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configuration_shared: Initial functions and data for manual tristate
Sets up initial support for implementing colored tristate functions. These functions color a QWidget blue when it's overriding a global setting, and discolor it when not. The lack of color indicates it uses the global state, replacing the Qt::CheckState::PartiallyChecked state with the global state.
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2 changed files with 58 additions and 0 deletions
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@ -4,10 +4,15 @@
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#include <QCheckBox>
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#include <QComboBox>
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#include <QObject>
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#include "core/settings.h"
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#include "yuzu/configuration/configuration_shared.h"
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#include "yuzu/configuration/configure_per_game.h"
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namespace ConfigurationShared {
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Trackers trackers = {};
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}
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void ConfigurationShared::ApplyPerGameSetting(Settings::Setting<bool>* setting,
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const QCheckBox* checkbox) {
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if (checkbox->checkState() == Qt::PartiallyChecked) {
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@ -18,6 +23,17 @@ void ConfigurationShared::ApplyPerGameSetting(Settings::Setting<bool>* setting,
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}
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}
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void ConfigurationShared::ApplyPerGameSetting(Settings::Setting<bool>* setting,
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const QCheckBox* checkbox,
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const CheckState& tracker) {
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if (tracker == CheckState::Global) {
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setting->SetGlobal(true);
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} else {
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setting->SetGlobal(false);
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setting->SetValue(checkbox->checkState());
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}
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}
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void ConfigurationShared::ApplyPerGameSetting(Settings::Setting<int>* setting,
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const QComboBox* combobox) {
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if (combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
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@ -69,6 +85,32 @@ void ConfigurationShared::SetPerGameSetting(
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ConfigurationShared::USE_GLOBAL_OFFSET);
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}
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void ConfigurationShared::SetBGColor(QWidget* widget, bool highlighted) {
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if (highlighted) {
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widget->setStyleSheet(QStringLiteral("background-color:rgba(0,203,255,0.5);"));
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} else {
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widget->setStyleSheet(QStringLiteral("background-color:rgba(0,0,0,0);"));
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}
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widget->show();
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}
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void ConfigurationShared::SetColoredTristate(QCheckBox* checkbox, Settings::Setting<bool>& setting,
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ConfigurationShared::CheckState& tracker) {
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if (setting.UsingGlobal()) {
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tracker = CheckState::Global;
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} else {
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tracker = (setting.GetValue() == setting.GetValue(true)) ? CheckState::On : CheckState::Off;
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}
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SetBGColor(checkbox, tracker != CheckState::Global);
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QObject::connect(checkbox, &QCheckBox::clicked, checkbox, [checkbox, setting, &tracker]() {
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tracker = static_cast<ConfigurationShared::CheckState>((tracker + 1) % CheckState::Count);
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if (tracker == CheckState::Global) {
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checkbox->setChecked(setting.GetValue(true));
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}
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SetBGColor(checkbox, tracker != CheckState::Global);
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});
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}
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void ConfigurationShared::InsertGlobalItem(QComboBox* combobox) {
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const QString use_global_text = ConfigurePerGame::tr("Use global configuration");
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combobox->insertItem(ConfigurationShared::USE_GLOBAL_INDEX, use_global_text);
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@ -15,8 +15,20 @@ constexpr int USE_GLOBAL_INDEX = 0;
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constexpr int USE_GLOBAL_SEPARATOR_INDEX = 1;
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constexpr int USE_GLOBAL_OFFSET = 2;
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enum CheckState {
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Off,
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On,
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Global,
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Count,
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};
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struct Trackers {
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} extern trackers;
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// Global-aware apply and set functions
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void ApplyPerGameSetting(Settings::Setting<bool>* setting, const QCheckBox* checkbox,
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const CheckState& tracker);
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void ApplyPerGameSetting(Settings::Setting<bool>* setting, const QCheckBox* checkbox);
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void ApplyPerGameSetting(Settings::Setting<int>* setting, const QComboBox* combobox);
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void ApplyPerGameSetting(Settings::Setting<Settings::RendererBackend>* setting,
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@ -31,6 +43,10 @@ void SetPerGameSetting(QComboBox* combobox,
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void SetPerGameSetting(QComboBox* combobox,
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const Settings::Setting<Settings::GPUAccuracy>* setting);
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void SetBGColor(QWidget* widget, bool highlighted);
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void SetColoredTristate(QCheckBox* checkbox, Settings::Setting<bool>& setting,
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ConfigurationShared::CheckState& tracker);
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void InsertGlobalItem(QComboBox* combobox);
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} // namespace ConfigurationShared
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