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Merge pull request #1704 from DarkLordZach/oss-sysarchive
file_sys: Implement open source system archives
This commit is contained in:
commit
d08d4a366b
8 changed files with 227 additions and 1 deletions
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@ -63,6 +63,10 @@ add_library(core STATIC
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file_sys/sdmc_factory.h
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file_sys/submission_package.cpp
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file_sys/submission_package.h
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file_sys/system_archive/ng_word.cpp
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file_sys/system_archive/ng_word.h
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file_sys/system_archive/system_archive.cpp
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file_sys/system_archive/system_archive.h
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file_sys/vfs.cpp
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file_sys/vfs.h
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file_sys/vfs_concat.cpp
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42
src/core/file_sys/system_archive/ng_word.cpp
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src/core/file_sys/system_archive/ng_word.cpp
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@ -0,0 +1,42 @@
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <fmt/format.h>
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#include "common/common_types.h"
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#include "core/file_sys/system_archive/ng_word.h"
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#include "core/file_sys/vfs_vector.h"
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namespace FileSys::SystemArchive {
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namespace NgWord1Data {
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constexpr std::size_t NUMBER_WORD_TXT_FILES = 0x10;
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// Should this archive replacement mysteriously not work on a future game, consider updating.
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constexpr std::array<u8, 4> VERSION_DAT{0x0, 0x0, 0x0, 0x19}; // 5.1.0 System Version
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constexpr std::array<u8, 30> WORD_TXT{
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0xFE, 0xFF, 0x00, 0x5E, 0x00, 0x76, 0x00, 0x65, 0x00, 0x72, 0x00, 0x79, 0x00, 0x62, 0x00,
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0x61, 0x00, 0x64, 0x00, 0x77, 0x00, 0x6F, 0x00, 0x72, 0x00, 0x64, 0x00, 0x24, 0x00, 0x0A,
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}; // "^verybadword$" in UTF-16
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} // namespace NgWord1Data
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VirtualDir NgWord1() {
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std::vector<VirtualFile> files(NgWord1Data::NUMBER_WORD_TXT_FILES);
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for (std::size_t i = 0; i < NgWord1Data::NUMBER_WORD_TXT_FILES; ++i) {
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files[i] = std::make_shared<ArrayVfsFile<NgWord1Data::WORD_TXT.size()>>(
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NgWord1Data::WORD_TXT, fmt::format("{}.txt", i));
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}
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files.push_back(std::make_shared<ArrayVfsFile<NgWord1Data::WORD_TXT.size()>>(
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NgWord1Data::WORD_TXT, "common.txt"));
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files.push_back(std::make_shared<ArrayVfsFile<NgWord1Data::VERSION_DAT.size()>>(
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NgWord1Data::VERSION_DAT, "version.dat"));
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return std::make_shared<VectorVfsDirectory>(files, std::vector<VirtualDir>{}, "data");
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}
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} // namespace FileSys::SystemArchive
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src/core/file_sys/system_archive/ng_word.h
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src/core/file_sys/system_archive/ng_word.h
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@ -0,0 +1,13 @@
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "core/file_sys/vfs_types.h"
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namespace FileSys::SystemArchive {
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VirtualDir NgWord1();
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} // namespace FileSys::SystemArchive
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src/core/file_sys/system_archive/system_archive.cpp
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src/core/file_sys/system_archive/system_archive.cpp
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@ -0,0 +1,91 @@
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <functional>
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#include "common/logging/log.h"
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#include "core/file_sys/romfs.h"
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#include "core/file_sys/system_archive/ng_word.h"
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#include "core/file_sys/system_archive/system_archive.h"
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namespace FileSys::SystemArchive {
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constexpr u64 SYSTEM_ARCHIVE_BASE_TITLE_ID = 0x0100000000000800;
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constexpr std::size_t SYSTEM_ARCHIVE_COUNT = 0x28;
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using SystemArchiveSupplier = std::function<VirtualDir()>;
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struct SystemArchiveDescriptor {
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u64 title_id;
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const char* name;
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SystemArchiveSupplier supplier;
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};
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const std::array<SystemArchiveDescriptor, SYSTEM_ARCHIVE_COUNT> SYSTEM_ARCHIVES = {{
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{0x0100000000000800, "CertStore", nullptr},
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{0x0100000000000801, "ErrorMessage", nullptr},
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{0x0100000000000802, "MiiModel", nullptr},
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{0x0100000000000803, "BrowserDll", nullptr},
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{0x0100000000000804, "Help", nullptr},
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{0x0100000000000805, "SharedFont", nullptr},
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{0x0100000000000806, "NgWord", &NgWord1},
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{0x0100000000000807, "SsidList", nullptr},
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{0x0100000000000808, "Dictionary", nullptr},
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{0x0100000000000809, "SystemVersion", nullptr},
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{0x010000000000080A, "AvatarImage", nullptr},
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{0x010000000000080B, "LocalNews", nullptr},
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{0x010000000000080C, "Eula", nullptr},
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{0x010000000000080D, "UrlBlackList", nullptr},
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{0x010000000000080E, "TimeZoneBinary", nullptr},
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{0x010000000000080F, "CertStoreCruiser", nullptr},
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{0x0100000000000810, "FontNintendoExtension", nullptr},
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{0x0100000000000811, "FontStandard", nullptr},
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{0x0100000000000812, "FontKorean", nullptr},
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{0x0100000000000813, "FontChineseTraditional", nullptr},
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{0x0100000000000814, "FontChineseSimple", nullptr},
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{0x0100000000000815, "FontBfcpx", nullptr},
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{0x0100000000000816, "SystemUpdate", nullptr},
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{0x0100000000000817, "0100000000000817", nullptr},
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{0x0100000000000818, "FirmwareDebugSettings", nullptr},
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{0x0100000000000819, "BootImagePackage", nullptr},
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{0x010000000000081A, "BootImagePackageSafe", nullptr},
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{0x010000000000081B, "BootImagePackageExFat", nullptr},
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{0x010000000000081C, "BootImagePackageExFatSafe", nullptr},
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{0x010000000000081D, "FatalMessage", nullptr},
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{0x010000000000081E, "ControllerIcon", nullptr},
