mirror of
https://git.suyu.dev/suyu/suyu.git
synced 2024-11-23 07:12:46 +01:00
commit
dc6a365337
1 changed files with 4 additions and 10 deletions
|
@ -8,17 +8,11 @@
|
||||||
|
|
||||||
namespace VideoCore {
|
namespace VideoCore {
|
||||||
|
|
||||||
/**
|
// 8x8 Z-Order coordinate from 2D coordinates
|
||||||
* Interleave the lower 3 bits of each coordinate to get the intra-block offsets, which are
|
|
||||||
* arranged in a Z-order curve. More details on the bit manipulation at:
|
|
||||||
* https://fgiesen.wordpress.com/2009/12/13/decoding-morton-codes/
|
|
||||||
*/
|
|
||||||
static inline u32 MortonInterleave(u32 x, u32 y) {
|
static inline u32 MortonInterleave(u32 x, u32 y) {
|
||||||
u32 i = (x & 7) | ((y & 7) << 8); // ---- -210
|
static const u32 xlut[] = {0x00, 0x01, 0x04, 0x05, 0x10, 0x11, 0x14, 0x15};
|
||||||
i = (i ^ (i << 2)) & 0x1313; // ---2 --10
|
static const u32 ylut[] = {0x00, 0x02, 0x08, 0x0a, 0x20, 0x22, 0x28, 0x2a};
|
||||||
i = (i ^ (i << 1)) & 0x1515; // ---2 -1-0
|
return xlut[x % 8] + ylut[y % 8];
|
||||||
i = (i | (i >> 7)) & 0x3F;
|
|
||||||
return i;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|
Loading…
Reference in a new issue