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Add Metal as a Logging class
Signed-off-by: Exverge <exverge@exverge.xyz>
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@ -116,6 +116,7 @@ enum class Class : u8 {
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Render_Software, ///< Software renderer backend
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Render_Software, ///< Software renderer backend
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Render_OpenGL, ///< OpenGL backend
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Render_OpenGL, ///< OpenGL backend
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Render_Vulkan, ///< Vulkan backend
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Render_Vulkan, ///< Vulkan backend
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Render_Metal, ///< Metal backend
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Shader, ///< Shader recompiler
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Shader, ///< Shader recompiler
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Shader_SPIRV, ///< Shader SPIR-V code generation
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Shader_SPIRV, ///< Shader SPIR-V code generation
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Shader_GLASM, ///< Shader GLASM code generation
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Shader_GLASM, ///< Shader GLASM code generation
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