From d3b71ff80d73ce83afb5e409b88cbb49f87b54bd Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Thu, 18 Jul 2019 08:20:31 -0400 Subject: [PATCH] Gl_Texture_Cache: Remove assert on component type in GetFormatTuple Textures can have different components types in different orders. This assert was completely inprecise and the effectiveness of such is better handled by case and within the texture cache. --- src/video_core/renderer_opengl/gl_texture_cache.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp index b1f6bc7c20..6ecb02c45f 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.cpp +++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp @@ -137,7 +137,6 @@ constexpr std::array tex_format const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType component_type) { ASSERT(static_cast(pixel_format) < tex_format_tuples.size()); const auto& format{tex_format_tuples[static_cast(pixel_format)]}; - ASSERT(component_type == format.component_type); return format; }