mirror of
https://git.suyu.dev/suyu/suyu.git
synced 2024-11-22 23:02:47 +01:00
Kernel: Move Thread's definition to the header file
This commit is contained in:
parent
7b3452c730
commit
ba72208cd4
3 changed files with 67 additions and 53 deletions
|
@ -81,8 +81,7 @@ bool HandleTable::IsValid(Handle handle) const {
|
||||||
|
|
||||||
Object* HandleTable::GetGeneric(Handle handle) const {
|
Object* HandleTable::GetGeneric(Handle handle) const {
|
||||||
if (handle == CurrentThread) {
|
if (handle == CurrentThread) {
|
||||||
// TODO(yuriks) Directly return the pointer once this is possible.
|
return GetCurrentThread();
|
||||||
handle = GetCurrentThreadHandle();
|
|
||||||
} else if (handle == CurrentProcess) {
|
} else if (handle == CurrentProcess) {
|
||||||
LOG_ERROR(Kernel, "Current process (%08X) pseudo-handle not supported", CurrentProcess);
|
LOG_ERROR(Kernel, "Current process (%08X) pseudo-handle not supported", CurrentProcess);
|
||||||
return nullptr;
|
return nullptr;
|
||||||
|
|
|
@ -22,60 +22,18 @@
|
||||||
|
|
||||||
namespace Kernel {
|
namespace Kernel {
|
||||||
|
|
||||||
class Thread : public Kernel::Object {
|
ResultVal<bool> Thread::WaitSynchronization() {
|
||||||
public:
|
const bool wait = status != THREADSTATUS_DORMANT;
|
||||||
|
if (wait) {
|
||||||
std::string GetName() const override { return name; }
|
Handle thread = GetCurrentThreadHandle();
|
||||||
std::string GetTypeName() const override { return "Thread"; }
|
if (std::find(waiting_threads.begin(), waiting_threads.end(), thread) == waiting_threads.end()) {
|
||||||
|
waiting_threads.push_back(thread);
|
||||||
static const HandleType HANDLE_TYPE = HandleType::Thread;
|
|
||||||
HandleType GetHandleType() const override { return HANDLE_TYPE; }
|
|
||||||
|
|
||||||
inline bool IsRunning() const { return (status & THREADSTATUS_RUNNING) != 0; }
|
|
||||||
inline bool IsStopped() const { return (status & THREADSTATUS_DORMANT) != 0; }
|
|
||||||
inline bool IsReady() const { return (status & THREADSTATUS_READY) != 0; }
|
|
||||||
inline bool IsWaiting() const { return (status & THREADSTATUS_WAIT) != 0; }
|
|
||||||
inline bool IsSuspended() const { return (status & THREADSTATUS_SUSPEND) != 0; }
|
|
||||||
inline bool IsIdle() const { return idle; }
|
|
||||||
|
|
||||||
ResultVal<bool> WaitSynchronization() override {
|
|
||||||
const bool wait = status != THREADSTATUS_DORMANT;
|
|
||||||
if (wait) {
|
|
||||||
Handle thread = GetCurrentThreadHandle();
|
|
||||||
if (std::find(waiting_threads.begin(), waiting_threads.end(), thread) == waiting_threads.end()) {
|
|
||||||
waiting_threads.push_back(thread);
|
|
||||||
}
|
|
||||||
WaitCurrentThread(WAITTYPE_THREADEND, this->GetHandle());
|
|
||||||
}
|
}
|
||||||
|
WaitCurrentThread(WAITTYPE_THREADEND, this->GetHandle());
|
||||||
return MakeResult<bool>(wait);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
Core::ThreadContext context;
|
return MakeResult<bool>(wait);
|
||||||
|
}
|
||||||
u32 thread_id;
|
|
||||||
|
|
||||||
u32 status;
|
|
||||||
u32 entry_point;
|
|
||||||
u32 stack_top;
|
|
||||||
u32 stack_size;
|
|
||||||
|
|
||||||
s32 initial_priority;
|
|
||||||
s32 current_priority;
|
|
||||||
|
|
||||||
s32 processor_id;
|
|
||||||
|
|
||||||
WaitType wait_type;
|
|
||||||
Handle wait_handle;
|
|
||||||
VAddr wait_address;
|
|
||||||
|
|
||||||
std::vector<Handle> waiting_threads;
|
|
||||||
|
|
||||||
std::string name;
|
|
||||||
|
|
||||||
/// Whether this thread is intended to never actually be executed, i.e. always idle
|
|
||||||
bool idle = false;
|
|
||||||
};
|
|
||||||
|
|
||||||
// Lists all thread ids that aren't deleted/etc.
