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ns: language: Add BrazilianPortuguese to ApplicationLanguage
It seems that Nintendo finally filled that last empty spot in ApplicationLanguage for a total of 16 supported languages.
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2 changed files with 26 additions and 1 deletions
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@ -277,6 +277,25 @@ constexpr ApplicationLanguagePriorityList priority_list_simplified_chinese = {{
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ApplicationLanguage::Korean,
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ApplicationLanguage::Korean,
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}};
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}};
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constexpr ApplicationLanguagePriorityList priority_list_brazilian_portuguese = {{
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ApplicationLanguage::BrazilianPortuguese,
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ApplicationLanguage::Portuguese,
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ApplicationLanguage::LatinAmericanSpanish,
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ApplicationLanguage::AmericanEnglish,
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ApplicationLanguage::BritishEnglish,
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ApplicationLanguage::Japanese,
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ApplicationLanguage::French,
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ApplicationLanguage::German,
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ApplicationLanguage::Spanish,
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ApplicationLanguage::Italian,
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ApplicationLanguage::Dutch,
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ApplicationLanguage::CanadianFrench,
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ApplicationLanguage::Russian,
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ApplicationLanguage::Korean,
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ApplicationLanguage::SimplifiedChinese,
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ApplicationLanguage::TraditionalChinese,
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}};
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const ApplicationLanguagePriorityList* GetApplicationLanguagePriorityList(
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const ApplicationLanguagePriorityList* GetApplicationLanguagePriorityList(
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const ApplicationLanguage lang) {
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const ApplicationLanguage lang) {
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switch (lang) {
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switch (lang) {
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@ -310,6 +329,8 @@ const ApplicationLanguagePriorityList* GetApplicationLanguagePriorityList(
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return &priority_list_traditional_chinese;
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return &priority_list_traditional_chinese;
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case ApplicationLanguage::SimplifiedChinese:
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case ApplicationLanguage::SimplifiedChinese:
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return &priority_list_simplified_chinese;
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return &priority_list_simplified_chinese;
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case ApplicationLanguage::BrazilianPortuguese:
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return &priority_list_brazilian_portuguese;
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default:
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default:
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return nullptr;
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return nullptr;
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}
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}
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@ -339,7 +360,6 @@ std::optional<ApplicationLanguage> ConvertToApplicationLanguage(
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case Set::LanguageCode::FR_CA:
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case Set::LanguageCode::FR_CA:
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return ApplicationLanguage::CanadianFrench;
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return ApplicationLanguage::CanadianFrench;
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case Set::LanguageCode::PT:
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case Set::LanguageCode::PT:
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case Set::LanguageCode::PT_BR:
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return ApplicationLanguage::Portuguese;
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return ApplicationLanguage::Portuguese;
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case Set::LanguageCode::RU:
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case Set::LanguageCode::RU:
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return ApplicationLanguage::Russian;
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return ApplicationLanguage::Russian;
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@ -351,6 +371,8 @@ std::optional<ApplicationLanguage> ConvertToApplicationLanguage(
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case Set::LanguageCode::ZH_CN:
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case Set::LanguageCode::ZH_CN:
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case Set::LanguageCode::ZH_HANS:
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case Set::LanguageCode::ZH_HANS:
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return ApplicationLanguage::SimplifiedChinese;
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return ApplicationLanguage::SimplifiedChinese;
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case Set::LanguageCode::PT_BR:
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return ApplicationLanguage::BrazilianPortuguese;
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default:
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default:
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return std::nullopt;
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return std::nullopt;
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}
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}
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@ -388,6 +410,8 @@ std::optional<Set::LanguageCode> ConvertToLanguageCode(const ApplicationLanguage
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return Set::LanguageCode::ZH_HANT;
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return Set::LanguageCode::ZH_HANT;
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case ApplicationLanguage::SimplifiedChinese:
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case ApplicationLanguage::SimplifiedChinese:
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return Set::LanguageCode::ZH_HANS;
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return Set::LanguageCode::ZH_HANS;
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case ApplicationLanguage::BrazilianPortuguese:
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return Set::LanguageCode::PT_BR;
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default:
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default:
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return std::nullopt;
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return std::nullopt;
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}
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}
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@ -30,6 +30,7 @@ enum class ApplicationLanguage : u8 {
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Korean,
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Korean,
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TraditionalChinese,
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TraditionalChinese,
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SimplifiedChinese,
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SimplifiedChinese,
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BrazilianPortuguese,
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Count
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Count
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};
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};
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using ApplicationLanguagePriorityList =
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using ApplicationLanguagePriorityList =
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