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Merge pull request #2202 from lioncash/port-priv
kernel/client_session, kernel/server_session: Make data members private
This commit is contained in:
commit
c63a0e88b7
6 changed files with 78 additions and 36 deletions
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@ -17,21 +17,11 @@ ClientSession::~ClientSession() {
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// This destructor will be called automatically when the last ClientSession handle is closed by
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// the emulated application.
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// Local references to ServerSession and SessionRequestHandler are necessary to guarantee they
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// A local reference to the ServerSession is necessary to guarantee it
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// will be kept alive until after ClientDisconnected() returns.
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SharedPtr<ServerSession> server = parent->server;
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if (server) {
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std::shared_ptr<SessionRequestHandler> hle_handler = server->hle_handler;
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if (hle_handler)
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hle_handler->ClientDisconnected(server);
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// TODO(Subv): Force a wake up of all the ServerSession's waiting threads and set
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// their WaitSynchronization result to 0xC920181A.
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// Clean up the list of client threads with pending requests, they are unneeded now that the
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// client endpoint is closed.
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server->pending_requesting_threads.clear();
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server->currently_handling = nullptr;
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server->ClientDisconnected();
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}
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parent->client = nullptr;
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@ -36,14 +36,15 @@ public:
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ResultCode SendSyncRequest(SharedPtr<Thread> thread);
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std::string name; ///< Name of client port (optional)
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private:
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explicit ClientSession(KernelCore& kernel);
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~ClientSession() override;
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/// The parent session, which links to the server endpoint.
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std::shared_ptr<Session> parent;
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private:
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explicit ClientSession(KernelCore& kernel);
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~ClientSession() override;
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/// Name of the client session (optional)
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std::string name;
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};
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} // namespace Kernel
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@ -264,11 +264,11 @@ ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(Thread& thread) {
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// Write the domain objects to the command buffer, these go after the raw untranslated data.
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// TODO(Subv): This completely ignores C buffers.
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std::size_t domain_offset = size - domain_message_header->num_objects;
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auto& request_handlers = server_session->domain_request_handlers;
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for (auto& object : domain_objects) {
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request_handlers.emplace_back(object);
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dst_cmdbuf[domain_offset++] = static_cast<u32_le>(request_handlers.size());
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for (const auto& object : domain_objects) {
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server_session->AppendDomainRequestHandler(object);
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dst_cmdbuf[domain_offset++] =
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static_cast<u32_le>(server_session->NumDomainRequestHandlers());
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}
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}
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@ -63,6 +63,34 @@ void ServerSession::Acquire(Thread* thread) {
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pending_requesting_threads.pop_back();
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}
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void ServerSession::ClientDisconnected() {
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// We keep a shared pointer to the hle handler to keep it alive throughout
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// the call to ClientDisconnected, as ClientDisconnected invalidates the
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// hle_handler member itself during the course of the function executing.
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std::shared_ptr<SessionRequestHandler> handler = hle_handler;
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if (handler) {
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// Note that after this returns, this server session's hle_handler is
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// invalidated (set to null).
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handler->ClientDisconnected(this);
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}
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// TODO(Subv): Force a wake up of all the ServerSession's waiting threads and set
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// their WaitSynchronization result to 0xC920181A.
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// Clean up the list of client threads with pending requests, they are unneeded now that the
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// client endpoint is closed.
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pending_requesting_threads.clear();
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currently_handling = nullptr;
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}
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void ServerSession::AppendDomainRequestHandler(std::shared_ptr<SessionRequestHandler> handler) {
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domain_request_handlers.push_back(std::move(handler));
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}
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std::size_t ServerSession::NumDomainRequestHandlers() const {
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return domain_request_handlers.size();
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}
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ResultCode ServerSession::HandleDomainSyncRequest(Kernel::HLERequestContext& context) {
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auto* const domain_message_header = context.GetDomainMessageHeader();
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if (domain_message_header) {
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@ -46,6 +46,14 @@ public:
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return HANDLE_TYPE;
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}
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Session* GetParent() {
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return parent.get();
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}
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const Session* GetParent() const {
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return parent.get();
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}
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using SessionPair = std::tuple<SharedPtr<ServerSession>, SharedPtr<ClientSession>>;
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/**
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@ -78,23 +86,16 @@ public:
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void Acquire(Thread* thread) override;
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std::string name; ///< The name of this session (optional)
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std::shared_ptr<Session> parent; ///< The parent session, which links to the client endpoint.
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std::shared_ptr<SessionRequestHandler>
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hle_handler; ///< This session's HLE request handler (applicable when not a domain)
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/// Called when a client disconnection occurs.
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void ClientDisconnected();
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/// This is the list of domain request handlers (after conversion to a domain)
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std::vector<std::shared_ptr<SessionRequestHandler>> domain_request_handlers;
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/// Adds a new domain request handler to the collection of request handlers within
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/// this ServerSession instance.
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void AppendDomainRequestHandler(std::shared_ptr<SessionRequestHandler> handler);
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/// List of threads that are pending a response after a sync request. This list is processed in
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/// a LIFO manner, thus, the last request will be dispatched first.
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/// TODO(Subv): Verify if this is indeed processed in LIFO using a hardware test.
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std::vector<SharedPtr<Thread>> pending_requesting_threads;
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/// Thread whose request is currently being handled. A request is considered "handled" when a
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/// response is sent via svcReplyAndReceive.
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/// TODO(Subv): Find a better name for this.
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SharedPtr<Thread> currently_handling;
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/// Retrieves the total number of domain request handlers that have been
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/// appended to this ServerSession instance.
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std::size_t NumDomainRequestHandlers() const;
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/// Returns true if the session has been converted to a domain, otherwise False
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bool IsDomain() const {
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@ -129,8 +130,30 @@ private:
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/// object handle.
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ResultCode HandleDomainSyncRequest(Kernel::HLERequestContext& context);
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/// The parent session, which links to the client endpoint.
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std::shared_ptr<Session> parent;
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/// This session's HLE request handler (applicable when not a domain)
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std::shared_ptr<SessionRequestHandler> hle_handler;
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/// This is the list of domain request handlers (after conversion to a domain)
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std::vector<std::shared_ptr<SessionRequestHandler>> domain_request_handlers;
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/// List of threads that are pending a response after a sync request. This list is processed in
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/// a LIFO manner, thus, the last request will be dispatched first.
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/// TODO(Subv): Verify if this is indeed processed in LIFO using a hardware test.
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std::vector<SharedPtr<Thread>> pending_requesting_threads;
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/// Thread whose request is currently being handled. A request is considered "handled" when a
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/// response is sent via svcReplyAndReceive.
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/// TODO(Subv): Find a better name for this.
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SharedPtr<Thread> currently_handling;
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/// When set to True, converts the session to a domain at the end of the command
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bool convert_to_domain{};
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/// The name of this session (optional)
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std::string name;
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};
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} // namespace Kernel
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@ -30,7 +30,7 @@ void Controller::DuplicateSession(Kernel::HLERequestContext& ctx) {
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IPC::ResponseBuilder rb{ctx, 2, 0, 1, IPC::ResponseBuilder::Flags::AlwaysMoveHandles};
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rb.Push(RESULT_SUCCESS);
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Kernel::SharedPtr<Kernel::ClientSession> session{ctx.Session()->parent->client};
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Kernel::SharedPtr<Kernel::ClientSession> session{ctx.Session()->GetParent()->client};
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rb.PushMoveObjects(session);
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LOG_DEBUG(Service, "session={}", session->GetObjectId());
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