|
// Lists all thread ids that aren't deleted/etc.
|
||||||
static std::vector<Handle> thread_queue;
|
static std::vector<Handle> thread_queue;
|
||||||
|
|
|
@ -4,8 +4,12 @@
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <string>
|
||||||
|
#include <vector>
|
||||||
|
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
|
|
||||||
|
#include "core/core.h"
|
||||||
#include "core/mem_map.h"
|
#include "core/mem_map.h"
|
||||||
|
|
||||||
#include "core/hle/kernel/kernel.h"
|
#include "core/hle/kernel/kernel.h"
|
||||||
|
@ -48,6 +52,56 @@ enum WaitType {
|
||||||
|
|
||||||
namespace Kernel {
|
namespace Kernel {
|
||||||
|
|
||||||
|
class Thread : public Kernel::Object {
|
||||||
|
public:
|
||||||
|
std::string GetName() const override { return name; }
|
||||||
|
std::string GetTypeName() const override { return "Thread"; }
|
||||||
|
|
||||||
|
static const HandleType HANDLE_TYPE = HandleType::Thread;
|
||||||
|
HandleType GetHandleType() const override { return HANDLE_TYPE; }
|
||||||
|
|
||||||
|
inline bool IsRunning() const { return (status & THREADSTATUS_RUNNING) != 0; }
|
||||||
|
inline bool IsStopped() const { return (status & THREADSTATUS_DORMANT) != 0; }
|
||||||
|
inline bool IsReady() const { return (status & THREADSTATUS_READY) != 0; }
|
||||||
|
inline bool IsWaiting() const { return (status & THREADSTATUS_WAIT) != 0; }
|
||||||
|
inline bool IsSuspended() const { return (status & THREADSTATUS_SUSPEND) != 0; }
|
||||||
|
inline bool IsIdle() const { return idle; }
|
||||||
|
|
||||||
|
ResultVal<bool> WaitSynchronization() override;
|
||||||
|
|
||||||
|
Core::ThreadContext context;
|
||||||
|
|
||||||
|
u32 thread_id;
|
||||||
|
|
||||||
|
u32 status;
|
||||||
|
u32 entry_point;
|
||||||
|
u32 stack_top;
|
||||||
|
u32 stack_size;
|
||||||
|
|
||||||
|
s32 initial_priority;
|
||||||
|
s32 current_priority;
|
||||||
|
|
||||||
|
s32 processor_id;
|
||||||
|
|
||||||
|
WaitType wait_type;
|
||||||
|
Handle wait_handle;
|
||||||
|
VAddr wait_address;
|
||||||
|
|
||||||
|
std::vector<Handle> waiting_threads;
|
||||||
|
|
||||||
|
std::string name;
|
||||||
|
|
||||||
|
/// Whether this thread is intended to never actually be executed, i.e. always idle
|
||||||
|
bool idle = false;
|
||||||
|
|
||||||
|
private:
|
||||||
|
// TODO(yuriks) Temporary until the creation logic can be moved into a static function
|
||||||
|
friend Thread* CreateThread(Handle& handle, const char* name, u32 entry_point, s32 priority,
|
||||||
|
s32 processor_id, u32 stack_top, int stack_size);
|
||||||
|
|
||||||
|
Thread() = default;
|
||||||
|
};
|
||||||
|
|
||||||
/// Creates a new thread - wrapper for external user
|
/// Creates a new thread - wrapper for external user
|
||||||
Handle CreateThread(const char* name, u32 entry_point, s32 priority, u32 arg, s32 processor_id,
|
Handle CreateThread(const char* name, u32 entry_point, s32 priority, u32 arg, s32 processor_id,
|
||||||
u32 stack_top, int stack_size=Kernel::DEFAULT_STACK_SIZE);
|
u32 stack_top, int stack_size=Kernel::DEFAULT_STACK_SIZE);
|
||||||
|
@ -78,6 +132,9 @@ Handle ArbitrateHighestPriorityThread(u32 arbiter, u32 address);
|
||||||
/// Arbitrate all threads currently waiting...
|
/// Arbitrate all threads currently waiting...
|
||||||
void ArbitrateAllThreads(u32 arbiter, u32 address);
|
void ArbitrateAllThreads(u32 arbiter, u32 address);
|
||||||
|
|
||||||
|
/// Gets the current thread
|
||||||
|
Thread* GetCurrentThread();
|
||||||
|
|
||||||
/// Gets the current thread handle
|
/// Gets the current thread handle
|
||||||
Handle GetCurrentThreadHandle();
|
Handle GetCurrentThreadHandle();
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue