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bind buffers correctly
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parent
c24e3c23ff
commit
dac285f6d9
5 changed files with 12 additions and 20 deletions
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@ -342,6 +342,7 @@ EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile
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void EmitContext::DefineInputs(Bindings& bindings) {
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// Constant buffers
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bindings.uniform_buffer = 0;
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for (const auto& desc : info.constant_buffer_descriptors) {
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const u32 cbuf_used_size{Common::DivCeil(info.constant_buffer_used_sizes[desc.index], 16U)};
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const u32 cbuf_binding_size{info.uses_global_memory ? 0x1000U : cbuf_used_size};
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@ -362,6 +363,7 @@ void EmitContext::DefineInputs(Bindings& bindings) {
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// TODO
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// Storage space buffers
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bindings.uniform_buffer = 15;
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u32 index{};
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for (const auto& desc : info.storage_buffers_descriptors) {
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if (has_at_least_one_input)
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@ -109,7 +109,7 @@ void BufferCacheRuntime::BindVertexBuffers(VideoCommon::HostBindings<Buffer>& bi
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void BufferCacheRuntime::BindBuffer(size_t stage, u32 binding_index, MTL::Buffer* buffer,
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u32 offset, u32 size) {
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command_recorder.SetBuffer(stage, buffer, binding_index, offset);
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command_recorder.SetBuffer(stage, buffer, offset, binding_index);
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}
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void BufferCacheRuntime::ReserveNullBuffer() {
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@ -124,6 +124,7 @@ public:
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std::span<u8> BindMappedUniformBuffer(size_t stage, u32 binding_index, u32 size) {
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const StagingBufferRef ref = staging_pool.Request(size, MemoryUsage::Upload);
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BindBuffer(stage, binding_index, ref.buffer, static_cast<u32>(ref.offset), size);
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return ref.mapped_span;
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}
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@ -20,6 +20,7 @@ void CommandRecorder::BeginOrContinueRenderPass(MTL::RenderPassDescriptor* rende
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render_state.render_pass = render_pass;
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should_reset_bound_resources = true;
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}
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const auto bind_resources{[&](size_t stage) {
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// Buffers
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for (u8 i = 0; i < MAX_BUFFERS; i++) {
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@ -28,17 +29,18 @@ void CommandRecorder::BeginOrContinueRenderPass(MTL::RenderPassDescriptor* rende
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(bound_buffer.needs_update || should_reset_bound_resources)) {
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switch (stage) {
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case 0:
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GetRenderCommandEncoderUnchecked()->setVertexBuffer(bound_buffer.buffer, i,
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bound_buffer.offset);
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GetRenderCommandEncoderUnchecked()->setVertexBuffer(bound_buffer.buffer,
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bound_buffer.offset, i);
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break;
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case 4:
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GetRenderCommandEncoderUnchecked()->setFragmentBuffer(bound_buffer.buffer, i,
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bound_buffer.offset);
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GetRenderCommandEncoderUnchecked()->setFragmentBuffer(bound_buffer.buffer,
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bound_buffer.offset, i);
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break;
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}
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bound_buffer.needs_update = false;
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}
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}
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// Textures
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for (u8 i = 0; i < MAX_TEXTURES; i++) {
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auto& bound_texture = render_state.textures[stage][i];
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@ -56,6 +58,7 @@ void CommandRecorder::BeginOrContinueRenderPass(MTL::RenderPassDescriptor* rende
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bound_texture.needs_update = false;
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}
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}
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// Sampler states
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for (u8 i = 0; i < MAX_SAMPLERS; i++) {
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auto& bound_sampler_state = render_state.sampler_states[stage][i];
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@ -78,20 +81,6 @@ void CommandRecorder::BeginOrContinueRenderPass(MTL::RenderPassDescriptor* rende
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bind_resources(0);
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bind_resources(4);
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if (should_reset_bound_resources) {
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for (size_t stage = 0; stage < 5; stage++) {
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for (u8 i = 0; i < MAX_BUFFERS; i++) {
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render_state.buffers[stage][i].buffer = nullptr;
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}
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for (u8 i = 0; i < MAX_TEXTURES; i++) {
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render_state.textures[stage][i].texture = nullptr;
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}
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for (u8 i = 0; i < MAX_SAMPLERS; i++) {
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render_state.sampler_states[stage][i].sampler_state = nullptr;
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}
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}
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}
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}
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void CommandRecorder::RequireComputeEncoder() {
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@ -114,7 +114,7 @@ public:
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}
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}
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inline void SetBuffer(size_t stage, MTL::Buffer* buffer, size_t index, size_t offset) {
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inline void SetBuffer(size_t stage, MTL::Buffer* buffer, size_t offset, size_t index) {
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auto& bound_buffer = render_state.buffers[stage][index];
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if (buffer != bound_buffer.buffer) {
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bound_buffer = {true, buffer, offset};
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