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audio: rewrite IAudioDevice
This commit is contained in:
parent
ea4703cb31
commit
c575a85233
8 changed files with 128 additions and 127 deletions
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@ -36,8 +36,7 @@ AudioDevice::AudioDevice(Core::System& system, const u64 applet_resource_user_id
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: output_sink{system.AudioCore().GetOutputSink()},
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applet_resource_user_id{applet_resource_user_id_}, user_revision{revision} {}
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u32 AudioDevice::ListAudioDeviceName(std::vector<AudioDeviceName>& out_buffer,
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const size_t max_count) const {
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u32 AudioDevice::ListAudioDeviceName(std::span<AudioDeviceName> out_buffer) const {
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std::span<const AudioDeviceName> names{};
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if (CheckFeatureSupported(SupportTags::AudioUsbDeviceOutput, user_revision)) {
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@ -46,19 +45,18 @@ u32 AudioDevice::ListAudioDeviceName(std::vector<AudioDeviceName>& out_buffer,
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names = device_names;
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}
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const u32 out_count{static_cast<u32>(std::min(max_count, names.size()))};
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const u32 out_count{static_cast<u32>(std::min(out_buffer.size(), names.size()))};
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for (u32 i = 0; i < out_count; i++) {
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out_buffer.push_back(names[i]);
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out_buffer[i] = names[i];
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}
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return out_count;
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}
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u32 AudioDevice::ListAudioOutputDeviceName(std::vector<AudioDeviceName>& out_buffer,
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const size_t max_count) const {
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const u32 out_count{static_cast<u32>(std::min(max_count, output_device_names.size()))};
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u32 AudioDevice::ListAudioOutputDeviceName(std::span<AudioDeviceName> out_buffer) const {
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const u32 out_count{static_cast<u32>(std::min(out_buffer.size(), output_device_names.size()))};
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for (u32 i = 0; i < out_count; i++) {
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out_buffer.push_back(output_device_names[i]);
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out_buffer[i] = output_device_names[i];
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}
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return out_count;
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}
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@ -36,20 +36,18 @@ public:
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* Get a list of the available output devices.
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*
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* @param out_buffer - Output buffer to write the available device names.
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* @param max_count - Maximum number of devices to write (count of out_buffer).
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* @return Number of device names written.
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*/
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u32 ListAudioDeviceName(std::vector<AudioDeviceName>& out_buffer, size_t max_count) const;
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u32 ListAudioDeviceName(std::span<AudioDeviceName> out_buffer) const;
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/**
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* Get a list of the available output devices.
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* Different to above somehow...
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*
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* @param out_buffer - Output buffer to write the available device names.
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* @param max_count - Maximum number of devices to write (count of out_buffer).
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* @return Number of device names written.
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*/
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u32 ListAudioOutputDeviceName(std::vector<AudioDeviceName>& out_buffer, size_t max_count) const;
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u32 ListAudioOutputDeviceName(std::span<AudioDeviceName> out_buffer) const;
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/**
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* Set the volume of all streams in the backend sink.
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@ -38,6 +38,10 @@ std::string StringFromBuffer(std::span<const u8> data) {
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return std::string(data.begin(), std::find(data.begin(), data.end(), '\0'));
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}
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std::string StringFromBuffer(std::span<const char> data) {
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return std::string(data.begin(), std::find(data.begin(), data.end(), '\0'));
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}
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// Turns " hej " into "hej". Also handles tabs.
