diff --git a/CMakeModules/GenerateSCMRev.cmake b/CMakeModules/GenerateSCMRev.cmake index 743b14407c..78728e08b0 100644 --- a/CMakeModules/GenerateSCMRev.cmake +++ b/CMakeModules/GenerateSCMRev.cmake @@ -16,14 +16,7 @@ get_timestamp(BUILD_DATE) # Also if this is a CI build, add the build name (ie: Nightly, Canary) to the scm_rev file as well set(REPO_NAME "") set(BUILD_VERSION "0") -if ($ENV{CI}) - if ($ENV{TRAVIS}) - set(BUILD_REPOSITORY $ENV{TRAVIS_REPO_SLUG}) - set(BUILD_TAG $ENV{TRAVIS_TAG}) - elseif($ENV{APPVEYOR}) - set(BUILD_REPOSITORY $ENV{APPVEYOR_REPO_NAME}) - set(BUILD_TAG $ENV{APPVEYOR_REPO_TAG_NAME}) - endif() +if (BUILD_REPOSITORY) # regex capture the string nightly or canary into CMAKE_MATCH_1 string(REGEX MATCH "yuzu-emu/yuzu-?(.*)" OUTVAR ${BUILD_REPOSITORY}) if (${CMAKE_MATCH_COUNT} GREATER 0) diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt index 4b6ddf8948..bdd885273c 100644 --- a/src/common/CMakeLists.txt +++ b/src/common/CMakeLists.txt @@ -3,8 +3,21 @@ # could affect the result, but much more unlikely than the following files. Keeping a list of files # like this allows for much better caching since it doesn't force the user to recompile binary shaders every update set(VIDEO_CORE "${CMAKE_SOURCE_DIR}/src/video_core") +if (DEFINED ENV{CI}) + if (DEFINED ENV{TRAVIS}) + set(BUILD_REPOSITORY $ENV{TRAVIS_REPO_SLUG}) + set(BUILD_TAG $ENV{TRAVIS_TAG}) + elseif(DEFINED ENV{APPVEYOR}) + set(BUILD_REPOSITORY $ENV{APPVEYOR_REPO_NAME}) + set(BUILD_TAG $ENV{APPVEYOR_REPO_TAG_NAME}) + endif() +endif() add_custom_command(OUTPUT scm_rev.cpp - COMMAND ${CMAKE_COMMAND} -DSRC_DIR="${CMAKE_SOURCE_DIR}" -P "${CMAKE_SOURCE_DIR}/CMakeModules/GenerateSCMRev.cmake" + COMMAND ${CMAKE_COMMAND} + -DSRC_DIR="${CMAKE_SOURCE_DIR}" + -DBUILD_REPOSITORY="${BUILD_REPOSITORY}" + -DBUILD_TAG="${BUILD_TAG}" + -P "${CMAKE_SOURCE_DIR}/CMakeModules/GenerateSCMRev.cmake" DEPENDS # WARNING! It was too much work to try and make a common location for this list, # so if you need to change it, please update CMakeModules/GenerateSCMRev.cmake as well