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vp9: Cleanup unused variables
With reference frames refreshes fix, we no longer need to buffer two frames in advance. We can also remove other unused or otherwise unneeded variables.
This commit is contained in:
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a3f80a97a3
commit
e3688f0627
3 changed files with 17 additions and 58 deletions
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@ -11,6 +11,9 @@
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namespace Tegra::Decoder {
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namespace {
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constexpr u32 diff_update_probability = 252;
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constexpr u32 frame_sync_code = 0x498342;
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// Default compressed header probabilities once frame context resets
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constexpr Vp9EntropyProbs default_probs{
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.y_mode_prob{
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@ -361,8 +364,7 @@ Vp9PictureInfo VP9::GetVp9PictureInfo(const NvdecCommon::NvdecRegisters& state)
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InsertEntropy(state.vp9_entropy_probs_offset, vp9_info.entropy);
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// surface_luma_offset[0:3] contains the address of the reference frame offsets in the following
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// order: last, golden, altref, current. It may be worthwhile to track the updates done here
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// to avoid buffering frame data needed for reference frame updating in the header composition.
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// order: last, golden, altref, current.
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std::copy(state.surface_luma_offset.begin(), state.surface_luma_offset.begin() + 4,
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vp9_info.frame_offsets.begin());
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@ -384,33 +386,18 @@ Vp9FrameContainer VP9::GetCurrentFrame(const NvdecCommon::NvdecRegisters& state)
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gpu.MemoryManager().ReadBlock(state.frame_bitstream_offset, current_frame.bit_stream.data(),
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current_frame.info.bitstream_size);
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}
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// Buffer two frames, saving the last show frame info
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if (!next_next_frame.bit_stream.empty()) {
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if (!next_frame.bit_stream.empty()) {
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Vp9FrameContainer temp{
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.info = current_frame.info,
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.bit_stream = std::move(current_frame.bit_stream),
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};
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next_next_frame.info.show_frame = current_frame.info.last_frame_shown;
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current_frame.info = next_next_frame.info;
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current_frame.bit_stream = std::move(next_next_frame.bit_stream);
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next_next_frame = std::move(temp);
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if (!next_frame.bit_stream.empty()) {
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Vp9FrameContainer temp2{
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.info = current_frame.info,
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.bit_stream = std::move(current_frame.bit_stream),
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};
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next_frame.info.show_frame = current_frame.info.last_frame_shown;
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current_frame.info = next_frame.info;
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current_frame.bit_stream = std::move(next_frame.bit_stream);
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next_frame = std::move(temp2);
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} else {
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next_frame.info = current_frame.info;
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next_frame.bit_stream = std::move(current_frame.bit_stream);
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}
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next_frame.info.show_frame = current_frame.info.last_frame_shown;
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current_frame.info = next_frame.info;
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current_frame.bit_stream = std::move(next_frame.bit_stream);
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next_frame = std::move(temp);
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} else {
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next_next_frame.info = current_frame.info;
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next_next_frame.bit_stream = std::move(current_frame.bit_stream);
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next_frame.info = current_frame.info;
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next_frame.bit_stream = std::move(current_frame.bit_stream);
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}
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return current_frame;
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}
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@ -616,13 +603,7 @@ VpxBitStreamWriter VP9::ComposeUncompressedHeader() {
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swap_ref_indices = false;
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loop_filter_ref_deltas.fill(0);
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loop_filter_mode_deltas.fill(0);
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// allow frames offsets to stabilize before checking for golden frames
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grace_period = 4;
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// On key frames, all frame slots are set to the current frame,
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// so the value of the selected slot doesn't really matter.
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frame_ctxs.fill({current_frame_number, false, default_probs});
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frame_ctxs.fill(default_probs);
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// intra only, meaning the frame can be recreated with no other references
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current_frame_info.intra_only = true;
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@ -698,10 +679,9 @@ VpxBitStreamWriter VP9::ComposeUncompressedHeader() {
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frame_ctx_idx = 1;
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}
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uncomp_writer.WriteU(frame_ctx_idx, 2); // Frame context index.
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prev_frame_probs =
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frame_ctxs[frame_ctx_idx].probs; // reference probabilities for compressed header
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frame_ctxs[frame_ctx_idx] = {current_frame_number, false, current_frame_info.entropy};
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uncomp_writer.WriteU(frame_ctx_idx, 2); // Frame context index.
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prev_frame_probs = frame_ctxs[frame_ctx_idx]; // reference probabilities for compressed header
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frame_ctxs[frame_ctx_idx] = current_frame_info.entropy;
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uncomp_writer.WriteU(current_frame_info.first_level, 6);
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uncomp_writer.WriteU(current_frame_info.sharpness_level, 3);
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@ -811,13 +791,6 @@ const std::vector<u8>& VP9::ComposeFrameHeader(const NvdecCommon::NvdecRegisters
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frame.begin() + uncompressed_header.size());
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std::copy(bitstream.begin(), bitstream.end(),
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frame.begin() + uncompressed_header.size() + compressed_header.size());
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// keep track of frame number
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current_frame_number++;
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grace_period--;
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// don't display hidden frames
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hidden = !current_frame_info.show_frame;
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return frame;
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}
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@ -14,7 +14,6 @@
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namespace Tegra {
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class GPU;
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enum class FrameType { KeyFrame = 0, InterFrame = 1 };
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namespace Decoder {
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/// The VpxRangeEncoder, and VpxBitStreamWriter classes are used to compose the
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@ -124,7 +123,7 @@ public:
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/// Returns true if the most recent frame was a hidden frame.
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[[nodiscard]] bool WasFrameHidden() const {
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return hidden;
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return !current_frame_info.show_frame;
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}
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private:
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@ -178,19 +177,12 @@ private:
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std::array<s8, 4> loop_filter_ref_deltas{};
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std::array<s8, 2> loop_filter_mode_deltas{};
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bool hidden = false;
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s64 current_frame_number = -2; // since we buffer 2 frames
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s32 grace_period = 6; // frame offsets need to stabilize
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std::array<FrameContexts, 4> frame_ctxs{};
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Vp9FrameContainer next_frame{};
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Vp9FrameContainer next_next_frame{};
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std::array<Vp9EntropyProbs, 4> frame_ctxs{};
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bool swap_ref_indices{};
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Vp9PictureInfo current_frame_info{};
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Vp9EntropyProbs prev_frame_probs{};
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s32 diff_update_probability = 252;
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s32 frame_sync_code = 0x498342;
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};
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} // namespace Decoder
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@ -296,12 +296,6 @@ struct RefPoolElement {
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bool refresh{};
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};
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struct FrameContexts {
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s64 from;
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bool adapted;
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Vp9EntropyProbs probs;
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};
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#define ASSERT_POSITION(field_name, position) \
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static_assert(offsetof(Vp9EntropyProbs, field_name) == position, \
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"Field " #field_name " has invalid position")
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