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loader: Add AppLoader_KIP for KIP files
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3 changed files with 135 additions and 0 deletions
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@ -437,6 +437,8 @@ add_library(core STATIC
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loader/deconstructed_rom_directory.h
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loader/elf.cpp
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loader/elf.h
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loader/kip.cpp
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loader/kip.h
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loader/loader.cpp
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loader/loader.h
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loader/nax.cpp
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98
src/core/loader/kip.cpp
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98
src/core/loader/kip.cpp
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@ -0,0 +1,98 @@
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// Copyright 2019 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "core/file_sys/kernel_executable.h"
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#include "core/file_sys/program_metadata.h"
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#include "core/gdbstub/gdbstub.h"
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#include "core/hle/kernel/code_set.h"
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#include "core/hle/kernel/process.h"
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#include "core/loader/kip.h"
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namespace Loader {
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namespace {
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constexpr u32 PageAlignSize(u32 size) {
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return (size + Memory::PAGE_MASK) & ~Memory::PAGE_MASK;
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}
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} // Anonymous namespace
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AppLoader_KIP::AppLoader_KIP(FileSys::VirtualFile file_)
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: AppLoader(std::move(file_)), kip(std::make_unique<FileSys::KIP>(file)) {}
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AppLoader_KIP::~AppLoader_KIP() = default;
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FileType AppLoader_KIP::IdentifyType(const FileSys::VirtualFile& file) {
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u32_le magic{};
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if (file->GetSize() < sizeof(u32) || file->ReadObject(&magic) != sizeof(u32)) {
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return FileType::Error;
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}
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if (magic == Common::MakeMagic('K', 'I', 'P', '1')) {
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return FileType::KIP;
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}
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return FileType::Error;
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}
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FileType AppLoader_KIP::GetFileType() const {
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return (kip != nullptr && kip->GetStatus() == ResultStatus::Success) ? FileType::KIP
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: FileType::Error;
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}
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AppLoader::LoadResult AppLoader_KIP::Load(Kernel::Process& process) {
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if (is_loaded) {
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return {ResultStatus::ErrorAlreadyLoaded, {}};
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}
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if (kip == nullptr) {
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return {ResultStatus::ErrorNullFile, {}};
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}
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if (kip->GetStatus() != ResultStatus::Success) {
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return {kip->GetStatus(), {}};
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}
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const auto address_space =
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kip->Is64Bit() ? (kip->Is39BitAddressSpace() ? FileSys::ProgramAddressSpaceType::Is39Bit
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: FileSys::ProgramAddressSpaceType::Is36Bit)
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: FileSys::ProgramAddressSpaceType::Is32Bit;
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FileSys::ProgramMetadata metadata;
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metadata.LoadManual(kip->Is64Bit(), address_space, kip->GetMainThreadPriority(),
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kip->GetMainThreadCpuCore(), kip->GetMainThreadStackSize(),
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kip->GetTitleID(), 0xFFFFFFFFFFFFFFFF, kip->GetKernelCapabilities());
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const VAddr base_address = process.VMManager().GetCodeRegionBaseAddress();
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Kernel::CodeSet codeset;
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std::vector<u8> program_image;
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const auto load_segment = [&program_image](Kernel::CodeSet::Segment& segment,
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const std::vector<u8>& data, u32 offset) {
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segment.addr = offset;
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segment.offset = offset;
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segment.size = PageAlignSize(static_cast<u32>(data.size()));
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program_image.resize(offset);
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program_image.insert(program_image.end(), data.begin(), data.end());
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};
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load_segment(codeset.CodeSegment(), kip->GetTextSection(), kip->GetTextOffset());
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load_segment(codeset.RODataSegment(), kip->GetRODataSection(), kip->GetRODataOffset());
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load_segment(codeset.DataSegment(), kip->GetDataSection(), kip->GetDataOffset());
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program_image.resize(PageAlignSize(kip->GetBSSOffset()) + kip->GetBSSSize());
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codeset.DataSegment().size += kip->GetBSSSize();
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GDBStub::RegisterModule(kip->GetName(), base_address, base_address + program_image.size());
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codeset.memory = std::move(program_image);
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process.LoadModule(std::move(codeset), base_address);
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LOG_DEBUG(Loader, "loaded module {} @ 0x{:X}", kip->GetName(), base_address);
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is_loaded = true;
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return {ResultStatus::Success,
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LoadParameters{kip->GetMainThreadPriority(), kip->GetMainThreadStackSize()}};
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}
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} // namespace Loader
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35
src/core/loader/kip.h
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35
src/core/loader/kip.h
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@ -0,0 +1,35 @@
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// Copyright 2019 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "core/loader/loader.h"
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namespace FileSys {
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class KIP;
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}
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namespace Loader {
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class AppLoader_KIP final : public AppLoader {
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public:
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explicit AppLoader_KIP(FileSys::VirtualFile file);
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~AppLoader_KIP() override;
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/**
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* Returns the type of the file
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* @param file std::shared_ptr<VfsFile> open file
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* @return FileType found, or FileType::Error if this loader doesn't know it
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*/
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static FileType IdentifyType(const FileSys::VirtualFile& file);
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FileType GetFileType() const override;
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LoadResult Load(Kernel::Process& process) override;
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private:
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std::unique_ptr<FileSys::KIP> kip;
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};
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} // namespace Loader
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