From d74dd4faf9b0045e3c2a4de0c8d3ebcd8d1ece49 Mon Sep 17 00:00:00 2001
From: GPUCode <geoster3d@gmail.com>
Date: Fri, 1 Dec 2023 22:55:50 +0200
Subject: [PATCH] vk_blit_screen: Use correct format for fxaa renderpass

---
 src/video_core/renderer_vulkan/vk_blit_screen.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.cpp b/src/video_core/renderer_vulkan/vk_blit_screen.cpp
index 66483a9009..5e461fbd02 100644
--- a/src/video_core/renderer_vulkan/vk_blit_screen.cpp
+++ b/src/video_core/renderer_vulkan/vk_blit_screen.cpp
@@ -1211,7 +1211,7 @@ void BlitScreen::CreateRawImages(const Tegra::FramebufferConfig& framebuffer) {
         aa_framebuffer = CreateFramebuffer(*aa_image_view, size, aa_renderpass);
         return;
     }
-    aa_renderpass = CreateRenderPassImpl(GetFormat(framebuffer));
+    aa_renderpass = CreateRenderPassImpl(VK_FORMAT_R16G16B16A16_SFLOAT);
     aa_framebuffer = CreateFramebuffer(*aa_image_view, size, aa_renderpass);
 
     const std::array<VkPipelineShaderStageCreateInfo, 2> fxaa_shader_stages{{