From d6e4e6ea321aaf734198bffea5a3f976f5b4d23b Mon Sep 17 00:00:00 2001 From: bunnei Date: Mon, 8 Jan 2018 19:18:50 -0500 Subject: [PATCH] core_timing: Use 1.020GHz for core clock rate. --- src/core/core_timing.h | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) diff --git a/src/core/core_timing.h b/src/core/core_timing.h index 46ddcd18b2..b9eb38ea49 100644 --- a/src/core/core_timing.h +++ b/src/core/core_timing.h @@ -23,11 +23,9 @@ #include "common/common_types.h" #include "common/logging/log.h" -// The timing we get from the assembly is 268,111,855.956 Hz -// It is possible that this number isn't just an integer because the compiler could have -// optimized the multiplication by a multiply-by-constant division. -// Rounding to the nearest integer should be fine -constexpr u64 BASE_CLOCK_RATE = 383778816; // Switch clock speed is 384MHz docked +// The below clock rate is based on Switch's clockspeed being widely known as 1.020GHz +// The exact value used is of course unverified. +constexpr u64 BASE_CLOCK_RATE = 1019215872; // Switch clock speed is 1020MHz un/docked constexpr u64 MAX_VALUE_TO_MULTIPLY = std::numeric_limits::max() / BASE_CLOCK_RATE; inline s64 msToCycles(int ms) {