nvdec: Tidy up header includes

Prevents a few unnecessary inclusions.
This commit is contained in:
Lioncash 2020-10-27 02:09:17 -04:00
parent d33399e1f4
commit c04203b786
13 changed files with 59 additions and 62 deletions

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@ -4,6 +4,7 @@
#include <cstring> #include <cstring>
#include <fstream> #include <fstream>
#include <vector>
#include "common/assert.h" #include "common/assert.h"
#include "video_core/command_classes/codecs/codec.h" #include "video_core/command_classes/codecs/codec.h"
#include "video_core/command_classes/codecs/h264.h" #include "video_core/command_classes/codecs/h264.h"

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@ -5,8 +5,6 @@
#pragma once #pragma once
#include <memory> #include <memory>
#include <vector>
#include "common/common_funcs.h"
#include "common/common_types.h" #include "common/common_types.h"
#include "video_core/command_classes/nvdec_common.h" #include "video_core/command_classes/nvdec_common.h"

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@ -18,12 +18,27 @@
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
// //
#include <array>
#include "common/bit_util.h" #include "common/bit_util.h"
#include "video_core/command_classes/codecs/h264.h" #include "video_core/command_classes/codecs/h264.h"
#include "video_core/gpu.h" #include "video_core/gpu.h"
#include "video_core/memory_manager.h" #include "video_core/memory_manager.h"
namespace Tegra::Decoder { namespace Tegra::Decoder {
namespace {
// ZigZag LUTs from libavcodec.
constexpr std::array<u8, 64> zig_zag_direct{
0, 1, 8, 16, 9, 2, 3, 10, 17, 24, 32, 25, 18, 11, 4, 5, 12, 19, 26, 33, 40, 48,
41, 34, 27, 20, 13, 6, 7, 14, 21, 28, 35, 42, 49, 56, 57, 50, 43, 36, 29, 22, 15, 23,
30, 37, 44, 51, 58, 59, 52, 45, 38, 31, 39, 46, 53, 60, 61, 54, 47, 55, 62, 63,
};
constexpr std::array<u8, 16> zig_zag_scan{
0 + 0 * 4, 1 + 0 * 4, 0 + 1 * 4, 0 + 2 * 4, 1 + 1 * 4, 2 + 0 * 4, 3 + 0 * 4, 2 + 1 * 4,
1 + 2 * 4, 0 + 3 * 4, 1 + 3 * 4, 2 + 2 * 4, 3 + 1 * 4, 3 + 2 * 4, 2 + 3 * 4, 3 + 3 * 4,
};
} // Anonymous namespace
H264::H264(GPU& gpu_) : gpu(gpu_) {} H264::H264(GPU& gpu_) : gpu(gpu_) {}
H264::~H264() = default; H264::~H264() = default;

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@ -55,18 +55,6 @@ public:
const std::vector<u8>& GetByteArray() const; const std::vector<u8>& GetByteArray() const;
private: private:
// ZigZag LUTs from libavcodec.
static constexpr std::array<u8, 64> zig_zag_direct{
0, 1, 8, 16, 9, 2, 3, 10, 17, 24, 32, 25, 18, 11, 4, 5, 12, 19, 26, 33, 40, 48,
41, 34, 27, 20, 13, 6, 7, 14, 21, 28, 35, 42, 49, 56, 57, 50, 43, 36, 29, 22, 15, 23,
30, 37, 44, 51, 58, 59, 52, 45, 38, 31, 39, 46, 53, 60, 61, 54, 47, 55, 62, 63,
};
static constexpr std::array<u8, 16> zig_zag_scan{
0 + 0 * 4, 1 + 0 * 4, 0 + 1 * 4, 0 + 2 * 4, 1 + 1 * 4, 2 + 0 * 4, 3 + 0 * 4, 2 + 1 * 4,
1 + 2 * 4, 0 + 3 * 4, 1 + 3 * 4, 2 + 2 * 4, 3 + 1 * 4, 3 + 2 * 4, 2 + 3 * 4, 3 + 3 * 4,
};
void WriteBits(s32 value, s32 bit_count); void WriteBits(s32 value, s32 bit_count);
void WriteExpGolombCodedInt(s32 value); void WriteExpGolombCodedInt(s32 value);
void WriteExpGolombCodedUInt(u32 value); void WriteExpGolombCodedUInt(u32 value);

