mirror of
https://git.suyu.dev/suyu/suyu.git
synced 2024-11-22 23:02:47 +01:00
Deglobalize System: NvFlinger
This commit is contained in:
parent
f21ab654db
commit
d6e830d877
2 changed files with 7 additions and 6 deletions
|
@ -29,7 +29,8 @@ namespace Service::NVFlinger {
|
|||
constexpr s64 frame_ticks = static_cast<s64>(Core::Timing::BASE_CLOCK_RATE / 60);
|
||||
constexpr s64 frame_ticks_30fps = static_cast<s64>(Core::Timing::BASE_CLOCK_RATE / 30);
|
||||
|
||||
NVFlinger::NVFlinger(Core::Timing::CoreTiming& core_timing) : core_timing{core_timing} {
|
||||
NVFlinger::NVFlinger(Core::Timing::CoreTiming& core_timing, Core::System& system)
|
||||
: core_timing{core_timing}, system(system) {
|
||||
displays.emplace_back(0, "Default");
|
||||
displays.emplace_back(1, "External");
|
||||
displays.emplace_back(2, "Edid");
|
||||
|
@ -185,11 +186,9 @@ void NVFlinger::Compose() {
|
|||
MicroProfileFlip();
|
||||
|
||||
if (!buffer) {
|
||||
auto& system_instance = Core::System::GetInstance();
|
||||
|
||||
// There was no queued buffer to draw, render previous frame
|
||||
system_instance.GetPerfStats().EndGameFrame();
|
||||
system_instance.GPU().SwapBuffers({});
|
||||
system.GetPerfStats().EndGameFrame();
|
||||
system.GPU().SwapBuffers({});
|
||||
continue;
|
||||
}
|
||||
|
||||
|
|
|
@ -38,7 +38,7 @@ class BufferQueue;
|
|||
|
||||
class NVFlinger final {
|
||||
public:
|
||||
explicit NVFlinger(Core::Timing::CoreTiming& core_timing);
|
||||
explicit NVFlinger(Core::Timing::CoreTiming& core_timing, Core::System& system);
|
||||
~NVFlinger();
|
||||
|
||||
/// Sets the NVDrv module instance to use to send buffers to the GPU.
|
||||
|
@ -107,6 +107,8 @@ private:
|
|||
|
||||
/// Core timing instance for registering/unregistering the composition event.
|
||||
Core::Timing::CoreTiming& core_timing;
|
||||
|
||||
Core::System& system;
|
||||
};
|
||||
|
||||
} // namespace Service::NVFlinger
|
||||
|
|
Loading…
Reference in a new issue