From d718eab351292e3c4d168738f9cd543044c335bc Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Sun, 5 Mar 2023 20:54:13 -0500 Subject: [PATCH] native_clock: Wait for 10 seconds instead of 30 It was experimentally determined to be sufficient. --- src/common/x64/native_clock.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/common/x64/native_clock.cpp b/src/common/x64/native_clock.cpp index 3f90343a52..76c66e7eed 100644 --- a/src/common/x64/native_clock.cpp +++ b/src/common/x64/native_clock.cpp @@ -72,13 +72,13 @@ NativeClock::NativeClock(u64 emulated_cpu_frequency_, u64 emulated_clock_frequen u64 rtsc_frequency_) : WallClock(emulated_cpu_frequency_, emulated_clock_frequency_, true), rtsc_frequency{ rtsc_frequency_} { - // Thread to re-adjust the RDTSC frequency after 30 seconds has elapsed. + // Thread to re-adjust the RDTSC frequency after 10 seconds has elapsed. time_sync_thread = std::jthread{[this](std::stop_token token) { // Get the current time. const auto start_time = Common::RealTimeClock::Now(); const u64 tsc_start = FencedRDTSC(); - // Wait for 30 seconds. - if (!Common::StoppableTimedWait(token, std::chrono::seconds{30})) { + // Wait for 10 seconds. + if (!Common::StoppableTimedWait(token, std::chrono::seconds{10})) { return; } const auto end_time = Common::RealTimeClock::Now();