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gl_state: Minor style changes
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1 changed files with 5 additions and 3 deletions
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@ -69,16 +69,18 @@ void Enable(GLenum cap, GLuint index, bool enable) {
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}
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}
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void Enable(GLenum cap, bool& current_value, bool new_value) {
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void Enable(GLenum cap, bool& current_value, bool new_value) {
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if (UpdateValue(current_value, new_value))
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if (UpdateValue(current_value, new_value)) {
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Enable(cap, new_value);
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Enable(cap, new_value);
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}
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}
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}
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void Enable(GLenum cap, GLuint index, bool& current_value, bool new_value) {
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void Enable(GLenum cap, GLuint index, bool& current_value, bool new_value) {
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if (UpdateValue(current_value, new_value))
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if (UpdateValue(current_value, new_value)) {
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Enable(cap, index, new_value);
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Enable(cap, index, new_value);
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}
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}
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}
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} // namespace
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} // Anonymous namespace
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OpenGLState::OpenGLState() = default;
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OpenGLState::OpenGLState() = default;
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