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configure_cpu: Add tooltips
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1 changed files with 54 additions and 1 deletions
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@ -76,7 +76,7 @@
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<bool>1</bool>
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</property>
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<property name="text">
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<string>Keep these enabled. For debugging only.</string>
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<string>Keep all of these enabled. For debugging only.</string>
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</property>
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</widget>
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</item>
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@ -85,6 +85,13 @@
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<property name="text">
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<string>Enable inline page tables</string>
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</property>
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<property name="toolTip">
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<string>
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<div style="white-space: nowrap">This optimization speeds up memory accesses by the guest program.</div>
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<div style="white-space: nowrap">Enabling it inlines accesses to PageTable::pointers into emitted code.</div>
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<div style="white-space: nowrap">Disabling this forces all memory accesses to go through the Memory::Read/Memory::Write functions.</div>
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</string>
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</property>
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</widget>
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</item>
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<item>
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@ -92,6 +99,11 @@
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<property name="text">
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<string>Enable block linking</string>
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</property>
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<property name="toolTip">
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<string>
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<div>This optimization avoids dispatcher lookups by allowing emitted basic blocks to jump directly to other basic blocks if the destination PC is static.</div>
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</string>
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</property>
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</widget>
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</item>
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<item>
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@ -99,6 +111,11 @@
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<property name="text">
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<string>Enable return stack buffer</string>
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</property>
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<property name="toolTip">
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<string>
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<div>This optimization avoids dispatcher lookups by keeping track potential return addresses of BL instructions. This approximates what happens with a return stack buffer on a real CPU.</div>
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</string>
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</property>
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</widget>
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</item>
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<item>
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@ -106,6 +123,11 @@
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<property name="text">
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<string>Enable fast dispatcher</string>
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</property>
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<property name="toolTip">
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<string>
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<div>Enable a two-tiered dispatch system. A faster dispatcher written in assembly has a small MRU cache of jump destinations is used first. If that fails, dispatch falls back to the slower C++ dispatcher.</div>
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</string>
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</property>
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</widget>
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</item>
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<item>
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@ -113,6 +135,11 @@
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<property name="text">
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<string>Enable context elimination</string>
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</property>
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<property name="toolTip">
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<string>
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<div>Enables an IR optimization that reduces unnecessary accesses to the CPU context structure.</div>
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</string>
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</property>
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</widget>
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</item>
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<item>
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@ -120,6 +147,11 @@
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<property name="text">
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<string>Enable constant propagation</string>
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</property>
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<property name="toolTip">
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<string>
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<div>Enables IR optimizations that involve constant propagation.</div>
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</string>
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</property>
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</widget>
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</item>
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<item>
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@ -127,6 +159,11 @@
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<property name="text">
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<string>Enable miscellaneous optimizations</string>
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</property>
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<property name="toolTip">
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<string>
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<div>Enables miscellaneous IR optimizations.</div>
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</string>
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</property>
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</widget>
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</item>
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<item>
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@ -134,6 +171,12 @@
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<property name="text">
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<string>Enable misalignment check reduction</string>
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</property>
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<property name="toolTip">
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<string>
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<div style="white-space: nowrap">When enabled, a misalignment is only triggered when an access crosses a page boundary.</div>
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<div style="white-space: nowrap">When disabled, a misalignment is triggered on all misaligned accesses.</div>
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</string>
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</property>
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</widget>
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</item>
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</layout>
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@ -154,6 +197,16 @@
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</property>
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</spacer>
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</item>
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<item>
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<widget class="QLabel" name="label_disable_info">
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<property name="text">
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<string>CPU settings are available only when game is not running.</string>
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</property>
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<property name="wordWrap">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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<resources/>
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