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std::string StripSpaces(const std::string& str) {
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const std::size_t s = str.find_first_not_of(" \t\r\n");
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@ -19,6 +19,7 @@ namespace Common {
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[[nodiscard]] std::string ToUpper(std::string str);
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[[nodiscard]] std::string StringFromBuffer(std::span<const u8> data);
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[[nodiscard]] std::string StringFromBuffer(std::span<const char> data);
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[[nodiscard]] std::string StripSpaces(const std::string& s);
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[[nodiscard]] std::string StripQuotes(const std::string& s);
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@ -4,7 +4,7 @@
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#include "audio_core/audio_core.h"
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#include "common/string_util.h"
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#include "core/hle/service/audio/audio_device.h"
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#include "core/hle/service/ipc_helpers.h"
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#include "core/hle/service/cmif_serialization.h"
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namespace Service::Audio {
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using namespace AudioCore::Renderer;
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@ -15,20 +15,20 @@ IAudioDevice::IAudioDevice(Core::System& system_, u64 applet_resource_user_id, u
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impl{std::make_unique<AudioDevice>(system_, applet_resource_user_id, revision)},
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event{service_context.CreateEvent(fmt::format("IAudioDeviceEvent-{}", device_num))} {
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static const FunctionInfo functions[] = {
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{0, &IAudioDevice::ListAudioDeviceName, "ListAudioDeviceName"},
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{1, &IAudioDevice::SetAudioDeviceOutputVolume, "SetAudioDeviceOutputVolume"},
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{2, &IAudioDevice::GetAudioDeviceOutputVolume, "GetAudioDeviceOutputVolume"},
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{3, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioDeviceName"},
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{4, &IAudioDevice::QueryAudioDeviceSystemEvent, "QueryAudioDeviceSystemEvent"},
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{5, &IAudioDevice::GetActiveChannelCount, "GetActiveChannelCount"},
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{6, &IAudioDevice::ListAudioDeviceName, "ListAudioDeviceNameAuto"},
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{7, &IAudioDevice::SetAudioDeviceOutputVolume, "SetAudioDeviceOutputVolumeAuto"},
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{8, &IAudioDevice::GetAudioDeviceOutputVolume, "GetAudioDeviceOutputVolumeAuto"},
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{10, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioDeviceNameAuto"},
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{11, &IAudioDevice::QueryAudioDeviceInputEvent, "QueryAudioDeviceInputEvent"},
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{12, &IAudioDevice::QueryAudioDeviceOutputEvent, "QueryAudioDeviceOutputEvent"},
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{13, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioOutputDeviceName"},
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{14, &IAudioDevice::ListAudioOutputDeviceName, "ListAudioOutputDeviceName"},
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{0, D<&IAudioDevice::ListAudioDeviceName>, "ListAudioDeviceName"},
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{1, D<&IAudioDevice::SetAudioDeviceOutputVolume>, "SetAudioDeviceOutputVolume"},
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{2, D<&IAudioDevice::GetAudioDeviceOutputVolume>, "GetAudioDeviceOutputVolume"},
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{3, D<&IAudioDevice::GetActiveAudioDeviceName>, "GetActiveAudioDeviceName"},
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{4, D<&IAudioDevice::QueryAudioDeviceSystemEvent>, "QueryAudioDeviceSystemEvent"},
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{5, D<&IAudioDevice::GetActiveChannelCount>, "GetActiveChannelCount"},
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{6, D<&IAudioDevice::ListAudioDeviceNameAuto>, "ListAudioDeviceNameAuto"},
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{7, D<&IAudioDevice::SetAudioDeviceOutputVolumeAuto>, "SetAudioDeviceOutputVolumeAuto"},
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{8, D<&IAudioDevice::GetAudioDeviceOutputVolumeAuto>, "GetAudioDeviceOutputVolumeAuto"},
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{10, D<&IAudioDevice::GetActiveAudioDeviceNameAuto>, "GetActiveAudioDeviceNameAuto"},
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{11, D<&IAudioDevice::QueryAudioDeviceInputEvent>, "QueryAudioDeviceInputEvent"},
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{12, D<&IAudioDevice::QueryAudioDeviceOutputEvent>, "QueryAudioDeviceOutputEvent"},
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{13, D<&IAudioDevice::GetActiveAudioDeviceName>, "GetActiveAudioOutputDeviceName"},
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{14, D<&IAudioDevice::ListAudioOutputDeviceName>, "ListAudioOutputDeviceName"},
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};
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RegisterHandlers(functions);
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@ -39,15 +39,33 @@ IAudioDevice::~IAudioDevice() {
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service_context.CloseEvent(event);
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}
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void IAudioDevice::ListAudioDeviceName(HLERequestContext& ctx) {
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const size_t in_count = ctx.GetWriteBufferNumElements<AudioDevice::AudioDeviceName>();
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Result IAudioDevice::ListAudioDeviceName(
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OutArray<AudioDevice::AudioDeviceName, BufferAttr_HipcMapAlias> out_names, Out<s32> out_count) {
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R_RETURN(this->ListAudioDeviceNameAuto(out_names, out_count));
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}
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std::vector<AudioDevice::AudioDeviceName> out_names{};
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Result IAudioDevice::SetAudioDeviceOutputVolume(
