Make vsync setting work for Vulkan

This commit is contained in:
DJRobX 2022-08-07 20:57:47 -07:00
parent 01bb5d5c4d
commit d8b160c883
2 changed files with 4 additions and 3 deletions

View file

@ -33,9 +33,10 @@ VkSurfaceFormatKHR ChooseSwapSurfaceFormat(vk::Span<VkSurfaceFormatKHR> formats)
} }
VkPresentModeKHR ChooseSwapPresentMode(vk::Span<VkPresentModeKHR> modes) { VkPresentModeKHR ChooseSwapPresentMode(vk::Span<VkPresentModeKHR> modes) {
// Mailbox doesn't lock the application like fifo (vsync), prefer it // Mailbox (triple buffering) doesn't lock the application like fifo (vsync),
// prefer it if vsync option is not selected
const auto found_mailbox = std::find(modes.begin(), modes.end(), VK_PRESENT_MODE_MAILBOX_KHR); const auto found_mailbox = std::find(modes.begin(), modes.end(), VK_PRESENT_MODE_MAILBOX_KHR);
if (found_mailbox != modes.end()) { if (found_mailbox != modes.end() && !Settings::values.use_vsync.GetValue()) {
return VK_PRESENT_MODE_MAILBOX_KHR; return VK_PRESENT_MODE_MAILBOX_KHR;
} }
if (!Settings::values.use_speed_limit.GetValue()) { if (!Settings::values.use_speed_limit.GetValue()) {

View file

@ -75,7 +75,7 @@
<string>VSync prevents the screen from tearing, but some graphics cards have lower performance with VSync enabled. Keep it enabled if you don't notice a performance difference.</string> <string>VSync prevents the screen from tearing, but some graphics cards have lower performance with VSync enabled. Keep it enabled if you don't notice a performance difference.</string>
</property> </property>
<property name="text"> <property name="text">
<string>Use VSync (OpenGL only)</string> <string>Use VSync</string>
</property> </property>
</widget> </widget>
</item> </item>