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Kernel/Loader: Grab the system mode from the NCCH ExHeader.
3dsx and elf files default to system mode 2 (96MB allocated to the application). This allows Home Menu to boot without modifications. Closes #1849
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d171409f29
5 changed files with 27 additions and 27 deletions
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@ -135,17 +135,17 @@ int main(int argc, char** argv) {
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return -1;
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}
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u32 system_mode;
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Loader::ResultStatus load_result = loader->LoadKernelSystemMode(system_mode);
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if (Loader::ResultStatus::Success != load_result) {
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LOG_CRITICAL(Frontend, "Failed to load ROM (Error %i)!", load_result);
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boost::optional<u32> system_mode = loader->LoadKernelSystemMode();
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if (!system_mode) {
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LOG_CRITICAL(Frontend, "Failed to load ROM (Could not determine system mode)!");
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return -1;
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}
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System::Init(emu_window.get(), system_mode);
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System::Init(emu_window.get(), system_mode.get());
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SCOPE_EXIT({ System::Shutdown(); });
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load_result = loader->Load();
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Loader::ResultStatus load_result = loader->Load();
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if (Loader::ResultStatus::Success != load_result) {
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LOG_CRITICAL(Frontend, "Failed to load ROM (Error %i)!", load_result);
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return -1;
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@ -299,16 +299,15 @@ bool GMainWindow::LoadROM(const std::string& filename) {
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return false;
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}
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u32 system_mode;
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Loader::ResultStatus load_result = app_loader->LoadKernelSystemMode(system_mode);
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if (Loader::ResultStatus::Success != load_result) {
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LOG_CRITICAL(Frontend, "Failed to load ROM!", load_result);
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boost::optional<u32> system_mode = app_loader->LoadKernelSystemMode();
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if (!system_mode) {
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LOG_CRITICAL(Frontend, "Failed to load ROM!");
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QMessageBox::critical(this, tr("Error while loading ROM!"),
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tr("Could not determine the system mode."));
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return false;
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}
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if (!InitializeSystem(system_mode))
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if (!InitializeSystem(system_mode.get()))
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return false;
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Loader::ResultStatus result = app_loader->Load();
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@ -9,6 +9,7 @@
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#include <memory>
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#include <string>
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#include <vector>
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#include <boost/optional.hpp>
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#include "common/common_types.h"
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#include "common/file_util.h"
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@ -97,13 +98,13 @@ public:
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/**
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* Loads the system mode that this application needs.
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* This function defaults to 2 (96MB allocated to the application) if it can't read the information.
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* @param system_mode Out variable where the system mode will be stored.
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* @returns ResultStatus result of the operation
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* This function defaults to 2 (96MB allocated to the application) if it can't read the
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* information.
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* @returns Optional with the kernel system mode
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*/
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virtual ResultStatus LoadKernelSystemMode(u32& system_mode) {
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system_mode = 2; // 96MB allocated to the application.
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return ResultStatus::Success;
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virtual boost::optional<u32> LoadKernelSystemMode() {
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// 96MB allocated to the application.
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return 2;
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}
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/**
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@ -117,12 +117,12 @@ FileType AppLoader_NCCH::IdentifyType(FileUtil::IOFile& file) {
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return FileType::Error;
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}
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ResultStatus AppLoader_NCCH::LoadKernelSystemMode(u32& memory_type) {
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ResultStatus result = LoadExeFS();
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if (result != ResultStatus::Success)
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return result;
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memory_type = exheader_header.arm11_system_local_caps.system_mode;
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return ResultStatus::Success;
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boost::optional<u32> AppLoader_NCCH::LoadKernelSystemMode() {
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if (!is_loaded) {
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if (LoadExeFS() != ResultStatus::Success)
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return boost::none;
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}
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return exheader_header.arm11_system_local_caps.system_mode.Value();
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}
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ResultStatus AppLoader_NCCH::LoadExec() {
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@ -285,7 +285,8 @@ ResultStatus AppLoader_NCCH::LoadExeFS() {
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LOG_DEBUG(Loader, "Core version: %d", core_version);
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LOG_DEBUG(Loader, "Thread priority: 0x%X", priority);
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LOG_DEBUG(Loader, "Resource limit category: %d", resource_limit_category);
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LOG_DEBUG(Loader, "System Mode: %d", exheader_header.arm11_system_local_caps.system_mode);
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LOG_DEBUG(Loader, "System Mode: %d",
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exheader_header.arm11_system_local_caps.system_mode);
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if (exheader_header.arm11_system_local_caps.program_id != ncch_header.program_id) {
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LOG_ERROR(Loader, "ExHeader Program ID mismatch: the ROM is probably encrypted.");
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@ -187,10 +187,9 @@ public:
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/**
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* Loads the Exheader and returns the system mode for this application.
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* @param system_mode Out variable where the system mode will be stored.
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* @return ResultStatus result of the operation
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* @return Optional with the kernel system mode
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*/
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ResultStatus LoadKernelSystemMode(u32& system_mode);
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boost::optional<u32> LoadKernelSystemMode();
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/**
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* Get the code (typically .code section) of the application
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