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{0x010000000000081F, "PlatformConfigIcosa", nullptr},
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{0x0100000000000820, "PlatformConfigCopper", nullptr},
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{0x0100000000000821, "PlatformConfigHoag", nullptr},
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{0x0100000000000822, "ControllerFirmware", nullptr},
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{0x0100000000000823, "NgWord2", nullptr},
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{0x0100000000000824, "PlatformConfigIcosaMariko", nullptr},
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{0x0100000000000825, "ApplicationBlackList", nullptr},
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{0x0100000000000826, "RebootlessSystemUpdateVersion", nullptr},
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{0x0100000000000827, "ContentActionTable", nullptr},
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}};
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VirtualFile SynthesizeSystemArchive(const u64 title_id) {
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if (title_id < SYSTEM_ARCHIVES.front().title_id || title_id > SYSTEM_ARCHIVES.back().title_id)
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return nullptr;
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const auto& desc = SYSTEM_ARCHIVES[title_id - SYSTEM_ARCHIVE_BASE_TITLE_ID];
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LOG_INFO(Service_FS, "Synthesizing system archive '{}' (0x{:016X}).", desc.name, desc.title_id);
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if (desc.supplier == nullptr)
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return nullptr;
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const auto dir = desc.supplier();
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if (dir == nullptr)
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return nullptr;
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const auto romfs = CreateRomFS(dir);
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if (romfs == nullptr)
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return nullptr;
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LOG_INFO(Service_FS, " - System archive generation successful!");
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return romfs;
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}
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} // namespace FileSys::SystemArchive
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src/core/file_sys/system_archive/system_archive.h
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src/core/file_sys/system_archive/system_archive.h
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "common/common_types.h"
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#include "core/file_sys/vfs_types.h"
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namespace FileSys::SystemArchive {
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VirtualFile SynthesizeSystemArchive(u64 title_id);
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} // namespace FileSys::SystemArchive
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@ -3,7 +3,6 @@
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <cstring>
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#include <utility>
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#include "core/file_sys/vfs_vector.h"
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@ -4,10 +4,63 @@
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#pragma once
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#include <cstring>
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#include "core/file_sys/vfs.h"
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namespace FileSys {
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// An implementation of VfsFile that is backed by a statically-sized array
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template <std::size_t size>
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class ArrayVfsFile : public VfsFile {
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public:
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ArrayVfsFile(std::array<u8, size> data, std::string name = "", VirtualDir parent = nullptr)
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: data(data), name(std::move(name)), parent(std::move(parent)) {}
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std::string GetName() const override {
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return name;
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}
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std::size_t GetSize() const override {
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return size;
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}
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bool Resize(std::size_t new_size) override {
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return false;
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}
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std::shared_ptr<VfsDirectory> GetContainingDirectory() const override {
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return parent;
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}
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bool IsWritable() const override {
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return false;
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}
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bool IsReadable() const override {
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return true;
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}
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std::size_t Read(u8* data_, std::size_t length, std::size_t offset) const override {
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const auto read = std::min(length, size - offset);
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std::memcpy(data_, data.data() + offset, read);
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return read;
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}
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std::size_t Write(const u8* data, std::size_t length, std::size_t offset) override {
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return 0;
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}
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bool Rename(std::string_view name) override {
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this->name = name;
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return true;
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}
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private:
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std::array<u8, size> data;
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std::string name;
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VirtualDir parent;
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};
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// An implementation of VfsFile that is backed by a vector optionally supplied upon construction
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class VectorVfsFile : public VfsFile {
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public:
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@ -20,6 +20,7 @@
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#include "core/file_sys/nca_metadata.h"
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#include "core/file_sys/patch_manager.h"
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#include "core/file_sys/savedata_factory.h"
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#include "core/file_sys/system_archive/system_archive.h"
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#include "core/file_sys/vfs.h"
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#include "core/hle/ipc_helpers.h"
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#include "core/hle/kernel/process.h"
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@ -831,6 +832,15 @@ void FSP_SRV::OpenDataStorageByDataId(Kernel::HLERequestContext& ctx) {
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auto data = OpenRomFS(title_id, storage_id, FileSys::ContentRecordType::Data);
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if (data.Failed()) {
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const auto archive = FileSys::SystemArchive::SynthesizeSystemArchive(title_id);
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if (archive != nullptr) {
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IPC::ResponseBuilder rb{ctx, 2, 0, 1};
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rb.Push(RESULT_SUCCESS);
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rb.PushIpcInterface(std::make_shared<IStorage>(archive));
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return;
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}
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// TODO(DarkLordZach): Find the right error code to use here
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LOG_ERROR(Service_FS,
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"could not open data storage with title_id={:016X}, storage_id={:02X}", title_id,
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