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InArray<AudioDevice::AudioDeviceName, BufferAttr_HipcMapAlias> name, f32 volume) {
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R_RETURN(this->SetAudioDeviceOutputVolumeAuto(name, volume));
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}
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const u32 out_count = impl->ListAudioDeviceName(out_names, in_count);
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Result IAudioDevice::GetAudioDeviceOutputVolume(
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Out<f32> out_volume, InArray<AudioDevice::AudioDeviceName, BufferAttr_HipcMapAlias> name) {
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R_RETURN(this->GetAudioDeviceOutputVolumeAuto(out_volume, name));
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}
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Result IAudioDevice::GetActiveAudioDeviceName(
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OutArray<AudioDevice::AudioDeviceName, BufferAttr_HipcMapAlias> out_name) {
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R_RETURN(this->GetActiveAudioDeviceNameAuto(out_name));
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}
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Result IAudioDevice::ListAudioDeviceNameAuto(
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OutArray<AudioDevice::AudioDeviceName, BufferAttr_HipcAutoSelect> out_names,
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Out<s32> out_count) {
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*out_count = impl->ListAudioDeviceName(out_names);
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std::string out{};
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for (u32 i = 0; i < out_count; i++) {
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for (s32 i = 0; i < *out_count; i++) {
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std::string a{};
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u32 j = 0;
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while (out_names[i].name[j] != '\0') {
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@ -58,109 +76,77 @@ void IAudioDevice::ListAudioDeviceName(HLERequestContext& ctx) {
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}
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LOG_DEBUG(Service_Audio, "called.\nNames={}", out);
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IPC::ResponseBuilder rb{ctx, 3};
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ctx.WriteBuffer(out_names);
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rb.Push(ResultSuccess);
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rb.Push(out_count);
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R_SUCCEED();
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}
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void IAudioDevice::SetAudioDeviceOutputVolume(HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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const f32 volume = rp.Pop<f32>();
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Result IAudioDevice::SetAudioDeviceOutputVolumeAuto(
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InArray<AudioDevice::AudioDeviceName, BufferAttr_HipcAutoSelect> name, f32 volume) {
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R_UNLESS(!name.empty(), Audio::ResultInsufficientBuffer);
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const auto device_name_buffer = ctx.ReadBuffer();
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const std::string name = Common::StringFromBuffer(device_name_buffer);
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const std::string device_name = Common::StringFromBuffer(name[0].name);
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LOG_DEBUG(Service_Audio, "called. name={}, volume={}", device_name, volume);
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LOG_DEBUG(Service_Audio, "called. name={}, volume={}", name, volume);
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if (name == "AudioTvOutput") {
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if (device_name == "AudioTvOutput") {
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impl->SetDeviceVolumes(volume);
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}
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(ResultSuccess);
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R_SUCCEED();
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}
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void IAudioDevice::GetAudioDeviceOutputVolume(HLERequestContext& ctx) {
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const auto device_name_buffer = ctx.ReadBuffer();
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const std::string name = Common::StringFromBuffer(device_name_buffer);
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Result IAudioDevice::GetAudioDeviceOutputVolumeAuto(
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Out<f32> out_volume, InArray<AudioDevice::AudioDeviceName, BufferAttr_HipcAutoSelect> name) {
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R_UNLESS(!name.empty(), Audio::ResultInsufficientBuffer);
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LOG_DEBUG(Service_Audio, "called. Name={}", name);
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const std::string device_name = Common::StringFromBuffer(name[0].name);
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LOG_DEBUG(Service_Audio, "called. Name={}", device_name);
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f32 volume{1.0f};
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if (name == "AudioTvOutput") {
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volume = impl->GetDeviceVolume(name);
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*out_volume = 1.0f;
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if (device_name == "AudioTvOutput") {
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*out_volume = impl->GetDeviceVolume(device_name);
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}
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(ResultSuccess);
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rb.Push(volume);
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R_SUCCEED();
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}
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void IAudioDevice::GetActiveAudioDeviceName(HLERequestContext& ctx) {
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const auto write_size = ctx.GetWriteBufferSize();
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std::string out_name{"AudioTvOutput"};
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LOG_DEBUG(Service_Audio, "(STUBBED) called. Name={}", out_name);
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out_name.resize(write_size);
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ctx.WriteBuffer(out_name);
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(ResultSuccess);
