mirror of
https://git.suyu.dev/suyu/suyu.git
synced 2024-12-28 03:10:57 +01:00
Merge pull request #2864 from ReinUsesLisp/fix-clang-decompiler
gl_shader_decompiler: Fix clang build issues
This commit is contained in:
commit
da07373599
1 changed files with 25 additions and 26 deletions
|
@ -242,6 +242,26 @@ constexpr const char* GetTypeString(Type type) {
|
|||
}
|
||||
}
|
||||
|
||||
constexpr const char* GetImageTypeDeclaration(Tegra::Shader::ImageType image_type) {
|
||||
switch (image_type) {
|
||||
case Tegra::Shader::ImageType::Texture1D:
|
||||
return "1D";
|
||||
case Tegra::Shader::ImageType::TextureBuffer:
|
||||
return "Buffer";
|
||||
case Tegra::Shader::ImageType::Texture1DArray:
|
||||
return "1DArray";
|
||||
case Tegra::Shader::ImageType::Texture2D:
|
||||
return "2D";
|
||||
case Tegra::Shader::ImageType::Texture2DArray:
|
||||
return "2DArray";
|
||||
case Tegra::Shader::ImageType::Texture3D:
|
||||
return "3D";
|
||||
default:
|
||||
UNREACHABLE();
|
||||
return "1D";
|
||||
}
|
||||
}
|
||||
|
||||
/// Generates code to use for a swizzle operation.
|
||||
constexpr const char* GetSwizzle(u32 element) {
|
||||
constexpr std::array swizzle = {".x", ".y", ".z", ".w"};
|
||||
|
@ -721,26 +741,6 @@ private:
|
|||
void DeclareImages() {
|
||||
const auto& images{ir.GetImages()};
|
||||
for (const auto& [offset, image] : images) {
|
||||
const char* image_type = [&] {
|
||||
switch (image.GetType()) {
|
||||
case Tegra::Shader::ImageType::Texture1D:
|
||||
return "1D";
|
||||
case Tegra::Shader::ImageType::TextureBuffer:
|
||||
return "Buffer";
|
||||
case Tegra::Shader::ImageType::Texture1DArray:
|
||||
return "1DArray";
|
||||
case Tegra::Shader::ImageType::Texture2D:
|
||||
return "2D";
|
||||
case Tegra::Shader::ImageType::Texture2DArray:
|
||||
return "2DArray";
|
||||
case Tegra::Shader::ImageType::Texture3D:
|
||||
return "3D";
|
||||
default:
|
||||
UNREACHABLE();
|
||||
return "1D";
|
||||
}
|
||||
}();
|
||||
|
||||
std::string qualifier = "coherent volatile";
|
||||
if (image.IsRead() && !image.IsWritten()) {
|
||||
qualifier += " readonly";
|
||||
|
@ -748,13 +748,10 @@ private:
|
|||
qualifier += " writeonly";
|
||||
}
|
||||
|
||||
std::string format;
|
||||
if (image.IsAtomic()) {
|
||||
format = "r32ui, ";
|
||||
}
|
||||
|
||||
const char* format = image.IsAtomic() ? "r32ui, " : "";
|
||||
const char* type_declaration = GetImageTypeDeclaration(image.GetType());
|
||||
code.AddLine("layout ({}binding = IMAGE_BINDING_{}) {} uniform uimage{} {};", format,
|
||||
image.GetIndex(), qualifier, image_type, GetImage(image));
|
||||
image.GetIndex(), qualifier, type_declaration, GetImage(image));
|
||||
}
|
||||
if (!images.empty()) {
|
||||
code.AddNewLine();
|
||||
|
@ -1494,6 +1491,8 @@ private:
|
|||
case Tegra::Shader::HalfType::H1_H1:
|
||||
return {fmt::format("vec2({}[1])", operand.AsHalfFloat()), Type::HalfFloat};
|
||||
}
|
||||
UNREACHABLE();
|
||||
return {"0", Type::Int};
|
||||
}
|
||||
|
||||
Expression HMergeF32(Operation operation) {
|
||||
|
|
Loading…
Reference in a new issue