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check for pixel format support
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3 changed files with 59 additions and 3 deletions
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@ -7,7 +7,7 @@ namespace Metal::MaxwellToMTL {
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// TODO: emulate some formats which don't map directly
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// TODO: emulate some formats which don't map directly
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// TODO: ASTC formats
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// TODO: ASTC formats
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constexpr std::array<PixelFormatInfo, VideoCore::Surface::MaxPixelFormat> FORMAT_TABLE = {{
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std::array<PixelFormatInfo, VideoCore::Surface::MaxPixelFormat> FORMAT_TABLE = {{
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{MTL::PixelFormatRGBA8Unorm, 4}, // A8B8G8R8_UNORM TODO
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{MTL::PixelFormatRGBA8Unorm, 4}, // A8B8G8R8_UNORM TODO
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{MTL::PixelFormatRGBA8Snorm, 4}, // A8B8G8R8_SNORM TODO
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{MTL::PixelFormatRGBA8Snorm, 4}, // A8B8G8R8_SNORM TODO
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{MTL::PixelFormatRGBA8Sint, 4}, // A8B8G8R8_SINT TODO
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{MTL::PixelFormatRGBA8Sint, 4}, // A8B8G8R8_SINT TODO
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@ -112,7 +112,58 @@ constexpr std::array<PixelFormatInfo, VideoCore::Surface::MaxPixelFormat> FORMAT
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{MTL::PixelFormatDepth32Float_Stencil8, 5}, // D32_FLOAT_S8_UINT
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{MTL::PixelFormatDepth32Float_Stencil8, 5}, // D32_FLOAT_S8_UINT
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}};
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}};
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const PixelFormatInfo GetPixelFormatInfo(VideoCore::Surface::PixelFormat pixel_format) {
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void CheckForPixelFormatSupport(MTL::Device* device) {
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[[maybe_unused]] bool supportsR8Unorm_sRGB = device->supportsFamily(MTL::GPUFamilyApple1);
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[[maybe_unused]] bool supportsRG8Unorm_sRGB = device->supportsFamily(MTL::GPUFamilyApple1);
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bool supportsPacked16BitFormats = device->supportsFamily(MTL::GPUFamilyApple1);
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bool supportsDepth24Unorm_Stencil8 = device->depth24Stencil8PixelFormatSupported();
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if (!supportsPacked16BitFormats) {
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// B5G6R5Unorm
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FORMAT_TABLE[(size_t)VideoCore::Surface::PixelFormat::R5G6B5_UNORM].pixel_format =
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MTL::PixelFormatRGBA8Unorm;
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FORMAT_TABLE[(size_t)VideoCore::Surface::PixelFormat::R5G6B5_UNORM].bytes_per_block = 4;
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FORMAT_TABLE[(size_t)VideoCore::Surface::PixelFormat::B5G6R5_UNORM].pixel_format =
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MTL::PixelFormatRGBA8Unorm;
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FORMAT_TABLE[(size_t)VideoCore::Surface::PixelFormat::B5G6R5_UNORM].bytes_per_block = 4;
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// A1BGR5Unorm
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FORMAT_TABLE[(size_t)VideoCore::Surface::PixelFormat::A1R5G5B5_UNORM].pixel_format =
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MTL::PixelFormatRGBA8Unorm;
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FORMAT_TABLE[(size_t)VideoCore::Surface::PixelFormat::A1R5G5B5_UNORM].bytes_per_block = 4;
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FORMAT_TABLE[(size_t)VideoCore::Surface::PixelFormat::A1B5G5R5_UNORM].pixel_format =
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MTL::PixelFormatRGBA8Unorm;
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FORMAT_TABLE[(size_t)VideoCore::Surface::PixelFormat::A1B5G5R5_UNORM].bytes_per_block = 4;
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// ABGR4Unorm
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FORMAT_TABLE[(size_t)VideoCore::Surface::PixelFormat::A4B4G4R4_UNORM].pixel_format =
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MTL::PixelFormatRGBA8Unorm;
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FORMAT_TABLE[(size_t)VideoCore::Surface::PixelFormat::A4B4G4R4_UNORM].bytes_per_block = 4;
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// BGR5A1Unorm
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// FORMAT_TABLE[(size_t)VideoCore::Surface::PixelFormat::A1B5G5R5_UNORM].pixel_format =
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// MTL::PixelFormatRGBA8Unorm;
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// FORMAT_TABLE[(size_t)VideoCore::Surface::PixelFormat::A1B5G5R5_UNORM].bytes_per_block =
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// 4;
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}
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if (!supportsDepth24Unorm_Stencil8) {
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// Depth24Unorm_Stencil8
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FORMAT_TABLE[(size_t)VideoCore::Surface::PixelFormat::D24_UNORM_S8_UINT].pixel_format =
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MTL::PixelFormatDepth32Float_Stencil8;
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FORMAT_TABLE[(size_t)VideoCore::Surface::PixelFormat::D24_UNORM_S8_UINT].bytes_per_block =
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5;
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FORMAT_TABLE[(size_t)VideoCore::Surface::PixelFormat::S8_UINT_D24_UNORM].pixel_format =
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MTL::PixelFormatDepth32Float_Stencil8;
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FORMAT_TABLE[(size_t)VideoCore::Surface::PixelFormat::S8_UINT_D24_UNORM].bytes_per_block =
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5;
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}
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}
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const PixelFormatInfo& GetPixelFormatInfo(VideoCore::Surface::PixelFormat pixel_format) {
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ASSERT(static_cast<size_t>(pixel_format) < FORMAT_TABLE.size());
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ASSERT(static_cast<size_t>(pixel_format) < FORMAT_TABLE.size());
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return FORMAT_TABLE[static_cast<size_t>(pixel_format)];
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return FORMAT_TABLE[static_cast<size_t>(pixel_format)];
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@ -20,7 +20,9 @@ struct PixelFormatInfo {
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bool can_be_render_target = true;
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bool can_be_render_target = true;
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};
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};
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const PixelFormatInfo GetPixelFormatInfo(VideoCore::Surface::PixelFormat pixel_format);
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void CheckForPixelFormatSupport(MTL::Device* device);
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const PixelFormatInfo& GetPixelFormatInfo(VideoCore::Surface::PixelFormat pixel_format);
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size_t GetTextureBytesPerRow(VideoCore::Surface::PixelFormat pixel_format, u32 texels_per_row);
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size_t GetTextureBytesPerRow(VideoCore::Surface::PixelFormat pixel_format, u32 texels_per_row);
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@ -19,6 +19,9 @@ RendererMetal::RendererMetal(Core::Frontend::EmuWindow& emu_window,
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swap_chain(device, command_recorder,
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swap_chain(device, command_recorder,
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static_cast<CA::MetalLayer*>(render_window.GetWindowInfo().render_surface)),
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static_cast<CA::MetalLayer*>(render_window.GetWindowInfo().render_surface)),
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rasterizer(gpu_, device_memory, device, command_recorder, swap_chain) {
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rasterizer(gpu_, device_memory, device, command_recorder, swap_chain) {
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// Per device info
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MaxwellToMTL::CheckForPixelFormatSupport(device.GetDevice());
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CreateBlitPipelineState();
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CreateBlitPipelineState();
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}
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}
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