mirror of
https://git.suyu.dev/suyu/suyu.git
synced 2024-11-27 01:02:48 +01:00
Merge pull request #2461 from lioncash/unused-var
video_core: Remove a few unused variables and functions
This commit is contained in:
commit
dadcf317dc
7 changed files with 4 additions and 22 deletions
|
@ -44,7 +44,7 @@ static void RunThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_p
|
|||
renderer.Rasterizer().FlushRegion(data->addr, data->size);
|
||||
} else if (const auto data = std::get_if<InvalidateRegionCommand>(&next.data)) {
|
||||
renderer.Rasterizer().InvalidateRegion(data->addr, data->size);
|
||||
} else if (const auto data = std::get_if<EndProcessingCommand>(&next.data)) {
|
||||
} else if (std::holds_alternative<EndProcessingCommand>(next.data)) {
|
||||
return;
|
||||
} else {
|
||||
UNREACHABLE();
|
||||
|
|
|
@ -805,7 +805,6 @@ void CachedSurface::UploadGLMipmapTexture(RasterizerTemporaryMemory& res_cache_t
|
|||
tuple.type, &gl_buffer[mip_map][buffer_offset]);
|
||||
break;
|
||||
case SurfaceTarget::TextureCubemap: {
|
||||
std::size_t start = buffer_offset;
|
||||
for (std::size_t face = 0; face < params.depth; ++face) {
|
||||
glTextureSubImage3D(texture.handle, mip_map, x0, y0, static_cast<GLint>(face),
|
||||
static_cast<GLsizei>(rect.GetWidth()),
|
||||
|
|
|
@ -345,7 +345,7 @@ ShaderDiskCacheUsage CachedShader::GetUsage(GLenum primitive_mode,
|
|||
|
||||
ShaderCacheOpenGL::ShaderCacheOpenGL(RasterizerOpenGL& rasterizer, Core::System& system,
|
||||
const Device& device)
|
||||
: RasterizerCache{rasterizer}, disk_cache{system}, device{device} {}
|
||||
: RasterizerCache{rasterizer}, device{device}, disk_cache{system} {}
|
||||
|
||||
void ShaderCacheOpenGL::LoadDiskCache(const std::atomic_bool& stop_loading,
|
||||
const VideoCore::DiskResourceLoadCallback& callback) {
|
||||
|
|
|
@ -871,17 +871,6 @@ private:
|
|||
return {};
|
||||
}
|
||||
|
||||
std::string Composite(Operation operation) {
|
||||
std::string value = "vec4(";
|
||||
for (std::size_t i = 0; i < 4; ++i) {
|
||||
value += Visit(operation[i]);
|
||||
if (i < 3)
|
||||
value += ", ";
|
||||
}
|
||||
value += ')';
|
||||
return value;
|
||||
}
|
||||
|
||||
template <Type type>
|
||||
std::string Add(Operation operation) {
|
||||
return GenerateBinaryInfix(operation, "+", type, type, type);
|
||||
|
|
|
@ -315,7 +315,6 @@ private:
|
|||
constexpr std::array<const char*, INTERNAL_FLAGS_COUNT> names = {"zero", "sign", "carry",
|
||||
"overflow"};
|
||||
for (std::size_t flag = 0; flag < INTERNAL_FLAGS_COUNT; ++flag) {
|
||||
const auto flag_code = static_cast<InternalFlag>(flag);
|
||||
const Id id = OpVariable(t_prv_bool, spv::StorageClass::Private, v_false);
|
||||
internal_flags[flag] = AddGlobalVariable(Name(id, names[flag]));
|
||||
}
|
||||
|
|
|
@ -540,7 +540,6 @@ Node4 ShaderIR::GetTexsCode(Instruction instr, TextureType texture_type,
|
|||
Node4 ShaderIR::GetTld4Code(Instruction instr, TextureType texture_type, bool depth_compare,
|
||||
bool is_array, bool is_aoffi) {
|
||||
const std::size_t coord_count = GetCoordCount(texture_type);
|
||||
const std::size_t total_coord_count = coord_count + (is_array ? 1 : 0);
|
||||
|
||||
// If enabled arrays index is always stored in the gpr8 field
|
||||
const u64 array_register = instr.gpr8.Value();
|
||||
|
|
|
@ -25,8 +25,8 @@
|
|||
|
||||
class InputBitStream {
|
||||
public:
|
||||
explicit InputBitStream(const unsigned char* ptr, int nBits = 0, int start_offset = 0)
|
||||
: m_NumBits(nBits), m_CurByte(ptr), m_NextBit(start_offset % 8) {}
|
||||
explicit InputBitStream(const unsigned char* ptr, int start_offset = 0)
|
||||
: m_CurByte(ptr), m_NextBit(start_offset % 8) {}
|
||||
|
||||
~InputBitStream() = default;
|
||||
|
||||
|
@ -55,12 +55,9 @@ public:
|
|||
}
|
||||
|
||||
private:
|
||||
const int m_NumBits;
|
||||
const unsigned char* m_CurByte;
|
||||
int m_NextBit = 0;
|
||||
int m_BitsRead = 0;
|
||||
|
||||
bool done = false;
|
||||
};
|
||||
|
||||
class OutputBitStream {
|
||||
|
@ -114,7 +111,6 @@ private:
|
|||
const int m_NumBits;
|
||||
unsigned char* m_CurByte;
|
||||
int m_NextBit = 0;
|
||||
int m_BitsRead = 0;
|
||||
|
||||
bool done = false;
|
||||
};
|
||||
|
|
Loading…
Reference in a new issue