth_image);
|
||||
} else {
|
||||
const auto scale_down = [this](ImageId image_id) {
|
||||
if (image_id != CORRUPT_ID) {
|
||||
Image& image = slot_images[image_id];
|
||||
image.ScaleDown();
|
||||
return ScaleDown(image);
|
||||
}
|
||||
return false;
|
||||
};
|
||||
for (size_t index = 0; index < NUM_RT; ++index) {
|
||||
scale_down(tmp_color_images[index]);
|
||||
if (scale_down(tmp_color_images[index])) {
|
||||
BindRenderTarget(&render_targets.color_buffer_ids[index],
|
||||
FindColorBuffer(index, is_clear));
|
||||
}
|
||||
}
|
||||
if (scale_down(tmp_depth_image)) {
|
||||
BindRenderTarget(&render_targets.depth_buffer_id, FindDepthBuffer(is_clear));
|
||||
}
|
||||
scale_down(tmp_depth_image);
|
||||
}
|
||||
// Rescale End
|
||||
|
||||
|
@ -695,6 +707,47 @@ bool TextureCache<P>::ImageCanRescale(Image& image) {
|
|||
return true;
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void TextureCache<P>::InvalidateScale(Image& image, bool invalidate_rt) {
|
||||
const std::span<const ImageViewId> image_view_ids = image.image_view_ids;
|
||||
if (invalidate_rt) {
|
||||
auto& dirty = maxwell3d.dirty.flags;
|
||||
dirty[Dirty::RenderTargets] = true;
|
||||
dirty[Dirty::ZetaBuffer] = true;
|
||||
for (size_t rt = 0; rt < NUM_RT; ++rt) {
|
||||
dirty[Dirty::ColorBuffer0 + rt] = true;
|
||||
}
|
||||
for (const ImageViewId image_view_id : image_view_ids) {
|
||||
std::ranges::replace(render_targets.color_buffer_ids, image_view_id, ImageViewId{});
|
||||
if (render_targets.depth_buffer_id == image_view_id) {
|
||||
render_targets.depth_buffer_id = ImageViewId{};
|
||||
}
|
||||
}
|
||||
}
|
||||
RemoveImageViewReferences(image_view_ids);
|
||||
RemoveFramebuffers(image_view_ids);
|
||||
}
|
||||
|
||||
template <class P>
|
||||
bool TextureCache<P>::ScaleUp(Image& image, bool invalidate_rt) {
|
||||
const bool rescaled = image.ScaleUp();
|
||||
if (!rescaled) {
|
||||
return false;
|
||||
}
|
||||
InvalidateScale(image, invalidate_rt);
|
||||
return true;
|
||||
}
|
||||
|
||||
template <class P>
|
||||
bool TextureCache<P>::ScaleDown(Image& image, bool invalidate_rt) {
|
||||
const bool rescaled = image.ScaleDown();
|
||||
if (!rescaled) {
|
||||
return false;
|
||||
}
|
||||
InvalidateScale(image, invalidate_rt);
|
||||
return true;
|
||||
}
|
||||
|
||||
template <class P>
|
||||
ImageId TextureCache<P>::InsertImage(const ImageInfo& info, GPUVAddr gpu_addr,
|
||||
RelaxedOptions options) {
|
||||
|
@ -793,33 +846,32 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
|
|||
|
||||
bool can_rescale =
|
||||
(info.type == ImageType::e1D || info.type == ImageType::e2D) && info.block.depth == 0;
|
||||
bool any_rescaled = false;
|
||||
for (const ImageId sibling_id : all_siblings) {
|
||||
if (!can_rescale) {
|
||||
break;
|
||||
}
|
||||
Image& sibling = slot_images[sibling_id];
|
||||
can_rescale &= ImageCanRescale(sibling);
|
||||
any_rescaled |= True(sibling.flags & ImageFlagBits::Rescaled);
|
||||
}
|
||||
|
||||
can_rescale &= any_rescaled;
|
||||
|
||||
if (can_rescale) {
|
||||
for (const ImageId sibling_id : all_siblings) {
|
||||
Image& sibling = slot_images[sibling_id];
|
||||
sibling.ScaleUp();
|
||||
ScaleUp(sibling, true);
|
||||
}
|
||||
} else {
|
||||
for (const ImageId sibling_id : all_siblings) {
|
||||
Image& sibling = slot_images[sibling_id];
|
||||
sibling.ScaleDown();
|
||||
ScaleDown(sibling, true);
|
||||
}
|
||||
}
|
||||
|
||||
const ImageId new_image_id = slot_images.insert(runtime, new_info, gpu_addr, cpu_addr);
|
||||
Image& new_image = slot_images[new_image_id];
|
||||
if (can_rescale) {
|
||||
new_image.ScaleUp();
|
||||
} else {
|
||||
new_image.ScaleDown();
|
||||
}
|
||||
|
||||
if (!gpu_memory.IsContinousRange(new_image.gpu_addr, new_image.guest_size_bytes)) {
|
||||
new_image.flags |= ImageFlagBits::Sparse;
|
||||
|
@ -840,6 +892,12 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
|
|||
// TODO: Only upload what we need
|
||||
RefreshContents(new_image, new_image_id);
|
||||
|
||||
if (can_rescale) {
|
||||
new_image.ScaleUp();
|
||||
} else {
|
||||
new_image.ScaleDown();
|
||||
}
|
||||
|
||||
for (const ImageId overlap_id : overlap_ids) {
|
||||
Image& overlap = slot_images[overlap_id];
|
||||
if (overlap.info.num_samples != new_image.info.num_samples) {
|
||||
|
|
|
@ -327,6 +327,9 @@ private:
|
|||
[[nodiscard]] bool IsFullClear(ImageViewId id);
|
||||
|
||||
bool ImageCanRescale(Image& image);
|
||||
void InvalidateScale(Image& image, bool invalidate_rt = false);
|
||||
bool ScaleUp(Image& image, bool invalidate_rt = false);
|
||||
bool ScaleDown(Image& image, bool invalidate_rt = false);
|
||||
|
||||
Runtime& runtime;
|
||||
VideoCore::RasterizerInterface& rasterizer;
|
||||
|
|
Loading…
Reference in a new issue