mirror of
https://git.suyu.dev/suyu/suyu.git
synced 2024-11-22 14:52:45 +01:00
Merge pull request #3001 from bunnei/fix-clang-error
core: Fix clang-format errors.
This commit is contained in:
commit
dd2e96b362
1 changed files with 10 additions and 9 deletions
|
@ -242,15 +242,16 @@ struct System::Impl {
|
|||
void Shutdown() {
|
||||
// Log last frame performance stats if game was loded
|
||||
if (perf_stats) {
|
||||
const auto perf_results = GetAndResetPerfStats();
|
||||
telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_EmulationSpeed",
|
||||
perf_results.emulation_speed * 100.0);
|
||||
telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Framerate",
|
||||
perf_results.game_fps);
|
||||
telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime",
|
||||
perf_results.frametime * 1000.0);
|
||||
telemetry_session->AddField(Telemetry::FieldType::Performance, "Mean_Frametime_MS",
|
||||
perf_stats->GetMeanFrametime());
|
||||
const auto perf_results = GetAndResetPerfStats();
|
||||
telemetry_session->AddField(Telemetry::FieldType::Performance,
|
||||
"Shutdown_EmulationSpeed",
|
||||
perf_results.emulation_speed * 100.0);
|
||||
telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Framerate",
|
||||
perf_results.game_fps);
|
||||
telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime",
|
||||
perf_results.frametime * 1000.0);
|
||||
telemetry_session->AddField(Telemetry::FieldType::Performance, "Mean_Frametime_MS",
|
||||
perf_stats->GetMeanFrametime());
|
||||
}
|
||||
|
||||
lm_manager.Flush();
|
||||
|
|
Loading…
Reference in a new issue