From e7b39f47f86ee2c3656340b8af7747848ddc1f2e Mon Sep 17 00:00:00 2001 From: Lioncash Date: Tue, 16 Jul 2019 11:42:05 -0400 Subject: [PATCH] video_core/control_flow: Use the prefix variant of operator++ for iterators Same thing, but potentially allows a standard library implementation to pick a more efficient codepath. --- src/video_core/shader/control_flow.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/video_core/shader/control_flow.cpp b/src/video_core/shader/control_flow.cpp index 83549c082c..c2243337cf 100644 --- a/src/video_core/shader/control_flow.cpp +++ b/src/video_core/shader/control_flow.cpp @@ -365,7 +365,7 @@ bool TryQuery(CFGRebuildState& state) { const auto gather_end = labels.upper_bound(block.end); while (gather_start != gather_end) { cc.push(gather_start->second); - gather_start++; + ++gather_start; } }; if (state.queries.empty()) { @@ -470,7 +470,7 @@ std::optional ScanFlow(const ProgramCode& program_code, continue; } back = next; - next++; + ++next; } return {result_out}; }