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@ -9,7 +9,7 @@
#include "video_core/memory_manager.h" #include "video_core/memory_manager.h"
namespace Tegra::Decoder { namespace Tegra::Decoder {
namespace {
// Default compressed header probabilities once frame context resets // Default compressed header probabilities once frame context resets
constexpr Vp9EntropyProbs default_probs{ constexpr Vp9EntropyProbs default_probs{
.y_mode_prob{ .y_mode_prob{
@ -170,6 +170,35 @@ constexpr Vp9EntropyProbs default_probs{
.high_precision{128, 128}, .high_precision{128, 128},
}; };
constexpr std::array<s32, 256> norm_lut{
0, 7, 6, 6, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
};
constexpr std::array<s32, 254> map_lut{
20, 21, 22, 23, 24, 25, 0, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37,
1, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 2, 50, 51, 52, 53, 54,
55, 56, 57, 58, 59, 60, 61, 3, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72,
73, 4, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 5, 86, 87, 88, 89,
90, 91, 92, 93, 94, 95, 96, 97, 6, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107,
108, 109, 7, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 8, 122, 123, 124,
125, 126, 127, 128, 129, 130, 131, 132, 133, 9, 134, 135, 136, 137, 138, 139, 140, 141, 142,
143, 144, 145, 10, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 11, 158, 159,
160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 12, 170, 171, 172, 173, 174, 175, 176, 177,
178, 179, 180, 181, 13, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 14, 194,
195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 15, 206, 207, 208, 209, 210, 211, 212,
213, 214, 215, 216, 217, 16, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 17,
230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 18, 242, 243, 244, 245, 246, 247,
248, 249, 250, 251, 252, 253, 19,
};
} // Anonymous namespace
VP9::VP9(GPU& gpu) : gpu(gpu) {} VP9::VP9(GPU& gpu) : gpu(gpu) {}
VP9::~VP9() = default; VP9::~VP9() = default;

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@ -4,9 +4,9 @@
#pragma once #pragma once
#include <unordered_map> #include <array>
#include <vector> #include <vector>
#include "common/common_funcs.h"
#include "common/common_types.h" #include "common/common_types.h"
#include "common/stream.h" #include "common/stream.h"
#include "video_core/command_classes/codecs/vp9_types.h" #include "video_core/command_classes/codecs/vp9_types.h"
@ -52,17 +52,6 @@ private:
u32 range{0xff}; u32 range{0xff};
s32 count{-24}; s32 count{-24};
s32 half_probability{128}; s32 half_probability{128};
static constexpr std::array<s32, 256> norm_lut{
0, 7, 6, 6, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
};
}; };
class VpxBitStreamWriter { class VpxBitStreamWriter {
@ -193,23 +182,6 @@ private:
s32 diff_update_probability = 252; s32 diff_update_probability = 252;
s32 frame_sync_code = 0x498342; s32 frame_sync_code = 0x498342;
static constexpr std::array<s32, 254> map_lut = {
20, 21, 22, 23, 24, 25, 0, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35,
36, 37, 1, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 2, 50,
51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 3, 62, 63, 64, 65, 66,
67, 68, 69, 70, 71, 72, 73, 4, 74, 75, 76, 77, 78, 79, 80, 81, 82,
83, 84, 85, 5, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 6,
98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 7, 110, 111, 112, 113,
114, 115, 116, 117, 118, 119, 120, 121, 8, 122, 123, 124, 125, 126, 127, 128, 129,
130, 131, 132, 133, 9, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145,
10, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 11, 158, 159, 160,
161, 162, 163, 164, 165, 166, 167, 168, 169, 12, 170, 171, 172, 173, 174, 175, 176,
177, 178, 179, 180, 181, 13, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192,
193, 14, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 15, 206, 207,
208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 16, 218, 219, 220, 221, 222, 223,
224, 225, 226, 227, 228, 229, 17, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239,
240, 241, 18, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252, 253, 19,
};
}; };
} // namespace Decoder } // namespace Decoder

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@ -4,13 +4,11 @@
#pragma once #pragma once
#include <algorithm> #include <array>
#include <list> #include <cstring>
#include <vector> #include <vector>
#include "common/cityhash.h"
#include "common/common_funcs.h" #include "common/common_funcs.h"
#include "common/common_types.h" #include "common/common_types.h"
#include "video_core/command_classes/nvdec_common.h"
namespace Tegra { namespace Tegra {
class GPU; class GPU;

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@ -15,7 +15,7 @@ void Tegra::Host1x::StateWrite(u32 offset, u32 arguments) {
std::memcpy(state_offset, &arguments, sizeof(u32)); std::memcpy(state_offset, &arguments, sizeof(u32));
} }
void Tegra::Host1x::ProcessMethod(Host1x::Method method, const std::vector<u32>& arguments) { void Tegra::Host1x::ProcessMethod(Method method, const std::vector<u32>& arguments) {
StateWrite(static_cast<u32>(method), arguments[0]); StateWrite(static_cast<u32>(method), arguments[0]);
switch (method) { switch (method) {
case Method::WaitSyncpt: case Method::WaitSyncpt:

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@ -61,7 +61,7 @@ public:
~Host1x(); ~Host1x();
/// Writes the method into the state, Invoke Execute() if encountered /// Writes the method into the state, Invoke Execute() if encountered
void ProcessMethod(Host1x::Method method, const std::vector<u32>& arguments); void ProcessMethod(Method method, const std::vector<u32>& arguments);
private: private:
/// For Host1x, execute is waiting on a syncpoint previously written into the state /// For Host1x, execute is waiting on a syncpoint previously written into the state

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@ -2,13 +2,9 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <bitset>
#include "common/assert.h" #include "common/assert.h"
#include "common/bit_util.h"
#include "core/memory.h"
#include "video_core/command_classes/nvdec.h" #include "video_core/command_classes/nvdec.h"
#include "video_core/gpu.h" #include "video_core/gpu.h"
#include "video_core/memory_manager.h"
namespace Tegra { namespace Tegra {
@ -16,7 +12,7 @@ Nvdec::Nvdec(GPU& gpu_) : gpu(gpu_), codec(std::make_unique<Codec>(gpu)) {}
Nvdec::~Nvdec() = default; Nvdec::~Nvdec() = default;
void Nvdec::ProcessMethod(Nvdec::Method method, const std::vector<u32>& arguments) { void Nvdec::ProcessMethod(Method method, const std::vector<u32>& arguments) {
if (method == Method::SetVideoCodec) { if (method == Method::SetVideoCodec) {
codec->StateWrite(static_cast<u32>(method), arguments[0]); codec->StateWrite(static_cast<u32>(method), arguments[0]);
} else { } else {

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@ -4,8 +4,8 @@
#pragma once #pragma once
#include <memory>
#include <vector> #include <vector>
#include "common/common_funcs.h"
#include "common/common_types.h" #include "common/common_types.h"
#include "video_core/command_classes/codecs/codec.h" #include "video_core/command_classes/codecs/codec.h"
@ -23,7 +23,7 @@ public:
~Nvdec(); ~Nvdec();
/// Writes the method into the state, Invoke Execute() if encountered /// Writes the method into the state, Invoke Execute() if encountered
void ProcessMethod(Nvdec::Method method, const std::vector<u32>& arguments); void ProcessMethod(Method method, const std::vector<u32>& arguments);
/// Return most recently decoded frame /// Return most recently decoded frame
AVFrame* GetFrame(); AVFrame* GetFrame();
@ -34,6 +34,6 @@ private:
void Execute(); void Execute();
GPU& gpu; GPU& gpu;
std::unique_ptr<Tegra::Codec> codec; std::unique_ptr<Codec> codec;
}; };
} // namespace Tegra } // namespace Tegra

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@ -26,7 +26,7 @@ void Vic::VicStateWrite(u32 offset, u32 arguments) {
std::memcpy(state_offset, &arguments, sizeof(u32)); std::memcpy(state_offset, &arguments, sizeof(u32));
} }
void Vic::ProcessMethod(Vic::Method method, const std::vector<u32>& arguments) { void Vic::ProcessMethod(Method method, const std::vector<u32>& arguments) {
LOG_DEBUG(HW_GPU, "Vic method 0x{:X}", static_cast<u32>(method)); LOG_DEBUG(HW_GPU, "Vic method 0x{:X}", static_cast<u32>(method));
VicStateWrite(static_cast<u32>(method), arguments[0]); VicStateWrite(static_cast<u32>(method), arguments[0]);
const u64 arg = static_cast<u64>(arguments[0]) << 8; const u64 arg = static_cast<u64>(arguments[0]) << 8;

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@ -63,11 +63,11 @@ public:
SetOutputSurfaceChromaVOffset = 0x1ca SetOutputSurfaceChromaVOffset = 0x1ca
}; };
explicit Vic(GPU& gpu, std::shared_ptr<Tegra::Nvdec> nvdec_processor); explicit Vic(GPU& gpu, std::shared_ptr<Nvdec> nvdec_processor);
~Vic(); ~Vic();
/// Write to the device state. /// Write to the device state.
void ProcessMethod(Vic::Method method, const std::vector<u32>& arguments); void ProcessMethod(Method method, const std::vector<u32>& arguments);
private: private:
void Execute(); void Execute();