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}
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void IAudioDevice::QueryAudioDeviceSystemEvent(HLERequestContext& ctx) {
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Result IAudioDevice::GetActiveAudioDeviceNameAuto(
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OutArray<AudioDevice::AudioDeviceName, BufferAttr_HipcAutoSelect> out_name) {
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R_UNLESS(!out_name.empty(), Audio::ResultInsufficientBuffer);
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out_name[0] = AudioDevice::AudioDeviceName("AudioTvOutput");
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LOG_DEBUG(Service_Audio, "(STUBBED) called");
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R_SUCCEED();
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}
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Result IAudioDevice::QueryAudioDeviceSystemEvent(OutCopyHandle<Kernel::KReadableEvent> out_event) {
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LOG_DEBUG(Service_Audio, "(STUBBED) called");
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event->Signal();
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IPC::ResponseBuilder rb{ctx, 2, 1};
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rb.Push(ResultSuccess);
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rb.PushCopyObjects(event->GetReadableEvent());
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*out_event = &event->GetReadableEvent();
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R_SUCCEED();
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}
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void IAudioDevice::GetActiveChannelCount(HLERequestContext& ctx) {
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const auto& sink{system.AudioCore().GetOutputSink()};
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u32 channel_count{sink.GetSystemChannels()};
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LOG_DEBUG(Service_Audio, "(STUBBED) called. Channels={}", channel_count);
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(ResultSuccess);
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rb.Push<u32>(channel_count);
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}
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void IAudioDevice::QueryAudioDeviceInputEvent(HLERequestContext& ctx) {
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Result IAudioDevice::QueryAudioDeviceInputEvent(OutCopyHandle<Kernel::KReadableEvent> out_event) {
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LOG_DEBUG(Service_Audio, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 2, 1};
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rb.Push(ResultSuccess);
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rb.PushCopyObjects(event->GetReadableEvent());
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*out_event = &event->GetReadableEvent();
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R_SUCCEED();
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}
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void IAudioDevice::QueryAudioDeviceOutputEvent(HLERequestContext& ctx) {
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Result IAudioDevice::QueryAudioDeviceOutputEvent(OutCopyHandle<Kernel::KReadableEvent> out_event) {
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LOG_DEBUG(Service_Audio, "called");
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IPC::ResponseBuilder rb{ctx, 2, 1};
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rb.Push(ResultSuccess);
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rb.PushCopyObjects(event->GetReadableEvent());
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*out_event = &event->GetReadableEvent();
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R_SUCCEED();
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}
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void IAudioDevice::ListAudioOutputDeviceName(HLERequestContext& ctx) {
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const size_t in_count = ctx.GetWriteBufferNumElements<AudioDevice::AudioDeviceName>();
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Result IAudioDevice::GetActiveChannelCount(Out<u32> out_active_channel_count) {
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*out_active_channel_count = system.AudioCore().GetOutputSink().GetSystemChannels();
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LOG_DEBUG(Service_Audio, "(STUBBED) called. Channels={}", *out_active_channel_count);
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R_SUCCEED();
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}
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std::vector<AudioDevice::AudioDeviceName> out_names{};
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const u32 out_count = impl->ListAudioOutputDeviceName(out_names, in_count);
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Result IAudioDevice::ListAudioOutputDeviceName(
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OutArray<AudioDevice::AudioDeviceName, BufferAttr_HipcMapAlias> out_names, Out<s32> out_count) {
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*out_count = impl->ListAudioOutputDeviceName(out_names);
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std::string out{};
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for (u32 i = 0; i < out_count; i++) {
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for (s32 i = 0; i < *out_count; i++) {
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std::string a{};
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u32 j = 0;
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while (out_names[i].name[j] != '\0') {
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@ -171,13 +157,7 @@ void IAudioDevice::ListAudioOutputDeviceName(HLERequestContext& ctx) {
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}
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LOG_DEBUG(Service_Audio, "called.\nNames={}", out);
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IPC::ResponseBuilder rb{ctx, 3};
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ctx.WriteBuffer(out_names);
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rb.Push(ResultSuccess);
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rb.Push(out_count);
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R_SUCCEED();
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}
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} // namespace Service::Audio
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@ -4,11 +4,18 @@
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#pragma once
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#include "audio_core/renderer/audio_device.h"
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#include "core/hle/service/cmif_types.h"
