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control_flow: Assert shaders bigger than limit.
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1 changed files with 2 additions and 0 deletions
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@ -139,6 +139,8 @@ std::pair<ParseResult, ParseInfo> ParseCode(CFGRebuildState& state, u32 address)
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while (true) {
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while (true) {
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if (offset >= end_address) {
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if (offset >= end_address) {
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// ASSERT_OR_EXECUTE can't be used, as it ignores the break
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ASSERT_MSG(false, "Shader passed the current limit!");
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parse_info.branch_info.address = exit_branch;
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parse_info.branch_info.address = exit_branch;
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parse_info.branch_info.ignore = false;
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parse_info.branch_info.ignore = false;
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break;
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break;
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