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#include "core/hle/service/kernel_helpers.h"
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#include "core/hle/service/service.h"
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namespace Kernel {
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class KReadableEvent;
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}
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namespace Service::Audio {
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using AudioCore::Renderer::AudioDevice;
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class IAudioDevice final : public ServiceFramework<IAudioDevice> {
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public:
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@ -17,15 +24,31 @@ public:
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~IAudioDevice() override;
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private:
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void ListAudioDeviceName(HLERequestContext& ctx);
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void SetAudioDeviceOutputVolume(HLERequestContext& ctx);
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void GetAudioDeviceOutputVolume(HLERequestContext& ctx);
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void GetActiveAudioDeviceName(HLERequestContext& ctx);
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void QueryAudioDeviceSystemEvent(HLERequestContext& ctx);
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void GetActiveChannelCount(HLERequestContext& ctx);
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void QueryAudioDeviceInputEvent(HLERequestContext& ctx);
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void QueryAudioDeviceOutputEvent(HLERequestContext& ctx);
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void ListAudioOutputDeviceName(HLERequestContext& ctx);
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Result ListAudioDeviceName(
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OutArray<AudioDevice::AudioDeviceName, BufferAttr_HipcMapAlias> out_names,
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Out<s32> out_count);
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Result SetAudioDeviceOutputVolume(
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InArray<AudioDevice::AudioDeviceName, BufferAttr_HipcMapAlias> name, f32 volume);
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Result GetAudioDeviceOutputVolume(
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Out<f32> out_volume, InArray<AudioDevice::AudioDeviceName, BufferAttr_HipcMapAlias> name);
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Result GetActiveAudioDeviceName(
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OutArray<AudioDevice::AudioDeviceName, BufferAttr_HipcMapAlias> out_name);
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Result ListAudioDeviceNameAuto(
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OutArray<AudioDevice::AudioDeviceName, BufferAttr_HipcAutoSelect> out_names,
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Out<s32> out_count);
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Result SetAudioDeviceOutputVolumeAuto(
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InArray<AudioDevice::AudioDeviceName, BufferAttr_HipcAutoSelect> name, f32 volume);
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Result GetAudioDeviceOutputVolumeAuto(
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Out<f32> out_volume, InArray<AudioDevice::AudioDeviceName, BufferAttr_HipcAutoSelect> name);
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Result GetActiveAudioDeviceNameAuto(
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OutArray<AudioDevice::AudioDeviceName, BufferAttr_HipcAutoSelect> out_name);
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Result QueryAudioDeviceSystemEvent(OutCopyHandle<Kernel::KReadableEvent> out_event);
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Result QueryAudioDeviceInputEvent(OutCopyHandle<Kernel::KReadableEvent> out_event);
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Result QueryAudioDeviceOutputEvent(OutCopyHandle<Kernel::KReadableEvent> out_event);
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Result GetActiveChannelCount(Out<u32> out_active_channel_count);
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Result ListAudioOutputDeviceName(
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OutArray<AudioDevice::AudioDeviceName, BufferAttr_HipcMapAlias> out_names,
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Out<s32> out_count);
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KernelHelpers::ServiceContext service_context;
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std::unique_ptr<AudioCore::Renderer::AudioDevice> impl;
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@ -96,8 +96,7 @@ Result IAudioInManager::OpenAudioInProtocolSpecified(
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LOG_DEBUG(Service_Audio, "Opening new AudioIn, session_id={}, free sessions={}", new_session_id,
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impl->num_free_sessions);
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const auto name_buffer = std::span(reinterpret_cast<const u8*>(name[0].name.data()), 0x100);
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||||
const auto device_name = Common::StringFromBuffer(name_buffer);
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||||
const auto device_name = Common::StringFromBuffer(name[0].name);
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||||
*out_audio_in = std::make_shared<IAudioIn>(system, *impl, new_session_id, device_name,
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||||
parameter, process_handle.Get(), aruid.pid);
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||||
impl->sessions[new_session_id] = (*out_audio_in)->GetImpl();
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||||
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@ -75,9 +75,7 @@ Result IAudioOutManager::OpenAudioOutAuto(
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R_TRY(impl->LinkToManager());
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||||
R_TRY(impl->AcquireSessionId(new_session_id));
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||||
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||||
const auto name_buffer = std::span(reinterpret_cast<const u8*>(name[0].name.data()), 0x100);
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||||
const auto device_name = Common::StringFromBuffer(name_buffer);
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||||
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||||
const auto device_name = Common::StringFromBuffer(name[0].name);
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||||
LOG_DEBUG(Service_Audio, "Opening new AudioOut, sessionid={}, free sessions={}", new_session_id,
|
||||
impl->num_free_sessions);
|
||||
|
||||
|
|
Loading…
Reference in a new issue